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VR chasm of disappointment becoming more of an abyss?

Analysts weigh in on whether the latest Oculus announcements this week will move the needle for VR adoption

By James Brightman

Magic Leap lining up another $1 billion in funding

Secretive startup plans to sell 37 million shares at $27 each, taking lifetime funding beyond $2.5 billion

By Matthew Handrahan

Oculus reveals VR titles from Respawn and Pixar

Titanfall and Toy Story studios readying projects for release in 2019 and next month, respectively

By Brendan Sinclair

Oculus wants to replace your computer monitor

New Core 2.0 update introduces Dash 3D overlay for computing

By James Brightman

Oculus Go to ship early next year for $199

New standalone VR headset finds the "sweet spot" between affordability and quality, says Mark Zuckerberg

By James Brightman

Virtual social spaces app receives additional $11 million funding

Funding for Bigscreen reaches $14 million as developers prepare app for Microsoft Mixed Reality

By Haydn Taylor

Open source DK2 reveals cancelled Oculus headset

DKHD would have been smaller and lighter than original Rift, but screen and tracking weren't good enough

By James Batchelor

3rd Eye Studios raises $1 million

Funding from Colopl, Karl Magnus Troedsson and others will go towards 3rd Eye Core VR tools and Downward Spiral IP

By Matthew Handrahan

Leap Motion opens new research studio in London

VR/AR filmmaker Keiichi Matsuda will lead the new office as VP of Design and Global Creative Director

By James Brightman

Steam, Samsung and Halo all coming to Windows Mixed Reality

SteamVR preview now available to developers, Samsung Odyssey headset announced, and Halo Recruit VR experience will launch on October 17

By Matthew Handrahan

AltspaceVR is now part of Microsoft

Social VR company saved from going out of business by acquisition deal

By Matthew Handrahan

Turtle Rock's VR push: "It really is the future of computing"

Left 4 Dead studio will continue traditional development but envisions always having a team dedicated to VR, says GM Steve Goldstein

By James Brightman

Oculus introduces refund policy for Rift and Gear VR games

Virtual reality users now able to request their money back within two weeks of purchase

By James Batchelor

Sony wishes PlayStation VR had stronger competition

Andrew House says he's not comfortable leading the pack by a wide margin, new category should have multiple platforms succeeding

By Brendan Sinclair

Oculus founder Palmer Luckey forms new VR company

Luckey suggests virtual reality companies work together to grow the market

By Haydn Taylor

Taking the Bait: How to survive the VR market

Tommy Palm shares takeaways from possibly the most popular VR game ever, and how retention can help VR studios endure the market's growing pains

By Brendan Sinclair

HTC Vive giving devs 100% of Viveport revenue for holidays

Company also increasing rev share on Viveport Arcade Manager and leading $4m investment into VRChat

By James Brightman

Mira receives another $1 million towards AR headset

Total investment into the startup sits at $2.5 million as development kits start to ship

By Haydn Taylor

"We're in danger of talking ourselves out of VR and AR"

A GamesIndustry.biz Investment Summit panel discussed the need for patience among UK investors, and the earning potential of serious VR games for developers

By Matthew Handrahan

HTC to further support Vive following $1.1 billion Google deal

Cash made from selling mobile staff to Google will partly be used to fund growth in VR and AR

By Matthew Handrahan

Force Field VR: Turning a profit in a difficult market

"Force Field is profitable," says creative director Martin de Ronde, "but at the moment you need to be more a b2b business than a b2c"

By Matthew Handrahan

Oculus introduces new audio tools for VR devs

"Sound is crucial when it comes to creating a believable VR experience"

No VR for Star Wars Battlefront II but still "very important" for Criterion

UK studio says Rogue One demo "informed" Starfighter Assault mode, but sequel will not support virtual reality

By James Batchelor

VR studio War Ducks raises €1.3 million in funding

Irish studio is currently expanding from mobile VR to Rift, PSVR and Vive

By Matthew Handrahan

Rockstar's first virtual reality release is LA Noire

GTA developer also releasing 2011 crime thriller for Nintendo Switch, Xbox One and PS4 - with enhancements for X and Pro

By James Batchelor

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