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| Job Title | Engine Programmer |
|---|---|
| Job Category | Programmers |
| Job Description | This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, and also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs. They need a Senior Engine Programmer with a degree in Computer Science, Engineering or equivalent, 2 or more years C++ object oriented experience and ideally 2 shipped titles. Candidates will have low level hardware knowledge and hardware/assembly programming experience. Responsibilities: - Develop, maintain and evolve core engine systems - Develop and participate in the creation of technical design documents - Troubleshoot performance issues in a large, mature codebase - Efficiently resolve functionality issues in a large, mature codebase - Design, develop and document software within project schedules - Ensure that personal work is meeting all standards (checking work, check-in procedures, build checklists etc) Skills may include some of maths, physics, 3D, graphics, direct x, renderware, tools, plugins, AI, C++, PS2, Xbox, Gamecube, PC, PSP, Unix, SDKs, OpenGL, MFC, Server, SQL, COM and .Net |
| Location | Australia, Rest of World |
| Salary | £DOE |
| Date posted | 13/05/2008 |
| Recruiter | This job is advertised on behalf of Datascope using their internal reference 26399. |
|
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