Shader & Texture Artist Wanted by Top Games Developer

Games Jobs - Art / Animation - Amsterdam

Job Title Shader & Texture Artist Wanted by Top Games Developer
Skills Required 2D / Concept / Texture Artist
Job Description Our Client ia leading European developer based in the Netherlands. They are looking for a Shader & Texture Artist to jon them, As the successful candidate, you’ll develop the artistic look within the game world. Using your considerable expertise in photography, Photoshop and node-based shader creation tools, you will craft photorealistic organic and inorganic material looks, as well as complex animated special effect shaders such as water, fire and smoke.

Requirements:
  • You're an excellent Texture Artist with a good eye for photorealism.
  • You have at least 3 years of prior professional experience within the gaming or movie industry under your belt.
  • You possess in-depth knowledge of cutting-edge shader techiques (software rendering as well as real-time rendering) and you’re able to discuss those with engine programmers on a technical level.
  • You’re eager and able to push the envelope and drive the engine and shading technology forward.
  • You have proven experience with node-based shader creation tools such as Maya, XSI or Unreal.
  • You possess excellent Photoshop and photography skills.
  • You’re adept at understanding and solving artistic as well as technical problems.
  • You have a good understanding of memory and performance constraints, and know how to optimize shaders while maintaining high quality.
  • You have an excellent grasp of modeling, animation, UV mapping and rendering.


Interested? Please email jobs@interactiveselection.com and forward your CV in Word format. View Many More Interactive Selection Jobs
Salary Competitive
Location Amsterdam
Job Category Art / Animation
Date posted 17/06/2014
Recruiter This job is advertised on behalf of Interactive Selection using their internal reference 896.
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