Game Technology Programmer
Games Jobs - Programming - North West
|Job Title||Game Technology Programmer|
|Job Description||My client have been making games for more than 15 years. They now employ more than 150 people and have released games on major platforms like PS3, Xbox 360, Wii and Nintendo DS. They also work with some Great IPs and a variety of game types.
They are now looking for Game Tech Progammer to join their team.
You will be responsible for:
Providing an interface between the game code and low level engine as a game framework that the game code can plug into
Game resource management (level streaming)
Engine side support of game systems such as breakable/buildable LEGO.
Multiplayer game networking
Editor support for framework functionality
Game audio system
Game code and data build system to produce submission packages
Handling technical requirements of console platform holders
Visual effects and particle management
The ideal candidate will have:
A minimum of three years games industry experience and one shipped title
A good degree in Computer Science, Math or Physics or related subject (2.i or above
Fluent in C++ and object oriented programming
A structured approach to programming with the desire to write clean, well commented, documented and maintainable code.
A positive can do attitude coupled with the ability to get things done.
A strong candidate will have:
Experience programming consoles at a low-level on PS4, Xbox One, PS3, 360, WiiU or PC.
Understanding of machine architecture.
Strong 3D math skills. Strong debugging skills in a multi-threaded / multi-core environment.
The ability to analyse and optimise algorithms for efficiency.
Knowledge of Python, SQL, Java
If you meet the criteria as outlined above and would like to receive further information, please contact Ben at firstname.lastname@example.org
|Recruiter||This job is advertised on behalf of Aardvark Swift using their internal reference 8387_BS308SGTP.|
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