Audio Programmer
| Job Title | Audio Programmer |
|---|---|
| Job Category | Programming |
| Skills Required | Audio Programmer |
| Location | Midlands, UK & Europe |
| Job Description | Audio Programmer - Midlands - Up to £40,000! My client is an exciting and groundbreaking Video Game development studio behind various highly rated titles, currently seeking a talented and ambitious Audio Programmer. The successful Audio Programmer will have proven experience within a similar role and be an exceptionally creative problem solver. This role requires a deep technical knowledge and understanding. Role Responsibilities - Prototyping the use of music, audio SFX and DSP effects in novel situations to deliver innovative gameplay experiences. - Delivery of robust, clear, artefact-free audio output. - Design and maintenance of game-agnostic audio library components. - Audio hardware quality and lag benchmarking. - Audio compression algorithm evaluations and recommendations - Delivery of in-game tools and systems to provide designers and audio engineers with the ability to tweak audio parameters. - Development of offline audio tools as may be necessary. - Audio stream, SFX and DSP levels balancing and mastering. - Determining technical solutions to creative audio design requirements.· Writing and editing game ADD documentation. Key Attributes· - At least 2 years C++ experience in the games industry - At least 1 shipped console title - Experience in an Audio Programmer role - Experience of prototyping and delivering innovative game features based on novel uses of audio - Experience using audio hardware on all current generation consoles - Good knowledge of modern game engines and audio middleware - Good knowledge of digital signal processing (DSP) technologies - Good knowledge of audio compression technologies - Experience on any of the current generation consoles - An ear for detail and a passion for delivering quality audio Major Pluses - Experience working with pitch detection algorithms and/or software - Experience testing and benchmarking audio hardware - Experience balancing DSP parameters and audio mastering levels - Experience with SFX requirements planning- - Tools development languages, such as C# or Python. This is a fantastic opportunity to be a part of a terrific and reputable games studio recognised worldwide for their groundbreaking titles. If you are interested in this opportunity, please apply now! amccoy@creativepersonnel.co.uk |
| Salary | Up to £40,000 |
| Date posted | 27/03/2013 |
| Recruiter |
This job is advertised on behalf of Creative Personnel using their internal reference JE 05401.
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This job is advertised on behalf of Creative Personnel using their internal reference JE 05401.
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