Engine/Graphics Programmer

Games Jobs - Programming - Scotland

Job Title Engine/Graphics Programmer
Job Category Programming
Job Description Engine/Graphics Programmer

My client is an award winning developer in Scotland who are looking to expand their experienced and talented team.

This is an exciting opportunity to develop cutting-edge architectures and high performance systems for current and next-gen platforms.

Work on multiple aspects of engine development: world representation, rendering, graphics, effects, threading and other subsystems.
Design and implement a variety of low and mid-level systems.
Improving engine architecture and evolving an existing codebase.
Diagnose game performance and stability issues, and develop solutions.

Fluency in C++ with strong multi-threaded programming skills.
A minimum of 3 years of experience writing efficient core engine code.
Self-motivated, and willing to pitch in on many areas of development.
Outstanding math skills (linear algebra, trigonometry, matrix/quaternion math).
Able to communicate, and work closely with designers, artists and other coders.
Prior experience working as an engine or generalist programmer on at least one previous game.
Experience with code and data optimization to improve memory consumption and performance.
Experience with multithreaded programming.
Passion for playing video games, and writing engine code.

Mathematics/computer science degree.
Fluency in assembly and/or SIMD programming.
Experience developing high level graphics systems.
Experience with streaming , open world games.
Experience integrating third-party products.

More details are available by contacting Ben via email: ben@aswift.com
Salary £Excellent + Benefits
Location Scotland, Scotland
Job Category Programming
Date posted 16/05/2013
Recruiter This job is advertised on behalf of Aardvark Swift using their internal reference 7616_BS07616EP.
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