Shader & Texture Artist Wanted by Top Games Developer

Games Jobs - Art / Animation - Amsterdam

Job Title Shader & Texture Artist Wanted by Top Games Developer
Job Category 2D / Concept / Texture Artist
Job Description Our Client ia leading European developer based in the Netherlands. They are looking for a Shader & Texture Artist to jon them, As the successful candidate, you’ll develop the artistic look within the game world. Using your considerable expertise in photography, Photoshop and node-based shader creation tools, you will craft photorealistic organic and inorganic material looks, as well as complex animated special effect shaders such as water, fire and smoke.

  • You're an excellent Texture Artist with a good eye for photorealism.
  • You have at least 3 years of prior professional experience within the gaming or movie industry under your belt.
  • You possess in-depth knowledge of cutting-edge shader techiques (software rendering as well as real-time rendering) and you’re able to discuss those with engine programmers on a technical level.
  • You’re eager and able to push the envelope and drive the engine and shading technology forward.
  • You have proven experience with node-based shader creation tools such as Maya, XSI or Unreal.
  • You possess excellent Photoshop and photography skills.
  • You’re adept at understanding and solving artistic as well as technical problems.
  • You have a good understanding of memory and performance constraints, and know how to optimize shaders while maintaining high quality.
  • You have an excellent grasp of modeling, animation, UV mapping and rendering.

Interested? Please email and forward your CV in Word format. View Many More Interactive Selection Jobs
Salary Competitive
Location Amsterdam
Job Category Art / Animation
Date posted 17/06/2014
Recruiter This job is advertised on behalf of Interactive Selection using their internal reference 896.
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