Features Archive: Exclusive

Is The PS Vita a Viable Platform For Indies?

ARTICLE: Icon Games, Bloober, Honeyslug and Four Door Lemon give an insider's take on developing for PlayStation's new handheld

23rd February 2012 @ 8:00am
Hardware Exclusive

3

Showtime for PlayStation Vita

INTERVIEW: Sony's Shuhei Yoshida on Vita's price, 3G vs. wifi, slow Japanese launch and the shadow of the PSP

21st February 2012 @ 8:00am
Business Exclusive

12

IP Laws and the Games Industry: What Next?

EDITORIAL: With SOPA and PIPA temporarily shelved, Jas Purewal asks what threats do we face from ACTA?

20th February 2012 @ 8:00am
Exclusive Legal

47

Live Free: Freemium Thinking For Console Games

EDITORIAL: Whether they know it or not, today's most successful console games are using freemium ideas to extend their shelf life

17th February 2012 @ 7:45am
Business Exclusive

20

Reverb: Solving The Publisher Problem

INTERVIEW: CEO Doug Kennedy on a new kind of publisher-developer relationship

16th February 2012 @ 8:00am
Developers Publishers Exclusive

The GamesIndustry.biz Podcast #2: ACTA and Ethics

ARTICLE: Thomas Bidaux, Alec Meer and Iain Gilfeather discuss Foxconn, ACTA and selling hardware on a handset model

14th February 2012 @ 8:00am
Exclusive topic_podcast

13

Activision's Billion Dollar Man

INTERVIEW: Eric Hirshberg steered Activision to more than a billion dollars in profits last year. How is he going to follow that in 2012?

13th February 2012 @ 7:00am
Business Publishers Exclusive

6

Crowded House

ARTICLE: Crowdfunding may seem like a curiosity now - but it's a glimpse at the future of creative industries

10th February 2012 @ 8:00am
Developers Exclusive

20

Indie Development: Not Just Fun And Games

ARTICLE: Bit of Alright showed joie-de-vivre and creative flare in the UK indie scene - but it could do with some hard graft, too

9th February 2012 @ 8:00am
Developers Exclusive

3

Jesse Schell: Top Of The Class

INTERVIEW: One of the industry's most progressive thinkers talks games and technology in the classroom

7th February 2012 @ 7:55am
Education Exclusive

3

Saving Education Through Games Addiction

ARTICLE: If games stimulate learning, how do we use that to further education?

6th February 2012 @ 7:50am
Education Exclusive

5

Hirai Ascendant

EDITORIAL: Has PlayStation boss Kaz Hirai just become the captain of a sinking ship?

3rd February 2012 @ 8:00am
Business Exclusive

12

Bossa Studios: Anti-Social Gaming

ARTICLE: Social's upstart start-up on solving core games on Facebook, and the superstar designer helping it to get there

2nd February 2012 @ 8:00am
Exclusive topic_social

8

Kixeye's War Commander

INTERVIEW: CEO Will Harbin on capturing the Facebook core gamer, VC investment and the myth of the social bubble

1st February 2012 @ 8:00am
Exclusive

2

Going Solo

INTERVIEW: Larian Studios' Swen Vincke on the decision to self-publish the studios' future products, and why that's not as hard as it sounds

29th January 2012 @ 5:43pm
Developers Publishers Exclusive

Fragile Finances

ARTICLE: Nintendo's financials are in trouble - but the company's losses don't mean it's Game Over

27th January 2012 @ 8:02am
Business Exclusive

39

Back From The Dead

INTERVIEW: Red 5 Studios' Mark Kern on the League For Gamers, the lingering threat of piracy legislation, and the erosion of publisher power

26th January 2012 @ 6:18am
Politics Exclusive Legal

1

The Generation Gap

ARTICLE: Epic, Naughty Dog, Telltale, Papaya, CCP and Seismic on the definition and the future of next-gen gaming

24th January 2012 @ 8:00am
Hardware Exclusive

12

Yesterday's Future

EDITORIAL: CES showed a vague, uninspired future vision, compared to the future games companies are already charting

20th January 2012 @ 7:27am
Business Hardware Exclusive

5

UKIE's Jo Twist - Part 1

INTERVIEW: Part one: How UKIE's new CEO is hoping to evolve the trade body through links to government and education

19th January 2012 @ 8:30am
Business Exclusive

4

The Next Episode

INTERVIEW: Telltale CEO Dan Connors explains why everyone is doing episodic content these days, whether they're calling it that or not

16th January 2012 @ 7:55am
Developers Exclusive

Rumour Mill

EDITORIAL: Taking perspective on hardware launch stories - why do we think 2012 is a console announcement year?

13th January 2012 @ 7:53am
Hardware Exclusive

17

Stock Ticker: 2011 In Review

ARTICLE: Format holders, publishers, retailers - who won and lost on the global stock markets last year?

9th January 2012 @ 8:30am
Business Exclusive topic_financial

1

Talking A Good Game

INTERVIEW: Kai and Christian Wawrzinek detail the rapid rise of Goodgame Studios and their plans to reach the top

6th January 2012 @ 11:46am
Developers Exclusive topic_browser

A SOPA Mess

EDITORIAL: The creative industries have the ear of the US government right now - but they're whispering the wrong things

6th January 2012 @ 8:00am
Politics Business Exclusive

32

2012: We Only Do Everything

ARTICLE: Devs discuss bust to boom, free Vs $1000, hardware for rent and a solution to the death of retail

5th January 2012 @ 8:50am
Business Developers Exclusive

32

Seismic Waves

INTERVIEW: As new social studio Seismic Games launches, CEO and Pandemic founder Greg Borrud explains why developers are desperate to join the social trend

4th January 2012 @ 3:00pm
Developers Exclusive

2011 In Review: Mobile

ARTICLE: Android and Amazon mount a serious challenge to Apple's dominance, as the rest of the industry gets green eyes for mobile

23rd December 2011 @ 9:29am
Exclusive

3

2011 in Review: Social

ARTICLE: The brand power of The Sims couldn't shake the newly public Zynga's dominance

22nd December 2011 @ 2:59pm
Exclusive

2011 In Review: Console & PC

ARTICLE: Sequels, cyber-crime and redundancies - it was tough at the top in 2011

22nd December 2011 @ 2:25pm
Exclusive

4

Features: 1-30 of 57 Next →

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