Tools Programmer

Games Jobs - Programming - London

Job Title Tools Programmer
Skills Required Programming
Job Description My client has built an energetic, creative studio where everyone can contribute to all aspects of games development. You’ll find them informal and flexible, but hard working and passionate about what they do. Their philosophy has been to foster a creative, supportive and fun environment whilst trusting people to get on with their jobs.

Our client is now looking to hire a Tools Programmer.

Key Skills and Experience:

• At least four years of experience in the games industry
• Excellent C++ skills, used in a game-development environment
• In-depth knowledge of several game systems, in both tools/pipelines and runtime
• Able to understand and use various SDKs and interfaces effectively
• Enjoys helping to build and maintain strong workflows for content creators
• Excellent 3D maths knowledge
• Happy to work closely with others in a cross-discipline team
• Able to design and plan own work
• Passion for video games

Desirable Skills and Experience:

• Experience working on high-end PC or next-gen console
• Experience with a game physics system, either in-house or middleware (e.g. Havok Physics)
• Experience with an animation system, either in-house or middleware (e.g. Morpheme)
• Experience in debugging and profiling in all code areas
• Exposure to an Agile (e.g. Scrum) development environment
• Enjoys meeting the quality standards of high-pressure projects

If you feel you match the above criteria then please contact Ben Shatford at ben@aswift.com
Salary £Negotiable DOE
Location Guildford, UK, London
Job Category Programming
Date posted 27/02/2014
Recruiter This job is advertised on behalf of Aardvark Swift using their internal reference 8647_BS2754TP.
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