Physics Programmer

Job Title Physics Programmer
Job Category Programming
Skills Required Physics
Location North East
Job Description Physics Programmer

Our client is driven to produce the best, most innovative games for Xbox 360, PlayStation 3, PSP, PlayStation 2, Xbox, PC and GameCube. They are looking for a Physics Programmer to share their drive in being the best. Your role is to further develop our client’s game engine to simulate physical behaviour and real-world dynamics.

Responsibilities:

• Creating, improving and maintaining the physics system
• Support and interface with the game project team to solve physics
• Maintain and enhance the stability, quality, and variety of game physics elements
• Optimize the existing physics code
• Implementation of physics solutions using physics middleware
• Support for existing physics systems

Key Skills

• Excellent C/C++ programming skills
• Superior 3D math skills
• Experience writing simulation code for components such collisions, contact force calculation, fluid-dynamics
• Experience with commercial game physics packages
• Experience with multithreaded/ SPU programming

Preferred Skills

• Knowledge of Xbox360 or PS3 console development
• Experience with optimization techniques
• Experience with physics APIs such as Havok or PhysX

Please contact Cassandra Donnelly on 0208 144 6336 or cassandra@interactiveselection.com if you are interested in this position.

Please forward your CV in a Word format.
View Many More Interactive Selection Jobs
Salary Competitive
Date posted 15/05/2013
Recruiter This job is advertised on behalf of Interactive Selection using their internal reference 15767.
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