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Max Environment Artist
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| Job Title | Max Environment Artist |
|---|---|
| Job Category | Artists |
| Job Description | Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time. Unfortunately this is only open to candidates with industry experience To get the nod you will be capable of quick, neat, realistic environment modelling and able to interpret concept art and source material into quality assets. You will have an advanced level of the tool set in Max and Photoshop and the ability to create quality texture maps to a Next Gen standard. Your work demonstrates an understanding of form and shape, and a keen eye for lighting, and colour theory. An art-related background would be preferred. Skills include some of 3D, 2D, Animator, Design. Other words might include one or more of 3D Studio Max, Maya, Alias, Softimage, Lightwave, PhotoShop, Dpaint or Deluxe Paint, Character Studio, Low or High Polygon, Modelling, FMV. Please do not apply unless you have games experience. |
| Location | Oxford, UK & Europe, England, South East |
| Salary | £DOE |
| Date posted | 08/05/2008 |
| Recruiter | This job is advertised on behalf of Datascope using their internal reference 26350. |
|
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