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TECHNICAL ANIMATOR - CHARACTER RIGGER
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| Job Title | TECHNICAL ANIMATOR - CHARACTER RIGGER |
|---|---|
| Job Category | Artists |
| Job Description | ARE YOU AN EXCELLENT CHARACTER RIGGER WITH GAMES EXPERIENCE ?? CAN YOU PROVIDE THE SHOWREEL ? WELL KNOWN NORTH EAST GAMES STUDIO IS LOOKING FOR ..... TECHNICAL ANIMATOR / CHARACTER RIGGER OVERVIEW OF THE ROLE Role overview: The role involves creating rigging, character control rigs, setup & weighting for character models on PS3 and Xbox 360. Role also involves collaborating with Animation, and character teams to create character setups and control rigs. Communicating technical requirements to the rest of the art team and programming team. Functional responsibilities: The primary function of this role is to create the tech pipeline and movement systems of the game characters. This role requires strong problem solving and communication skills as well as a wealth of knowledge in character rigging in 3Ds Max, Maya and Motion Builder. The character TD must act as a communication link between character artists, animators, the Art lead and Director and the programming team. o Skills required: Ability to rig, weight & setup controls & interfaces for character animation. Solid knowledge of 3D Studio Max & Max Script. Ability to conceptualize, present, and execute ideas within a tight schedule. Strong artistic, written, and, verbal and interpersonal communication skills. Ability to work closely with other disciplines (animators, models & programmers). o Skills desired: Previous games experience Ideally shipped at least one title. Additional 3D application experience (Maya, MotionBuilder etc). Previous animation experience. Knowledge of Unreal 3 Technology & pipeline. o Education and experience: HND/Degree qualification in related subject or equivalent work experience. A portfolio that demonstrate an industry standard level of art. For this role we are looking for at least 3 years experience in games, TV or Film industry, and or 2 published titles. o Person specification: In addition to having a good foundation of artistic ability, the role requires specialist knowledge of anatomy, of building models and rigging. This role involves working as part of a team and leading small task teams, so enthusiasm and good communication skills are desirable. A passion for making & playing great games is a must PLEASE CALL ADRIAN SMITH ON 01925 255925 FOR A CHAT IN CONFIDENCE OR EMAIL YOUR DETAILS PLUS SHOWREEL TO adrian.smith@amiqus.com Thanks |
| Location | |
| Salary | £NEG ON EXPERIENCE + BENEFITS AND PACKAGE |
| Date posted | 08/09/2008 |
| Recruiter | This job is advertised on behalf of Amiqus Games Division using their internal reference tcha ade. |
|
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