Technical Director (Animation) - AAA Titles
| Job Title | Technical Director (Animation) - AAA Titles |
|---|---|
| Job Category | Programming |
| Skills Required | Technical Director |
| Location | UK, North East, North East |
| Job Description | Technical Director (Animation) - AAA Titles Job Reference: 16051 Short Skills: Start Date/Length: Immediate/ Permanent Salary: Competitive Location: North East Country: UK Description: Our Client, a leading game developer is seeking a Technical Director (Animation) to join them. The successful candidate will determine, prepare, and adapt the animation tools used in production. The Technical Director will participate in engine selection when possible and determine the best work methods based on the type of production. They will also train animators on the selected tools and methods and supervise the integration of the animation into the game engine. Responsibilities: • Read the game design documents to determine the project’s technical animation needs • Assess existing engines to become familiar with their strengths and weaknesses and recommend the engines that could meet animation expectations • Participate in the design of a new engine if existing engines are inadequate, specifying animation needs to the programming team • Test the selected/developed engine, request improvements, verify all related documentation, and correct and\or produce new documents if necessary • Develop or find the best tools (e.g.: 3DS Max, MotionBuilder, etc) and methods to improve and facilitate the work of animators • Test the tools before they are deployed and ensure that they work properly throughout the production process • Create, organize, and carry out training sessions so that all animation team members are able to properly use the tools and methods • Produce documents on the tools, methods, training sessions, processes, and engine constraints for later reference • Coordinate and act as the point of contact between the animation and programming teams • Regularly communicate technical constraints and their rationales to the animation team • Establish the nomenclature of all of the files created by the animators so as to structure data location and facilitate retrieval • Supervise the design, integration, and validation of the in-game animations and kinematics in the engine and facial animation pipeline Experience/Skills Required: • 5 years experience in animation including 2 years as assistant technical animation director / integration of game animation system or any other relevant experience. • Customer service oriented • Good organizational skills • Good capacity to communicate as verbally then in writing • Good teaching capacity • Ability to write technical documentation • Being a great team worker Please contact Cassandra Donnelly on 0208 144 6336 or cassandra@interactiveselection.com if you are interested in this position. Please forward your CV in a Word format. View Many More Interactive Selection Jobs |
| Salary | Competitive |
| Date posted | 17/05/2013 |
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This job is advertised on behalf of Interactive Selection using their internal reference 16051.
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This job is advertised on behalf of Interactive Selection using their internal reference 16051.
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