Technical Designer

Games Jobs - Game Design - Shanghai

Job Title Technical Designer
Job Category Game Design
Job Description Responsibilities:

  • Use the Sandbox level editor to implement designs, layout levels, entity creation, gameplay, lightning, script events and manipulate AI behaviors.
  • Creation of assets to demonstrate the power of CryENGINE.
  • Assists production of Technical Demos and SDK projects.
  • Advocates the needs of licensees' requirements toward internal technology development projects and ensures tech development supports the needs of engine clients.
  • Prepares teaching material related for training both internal teams and external partners.
  • Contributes to documentation related to level design and technical design.
  • Additional tasks in the area of training.
  • Additional tasks in the area of a technical support.
  • Show a strong passion for customer service and satisfaction.
  • Directly responsible for adhering to all company policies and procedures.
  • Takes initiative and is willing to expand own horizon.
  • Safeguard company assets including source code, art work, tools, game design information and technical know how.


Requirements:

  • Experience using a game level editor, such as CryENGINE Sandbox, UnreadEd, 3DVIA Virtools or Valve Hammer Editor
  • Good knowledge of Photoshop
  • Knowledge of common performance issues and the methods to optimize 3d applications
  • Fluent Chinese and basic English communication skills(Writing and Reading)
  • Adopt existing development processes and look for improvements.
  • Be proactive and self-motivated, work without direct supervision.
  • Willing to travel to meet the demands of the engine business.


Plus:

  • Excellent English skills in communication (writing/reading/verbal).
  • Knowledge of 3ds Max, Maya or SoftImage XSI .

Salary Based on experience
Location Shanghai
Job Category Game Design
Date posted 29/08/2014
Recruiter This job is advertised on behalf of Crytek using their internal reference 468.
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