Features Archive: Games
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Uncharted Territory
INTERVIEW: Naughty Dog's lead programmer Jason Gregory talks tech and development strategy
19th December 2011 @ 8:00am
Developers
Games
GTA V and the American Experience
ARTICLE: James Brightman asks how can British devs capture the American experience so well?
23rd November 2011 @ 2:00pm
Publishers
Games
Too Big To Fail
INTERVIEW: Playfish's John Earner on the pleasures and problems of making The Sims Social
22nd November 2011 @ 7:00am
Developers
Games
Social Network
Building Uncharted 3
ARTICLE: Richard Lemarchand describes the delicate balance of technology and creativity behind Naughty Dog's latest
2nd November 2011 @ 8:30am
Developers
Games
Saving APB
ARTICLE: How Reloaded productions is rebuilding Realtime Worlds' MMO
31st October 2011 @ 8:00am
Developers
Games
Exclusive
Establishing a Perimeter
INTERVIEW: Former IGDA head Jason Della Rocca on tax breaks, Canada, and why governments are interested in games
24th May 2011 @ 7:00am
Developers
Games
Man In The Mirror
INTERVIEW: Reflections' Martin Edmondson on making Driver relevant again
3rd May 2011 @ 7:00am
Developers
Games
Digital Foundry's guide to games media assets
ARTICLE: Maximising the impact of screens and trailers
23rd March 2011 @ 10:15am
Developers
Games
Digital Foundry
Deus Ex: Franchise Evolution
INTERVIEW: Deus Ex 3's writer on the WGA, preorder exclusives and why games writing is a team effort
3rd February 2011 @ 8:00am
Developers
Games
Game Theory Ep 3: Storytelling
ARTICLE: Lemarchand, Garriott, Pratchett and more discuss the resurgence of story in videogames
1st February 2011 @ 12:00pm
Developers
Games
Teaching the World to Sing
INTERVIEW: Paulina Bozek on SingStar, dancing and her new start-up, Inensu
14th December 2010 @ 8:00am
Developers
Games
Lord of Minecraft
INTERVIEW: Markus 'Notch' Persson on resisting VC, the lure of DLC and why he's open about revenue
24th November 2010 @ 2:48pm
People
Developers
Games
GameCity's Iain Simons
INTERVIEW: The festival organiser on exposing the humanity at the core of the games industry
EA Montreal's Reid Schneider
INTERVIEW: The Army of Two producer discusses making hardcore games more accessible to a wider audience
8th December 2009 @ 8:00am
Developers
Games
topic_MIGS_2009
Preserving the Games
INTERVIEW: Iain Simons and James Newman explain what the National Videogame Archive is all about - and why it's not just pods of games...
18th August 2009 @ 7:00am
Games
The Sims 3: Rod Humble - Part Two
INTERVIEW: The EA Play boss on the expansions business, customisation, simulating taste, and his favourite moment from the game
5th June 2009 @ 7:00am
Publishers
Games
The Sims 3: Simlish and Marketing
ARTICLE: A glance at the crib sheet for the marketing plan, and a look at the impact of an unreal language
4th June 2009 @ 7:00am
Games
Sony Press Conference: Highlights
ARTICLE: PSP Go, The Last Guardian, GT PSP and Sony's new motion controller technology are all unveiled
3rd June 2009 @ 11:30am
Publishers
Games
Hardware
topic_E3_2009
Nintendo Press Conference: Highlights
ARTICLE: Product announcements and hardware reveals from the Wii and DS manufacturer's showcase event
3rd June 2009 @ 8:30am
Publishers
Games
Hardware
topic_E3_2009
The Sims 3: John Buchanan
INTERVIEW: EA Play's senior marketing director talks about how the company is putting the game out there
3rd June 2009 @ 7:00am
Publishers
Games
Microsoft Press Conference: Highlights
ARTICLE: All of the main announcements from the software giant's stage show at E3 this year
2nd June 2009 @ 8:30am
Publishers
Games
topic_E3_2009
The Sims 3: Facts and Figures
ARTICLE: Charting the rise and rise of one of the most popular franchises in the history of the industry
2nd June 2009 @ 7:00am
Games
The Sims 3: Rod Humble - Part One
INTERVIEW: The head of the EA Play label looks at the history of the franchise, and user-gen content
1st June 2009 @ 7:00am
Publishers
Games
SingStar: The Stats
ARTICLE: The SKUs, the sales and the online stats from Sony's singing franchise
21st May 2009 @ 1:00pm
Games
SingStar: The Music
INTERVIEW: Mike Haigh, Kevin Mason and Dave Ranyard reveal the process of bringing real music videos into the game
21st May 2009 @ 7:00am
Developers
Games
SingStar: The Business
INTERVIEW: Mike Haigh, Kevin Mason and Dave Ranyard discuss the importance of free mics... and how their contacts made it possible
20th May 2009 @ 7:00am
Developers
Games
SingStar: The Beginnings
INTERVIEW: Mike Haigh, Kevin Mason and Dave Ranyard reflect on the roots of SingStar ahead of its fifth birthday later this week
19th May 2009 @ 7:00am
Developers
Games
Brain Train or Time Drain?
ARTICLE: Does visiting the 'mind gym' really make you smarter, or even delay brain ageing as some claim?
12th May 2009 @ 7:00am
Games
The Legacy of Metal Gear Solid
TYPE_ANALYSIS: A look back at a decade of Kojima's iconic franchise
12th June 2008 @ 11:30am
Games




