Lead Tools Programmer - AAA Titles

Job Title Lead Tools Programmer - AAA Titles
Job Category Programming
Skills Required Tools
Location Helsinki, Finland
Job Description Lead Tools Programmer  

Our client is seeking a Lead Tools Programmer to take responsibility of leading in-house tools development team and play a key role in developing tools needed in making successful games the most effective and comfortable way. Our client is creating new tools that will help shape the next AAA title, so they expect passion and long-term dedication to tools development. The successful candidate would be working closely with engine programmers and content creators, as well as participate in high level planning with the studio leads.  

Requirements:
  • Extensive experience in developing efficient & user-friendly tools (art, audio etc.) & content pipelines for games. Ideally you’ve shipped multiple titles on console or PC.
  • Experience in team & project leading and management
  • Strong programming skills, especially in C++ and C#/.NET (MS Visual Studio, WPF, MFC…)
  • Passion for games
  • A proactive attitude
  • Fluent written & spoken English


  Additional knowledge and experience:
  • Experience in developing tools for cinematic story telling
  • Experience with UDK, CryEngine or Unity and their toolsets
  • Experience with Max/Maya/XSI and their SDKs
  • Agile development experience
  • User interface and workflow design
  • Documentation and presentation skills
  • Test Driven Development  (e.g. NUnit)
  • Scripting languages (Python, Lua, Javascript…)

 Please contact Aurelie Busollo on 0208 944 7777 or aurelie@interactiveselection.com if you are interested in this position. Please forward your CV in a Word format. View Many More Interactive Selection Jobs
Salary £DOE
Date posted 17/05/2013
Recruiter This job is advertised on behalf of Interactive Selection using their internal reference 15817.
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