Technical Designer (Contract)

Games Jobs - Game Design - London

Job Title Technical Designer (Contract)
Skills Required Game Design
Job Description TECHNICAL DESIGNER

My client is a British video gaming institution.

They have been making ground-breaking original IP since the late 90s and are still going strong almost 15 years later.

Due to their continued success, they are looking for an experienced Technical Designer.

Job Description

This Technical Designer will primarily work hand in hand with coders, animators and other members of the design team to initially implement and balance gameplay features for an exciting next-gen title. You will be an integral team contributor and involved in the complete development process from start to finish.

Job roles include:

• Implementing Hero and Creature Abilities for Melee & Ranged Gameplay
• Implementing Villain Abilities via Kismet for Strategic Gameplay
• Working closely with engineers to improve the tools and features available

Key requirements for this role

• A minimum of 3 years’ experience as a game designer, scripter or coder, with one technical role working with a scripting language.
• Strong knowledge of scripting (Kismet, Lua, or similar) and understanding of programming
• Demonstrable portfolio of either scripted levels or features from personal experience

To express your interest in this role please contact Simon Hope at Aardvark Swift on: 01709 834777 or via email at: Simon@aswift.com
Salary £Day Rate DOE
Location South-East, UK, London
Job Category Game Design
Date posted 14/10/2013
Recruiter This job is advertised on behalf of Aardvark Swift using their internal reference 8278_SH508TD1.
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