Mobile Graphics Programmer (Engine/OpenGL/GLSL/C++)

Games Jobs - Programming - UK & Europe

Job Title Mobile Graphics Programmer (Engine/OpenGL/GLSL/C++)
Skills Required Mobile / iOS / Android,Graphics / Engine
Job Description Mobile Graphics Programmer (Engine/OpenGL/GLSL/C++)

Oxfordshire- Permanent

My client is one of the longest established games studios in the UK and are looking Mobile Graphics Programmer!

You MUST have at least 2 years' games industry experience in graphics programming as well as proven experience working with OpenGL ES 2.0, 3.0 and/or Desktop OpenGL.

Responsibilities:

- Graphics programming using OpenGL ES 2.0 and 3.0 on iOS and Android.

- Graphics programming for other platforms (e.g. DirectX 11 on Windows Phone 8 and Windows RT)

- Porting high-end console graphics rendering technology to the new generation of mobile GPUs running OpenGL

- Implementing new graphics techniques

- Adapting quickly to new mobile platforms, technology and languages

- Profiling and optimising existing graphics code

- Working with other team members to add new rendering features

- Assisting with planning and scheduling of rendering tasks

Skills:

- Strong C/C++ and OpenGL ES 2.0, 3.0 and/or Desktop Open GL

- Excellent use of GLSL

- Strong mathematical skills

- Using shader debugging tools

- Ability to write clear and maintainable code

- Any working knowledge of DirectX11 would be a bonus

Mobile Graphics Programmer (Engine/OpenGL/GLSL/C++)

or Games Programming Jobs
Salary Negotiable
Location UK, UK & Europe
Job Category Programming
Date posted 17/01/2014
Recruiter This job is advertised on behalf of Datascope using their internal reference 39674.
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