Cinematics Designer (FTC)
|Job Title||Cinematics Designer (FTC)|
|Job Category||Art / Animation|
|Skills Required||Art / Animation|
|Location||Midlands, UK, Midlands|
|Job Description|| Cinematics Designer
My client is one of the UKs leading games studios who have a reputation for creating AAA titles that are not only visually stunning but also innovative.
My client are looking for a talented Cinematic Designer to join their team, initially on a Fixed Term Contract.
Overview of the job:
The successful candidate will become a key member of a creative group looking to create compelling digital acting performances on an exciting AAA title.
Translate scripts and storyboards into in-game scenes using tools provided.
Use of scripting and AI to direct digital acting performances.
Work with the animation director and lead writer for quality assurance.
Integration of all cinematic scenes into the game.
Liaise with other departments to ensure required animations are available for use.
Understanding of film language
Passion for characterisation and scene direction.
Excellent written English and good verbal skills.
Good technical skills.
Preferred Skills & Experience
Prior cinematic design and production experience
Knowledge of current development tools such as CryEngine/Unreal/Soure Engine etc.
Working knowledge of Max/Maya would be helpful.
A portfolio showing examples of cinematics built with a game engine tool.
This role will be on a initial 6 12 month Fixed-Term Contract with a view to extension.
For more information or to apply, please contact Peter Broughton at Aardvark Swift or e-mail Peter.Broughton@Aswift.com
|Recruiter||This job is advertised on behalf of Aardvark Swift using their internal reference 8363_PB342CDs.|
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