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Job Title Animator - Melbourne
Job Category Artists
Job Description Animator

Our client, based in Melbourne are looking to hire an Animator. For this position you are required to have the following skills and experience..

Proficient knowledge of 3D animation software, especially 3D Studio Max or Maya.

Proficient animation skills (especially bipedal, quadruped characters).

An ability to create natural motion

Exceptional attention to detail

Familiarity with technical concepts of real time rendering

Passion for games and achieving excellence – someone who always strives to improve

A team player who has a disciplined and professional work ethic

Tertiary education in animation or demonstrated equivalent.

Minimum 2 years games industry experience

Responsibilities:

Setting up and creating animations as required by the lead animator.

Character animation.

Critter animation.

Skin weighting of existing models.

Creating animations for organic and inorganic models.

Lip synching and facial animation for scripted sequences.

Constructing bone rigs and painting skins

Working within strict time constraints

Reporting to Lead Animator, Lead Artist, and Producer

Assist junior Animators where possible

Ensure that personal work is meeting all standards (checking work, check-in procedures, build checklists etc)

Use of TD2 – ensure all tasks are entered, time estimates are accurate and percentage complete updated regularly

Perform additional tasks as requested

Please contact David Smith on 0208 944 7777 or david@interactiveselection.com if you are interested in this position.
Location Melbourne, Melbourne, Australia, Rest of World
Salary Excellent
Date posted 13/05/2008
Recruiter This job is advertised on behalf of Interactive Selection using their internal reference 11756.
Interactive Selection

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