Developer Technology Engineer
|Job Title||Developer Technology Engineer|
|Location||South East, UK, England|
|Job Description|| Developer Technology Engineer
Our Client is an innovative technology company dedicated to collaborating with customers and technology partners to ignite the next generation of computing and graphics solutions at work, home and play.
They are now looking for a Developer Technology Engineer to join their team.
Work with the external game development partners of my to enable them to produce their applications as efficiently as possible.
Optimize game and application performance for APUs and CPUs.
Design and implement rendering effects using established APIs, notably effects leveraging heterogeneous computing concepts.
Develop and optimize multithreaded code that takes advantage of AMDs multi-core CPUs.
Has several years of experience efficiently creating C/C++ game code for Windows and knows all about data structures, design patterns, language features, standard libraries and writing easy-to-understand code.
Has practical hands-on experience with DX11-class shader development tools and techniques for Windows.
Has strong graphics code optimization skills, in particular shader code optimizations.
Understands that requirements are rarely perfect and is willing to extract the spirit of the requirement to make the system or software better.
Has a degree in computer science or a related technical discipline, or the equivalent.
DirectX 9, DirectX 10 or OpenGL coding experience.
Background in using native system APIs and UI APIs for Windows.
If you are interested in applying for this position please contact Mark Hope at Aardvark Swift: email@example.com or 01709 834 777
|Recruiter||This job is advertised on behalf of Aardvark Swift using their internal reference 8345_MH02899DTE.|
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