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| Job Title | Character Artist |
|---|---|
| Job Category | Artists |
| Job Description | Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole. Our client is looking for character artists who have studied the human form and can realize both believable realistic and stylised characters. Successful candidates will also have a strong interest in gaming, a good working knowledge of 3DS Max and ZBrush, good knowledge in and of low and high poly modelling, UV mapping, texturing and advanced map generation (e.g. normal, specular & parallax). Experience in Photoshop and traditional art skills are highly advantageous. Skills include some of 3D, 2D, Animator, Design. Other words might include one or more of 3D Studio Max, Maya, Alias, Softimage, Lightwave, PhotoShop, Dpaint or Deluxe Paint, Character Studio, Low or High Polygon, Modelling, FMV. Please do not apply unless you have games experience. |
| Location | Cambridge, South East, England, UK & Europe |
| Salary | £DOE |
| Date posted | 08/05/2008 |
| Recruiter | This job is advertised on behalf of Datascope using their internal reference 26347. |
|
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