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Lead Animator
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| Job Title | Lead Animator |
|---|---|
| Job Category | Artists |
| Job Description | Lead Animator Our client requires a Lead Animator to join their team in Adelaide. Requirements: Demonstrate through portfolio an industry standard level of art. Responsibilities: Lead Responsibilities: Maintain a full understanding of the project requirements, and continually work with the Producer to ensure completion within schedule/milestones Working with the Art Director and Lead Artist on the creation of animation Work with the Lead Artist/Producer to schedule and keep the Animation team on track over the lifetime of the project Foster and maintain communication between the other departments Defines, assigns and manages work for animation staff Communicates with other leads and the Producer to identify risk in the production pipeline Maintains schedules for all animation staff Implement and maintain quality control and performance guidelines for all game assets Work with the tools and technology team to ensure that the team has the tools necessary to implement the games vision Responsibilities: Ensure that personal work is meeting all standards (checking work, check-in procedures, build checklists etc) Perform additional tasks as requested Skills, Knowledge and Experience: Experience in Maya or 3D Studio Max Experience with Unreal a plus Strong understanding of classic animation principles and fundamentals (squash and stretch, staging, timing, anticipation, exaggeration) Familiar with game design and programming and the ability to communicate and coordinate with either 4 years experience as a lead in game development or related field Please contact David Smith on 0208 944 7777 or david@interactiveselection.com if you are interested in this position. |
| Location | Adelaide, Rest of World, Australia |
| Salary | Excellent |
| Date posted | 13/05/2008 |
| Recruiter | This job is advertised on behalf of Interactive Selection using their internal reference 11762. |
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