Features Archive: Social Network

Too Big To Fail

INTERVIEW: Playfish's John Earner on the pleasures and problems of making The Sims Social

22nd November 2011 @ 7:00am
Developers Games Social Network

1

A Face in the Crowd

INTERVIEW: Facebook games boss Gareth Davis on a once in a lifetime opportunity to make all online content social

15th November 2011 @ 8:00am
Social Network

SPIL Games' Peter Driessen

INTERVIEW: On the move to social, HTML growth and why the old casual games model will die

26th May 2011 @ 9:00am
Business Social Network

Nought to 55 million in 12 months

INTERVIEW: Tuomas Rinta tells us how Applifier built an empire

19th May 2011 @ 8:00am
Advertising Social Network

Making Fun's John Welch

INTERVIEW: VP of News Corp acquisition Making Fun on the media giant's entry into social games

28th March 2011 @ 7:45am
Publishers Social Network

1

Don Daglow

INTERVIEW: The veteran designer talks Facebook future, shrinking consoles and his 30-year philosophy

24th March 2011 @ 8:00am
Developers Social Network

6

Loot Drop's Brenda Brathwaite

INTERVIEW: On the talent acquisition battle in social gaming, fun before profit and Facebook growth

18th March 2011 @ 1:15pm
Developers Social Network

2

RockYou's Jonathan Knight

INTERVIEW: The company's VP of games on a promising 2011, Apple and the 3D revolution

15th February 2011 @ 8:00am
Developers Social Network

Portalarium's Richard Garriott

INTERVIEW: On his new Lord British-style game, standardising social gaming, and the problem with start-ups

14th February 2011 @ 8:00am
Developers Social Network

2

Scotland does social gaming

INTERVIEW: New publisher Outplay's Douglas Hare on a changed industry

10th February 2011 @ 2:04pm
Publishers Social Network

1

Features: 1-10 of 10

Follow us on Twitter Get GamesIndustry.biz on the move at http://www.gamesindustry.biz/m/

GamesIndustry.biz is the world's most read and influential games industry website. But don't just take our word for it!

Gamesindustry.biz is an essential daily destination. Not only does it cover all aspects of the computer and videogames industry, but the detail behind the issues is always there. The network and the forum is place for computer and videogames professionals to interact openly - and real names are used!
— Andy Payne
Hosted by dx.net