Features Archive: Games

Uncharted Territory

INTERVIEW: Naughty Dog's lead programmer Jason Gregory talks tech and development strategy

19th December 2011 @ 8:00am
Developers Games

4

GTA V and the American Experience

ARTICLE: James Brightman asks how can British devs capture the American experience so well?

23rd November 2011 @ 2:00pm
Publishers Games

8

Too Big To Fail

INTERVIEW: Playfish's John Earner on the pleasures and problems of making The Sims Social

22nd November 2011 @ 7:00am
Developers Games Social Network

1

Building Uncharted 3

ARTICLE: Richard Lemarchand describes the delicate balance of technology and creativity behind Naughty Dog's latest

2nd November 2011 @ 8:30am
Developers Games

6

Saving APB

ARTICLE: How Reloaded productions is rebuilding Realtime Worlds' MMO

31st October 2011 @ 8:00am
Developers Games Exclusive

14

Establishing a Perimeter

INTERVIEW: Former IGDA head Jason Della Rocca on tax breaks, Canada, and why governments are interested in games

24th May 2011 @ 7:00am
Developers Games

1

Man In The Mirror

INTERVIEW: Reflections' Martin Edmondson on making Driver relevant again

3rd May 2011 @ 7:00am
Developers Games

Digital Foundry's guide to games media assets

ARTICLE: Maximising the impact of screens and trailers

23rd March 2011 @ 10:15am
Developers Games Digital Foundry

1

Deus Ex: Franchise Evolution

INTERVIEW: Deus Ex 3's writer on the WGA, preorder exclusives and why games writing is a team effort

3rd February 2011 @ 8:00am
Developers Games

5

Game Theory Ep 3: Storytelling

ARTICLE: Lemarchand, Garriott, Pratchett and more discuss the resurgence of story in videogames

1st February 2011 @ 12:00pm
Developers Games

1

Teaching the World to Sing

INTERVIEW: Paulina Bozek on SingStar, dancing and her new start-up, Inensu

14th December 2010 @ 8:00am
Developers Games

Lord of Minecraft

INTERVIEW: Markus 'Notch' Persson on resisting VC, the lure of DLC and why he's open about revenue

24th November 2010 @ 2:48pm
People Developers Games

1

GameCity's Iain Simons

INTERVIEW: The festival organiser on exposing the humanity at the core of the games industry

7th September 2010 @ 7:00am
Events Games

1

EA Montreal's Reid Schneider

INTERVIEW: The Army of Two producer discusses making hardcore games more accessible to a wider audience

8th December 2009 @ 8:00am
Developers Games topic_MIGS_2009

Preserving the Games

INTERVIEW: Iain Simons and James Newman explain what the National Videogame Archive is all about - and why it's not just pods of games...

18th August 2009 @ 7:00am
Games

The Sims 3: Rod Humble - Part Two

INTERVIEW: The EA Play boss on the expansions business, customisation, simulating taste, and his favourite moment from the game

5th June 2009 @ 7:00am
Publishers Games

The Sims 3: Simlish and Marketing

ARTICLE: A glance at the crib sheet for the marketing plan, and a look at the impact of an unreal language

4th June 2009 @ 7:00am
Games

Sony Press Conference: Highlights

ARTICLE: PSP Go, The Last Guardian, GT PSP and Sony's new motion controller technology are all unveiled

3rd June 2009 @ 11:30am
Publishers Games Hardware topic_E3_2009

Nintendo Press Conference: Highlights

ARTICLE: Product announcements and hardware reveals from the Wii and DS manufacturer's showcase event

3rd June 2009 @ 8:30am
Publishers Games Hardware topic_E3_2009

The Sims 3: John Buchanan

INTERVIEW: EA Play's senior marketing director talks about how the company is putting the game out there

3rd June 2009 @ 7:00am
Publishers Games

Microsoft Press Conference: Highlights

ARTICLE: All of the main announcements from the software giant's stage show at E3 this year

2nd June 2009 @ 8:30am
Publishers Games topic_E3_2009

The Sims 3: Facts and Figures

ARTICLE: Charting the rise and rise of one of the most popular franchises in the history of the industry

2nd June 2009 @ 7:00am
Games

The Sims 3: Rod Humble - Part One

INTERVIEW: The head of the EA Play label looks at the history of the franchise, and user-gen content

1st June 2009 @ 7:00am
Publishers Games

SingStar: The Stats

ARTICLE: The SKUs, the sales and the online stats from Sony's singing franchise

21st May 2009 @ 1:00pm
Games

SingStar: The Music

INTERVIEW: Mike Haigh, Kevin Mason and Dave Ranyard reveal the process of bringing real music videos into the game

21st May 2009 @ 7:00am
Developers Games

SingStar: The Business

INTERVIEW: Mike Haigh, Kevin Mason and Dave Ranyard discuss the importance of free mics... and how their contacts made it possible

20th May 2009 @ 7:00am
Developers Games

SingStar: The Beginnings

INTERVIEW: Mike Haigh, Kevin Mason and Dave Ranyard reflect on the roots of SingStar ahead of its fifth birthday later this week

19th May 2009 @ 7:00am
Developers Games

Brain Train or Time Drain?

ARTICLE: Does visiting the 'mind gym' really make you smarter, or even delay brain ageing as some claim?

12th May 2009 @ 7:00am
Games

Skill Shortage

EDITORIAL: It's time for direct action against terrible videogame-related degrees.

19th June 2008 @ 12:30pm
Politics Education People Games

5

The Legacy of Metal Gear Solid

TYPE_ANALYSIS: A look back at a decade of Kojima's iconic franchise

12th June 2008 @ 11:30am
Games

Features: 1-30 of 34 Next →

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