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Yesterday Premium headset will ship in limited quantities this year, with full production scheduled for 2017
6 days ago Head of Content Jason Rubin also stresses that with the launch of Oculus Touch, "We're going to do it the right way this time"
Opinion 8 days ago Valve wants the VR market to be entirely open, but the belief that Oculus is trying to lock it down is built on a series of misunderstandings
11 days ago Valve head says tying development funds to specific hardware is bad for customers and developers
12 days ago Sony rolling out hands-on kiosks at hundreds of North American locations this month
12 days ago Nintendo of America president says the company will adopt VR once it's mass market approachable
13 days ago Filmmaker teams up with upstart VR studio to make original interactive entertainment
13 days ago With big questions about consumer uptake of VR, expect conservative shipments of new headset
13 days ago New consoles will not split the market, Sony says, but in its Project Scorpio VR push can Microsoft also keep that promise?
18 days ago VR technology behind Gary The Gull that delivers "Pixar-quality VR characters"
Opinion 18 days ago Hype for VR platforms may conceal fundamental limitations; but AR, just over the horizon, has the potential to revolutionise personal computing entirely
22 days ago Despite the slow ramp up of headsets, VR should monetize better for publishers in the next few years, the analyst says
26 days ago Ready at Dawn's Ru Weerasuriya says he puts fun and creativity above profit; he talks to us about VR and his new co-op melee game De-formers
27 days ago Microsoft is inviting other manufacturers to build devices with Windows Holographic
A month ago Oculus-owning social network snaps up Scottish studio Two Big Ears
A month ago Boneloaf's party brawler Gang Beasts works with everyone on the same couch, but can Coatsink recreate the magic across distance and through headsets?
A month ago No more playing Oculus titles on your Vive
Opinion A month ago Weekly recap: Mobile VR gets a big push, Nintendo goes Hollywood, and E3 may mark the beginning of half-step console upgrades
A month ago Theater company's location-based VR experiences will use StarVR headset for their "IMAX-like" field-of-view; Michael Bay exploring VR concepts
A month ago Technical director Nick Whiting talks Google's new Daydream platform
A month ago "VR should be mobile, approachable, and for everyone"
A month ago "The only place to effectively promote a VR experience is within another VR experience"
A month ago Company continues to push mobile VR hardware with S7 phone promotions
A month ago Payday studio skipping consumer market, aiming hardware at location-based entertainment and professionals
A month ago Includes University College London and Manchester Metropolitan University