Physics Programmer
| Job Title | Physics Programmer |
|---|---|
| Job Category | Programming |
| Skills Required | Programming |
| Location | Edinburgh, Scotland |
| Job Description | Physics Programmer This development heavyweight is responsible for some of the best selling and most loved titles around at the moment. They have a fantastic atmosphere and a really good working environment. This is a chance to work on genuine AAA titles and provide a valuable contribution to them. Responsibilities You will be working with other departments such as Animation & AI, to solve complex physics problems - so as well as possessing the math skills you will be able to communicate with clarity and confidence as part of a creative team. Qualifications • 3+ years physics programming experience • Fluency in C/C++, Assembly, and SIMD programming • Prior experience driving and developing a physics engine for shipped game titles on current generation consoles. • Experience of low level optimisations and fixing stability issues. • Familiarity with existing physics packages • Physics/mathematics/computer science degree Skills • Outstanding math skills (linear algebra, trigonometry, matrix/quaternion math) • Strong multi-threaded programming skills • Self-motivation More details are available by contacting Ben Shatford at Aardvark Swift via email: ben@aswift.com |
| Salary | £Excellent + Benefits |
| Date posted | 01/11/2012 |
| Recruiter |
This job is advertised on behalf of Aardvark Swift using their internal reference 3450_BS320PP.
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This job is advertised on behalf of Aardvark Swift using their internal reference 3450_BS320PP.
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