Environment / 3D Artist

Games Jobs - Art / Animation - UK & Europe

Job Title Environment / 3D Artist
Job Category Environment Artist
Job Description Future Games of London is a Ubisoft studio that designs, develops and publishes Smartphone and Tablet games. Founded in September 2009, FGOL create wholly owned and original IP which by May 2014 had achieved over 130 million downloads worldwide. Following the success of the Hungry Shark series, the company is developing 2 new and exciting projects this year. This position primarily entails environment art, but ideally the candidate will have a good level of ability in at least one or two other skill sets.

- Minimum 2-3 years industry experience working on console and/or mobile projects
- High and Low Poly Modelling of in-game assets
- Level lighting and population
- Understanding of optimization for mobile platforms
- Ability to hand paint texture maps, if required
- Character Modelling and Texturing
- Rigging and Animation
- High end lighting/rendering for presentation and marketing images
- Technical Art
- Working knowledge of Unity 
- 3ds Max, Photoshop and Zbrush  - Confident working in a small team - Ability to prioritise work-flow and deliver on time - Familiarity with SCRUM / Agile practices

We are offering a full-time position in London and we are looking to fill this vacancy as soon as possible. 
We look forward to receiving your application (cover letter, your CV and as well as your salary requirements and earliest possible starting date, preferably through to jobs@fgol.co.uk

FYI: We only respond to applicants that we would like to interview. Unfortunately we do not have the time or resources, to give individual feedback
Salary Competitive, Depending on Experience
Location UK & Europe
Job Category Art / Animation
Date posted 22/07/2014
Recruiter This job is advertised on behalf of Future Games of London using their internal reference .
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