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Gameplay/AI Programmer
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| Job Title | Gameplay/AI Programmer |
|---|---|
| Job Category | Programmers |
| Skills Required | Programmers |
| Location | Germany, Rest of World |
| Job Description | This company is an ambitious German developer. It is a financially independent development studio for next generation multiplayer games and exclusively develops its own IP. English is the studio's first language and employees come from all over the world. The work environment is highly creative with the company's ethos being that everyone plays a significant role in the development process, meaning all team members contribute their ideas and are important to the success of the game. They need a Gameplay/AI Programmer ideally with MMO, FPS experience. Candidates will have: - Good object oriented programming skills - Having a passion for making and playing innovative games - Strong background in Maths and graphics - Fluency in English - Degree in Computer Science or related discipline The following would be beneficial: - Several years' games experience ideally on PS2 or Xbox - Intensive knowledge of the Unreal Engine. Skills may include some of maths, physics, 3D, graphics, direct x, renderware, tools, plugins, AI, C++, PS2, Xbox, Gamecube, PC, PSP, Unix, SDKs, OpenGL, MFC, Server, SQL, COM and .Net |
| Salary | £DOE |
| Date posted | 02/09/2008 |
| Recruiter | This job is advertised on behalf of Datascope using their internal reference 27191. |
|
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