Features Archive: Social Network
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Too Big To Fail
INTERVIEW: Playfish's John Earner on the pleasures and problems of making The Sims Social
22nd November 2011 @ 7:00am
Developers
Games
Social Network
A Face in the Crowd
INTERVIEW: Facebook games boss Gareth Davis on a once in a lifetime opportunity to make all online content social
15th November 2011 @ 8:00am
Social Network
SPIL Games' Peter Driessen
INTERVIEW: On the move to social, HTML growth and why the old casual games model will die
26th May 2011 @ 9:00am
Business
Social Network
Nought to 55 million in 12 months
INTERVIEW: Tuomas Rinta tells us how Applifier built an empire
19th May 2011 @ 8:00am
Advertising
Social Network
Making Fun's John Welch
INTERVIEW: VP of News Corp acquisition Making Fun on the media giant's entry into social games
28th March 2011 @ 7:45am
Publishers
Social Network
Don Daglow
INTERVIEW: The veteran designer talks Facebook future, shrinking consoles and his 30-year philosophy
24th March 2011 @ 8:00am
Developers
Social Network
Loot Drop's Brenda Brathwaite
INTERVIEW: On the talent acquisition battle in social gaming, fun before profit and Facebook growth
18th March 2011 @ 1:15pm
Developers
Social Network
RockYou's Jonathan Knight
INTERVIEW: The company's VP of games on a promising 2011, Apple and the 3D revolution
15th February 2011 @ 8:00am
Developers
Social Network
Portalarium's Richard Garriott
INTERVIEW: On his new Lord British-style game, standardising social gaming, and the problem with start-ups
14th February 2011 @ 8:00am
Developers
Social Network
Scotland does social gaming
INTERVIEW: New publisher Outplay's Douglas Hare on a changed industry
10th February 2011 @ 2:04pm
Publishers
Social Network
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