Publishing

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4 Toys-to-life's problem isn't saturation; it's fatigue

4 months ago Jumo CCO Chris Esaki attributes recent struggles of Skylanders and Disney Infinity to lack of innovation, refusal to grow with audience

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GameStop unveils publishing label GameTrust

4 months ago Retailer officially moves into publishing, initially only with smaller indie titles, Mark Stanley tells us

Shovel Knight passes 1.2m sales, with 200k from retail

4 months ago "Keeping our game at full price has been a major part of our strategy"

Toytalk targets wider audience, rebrands as PullString

4 months ago Kids no longer the sole focus as Pixar vets' interactive entertainment startup moves into emerging chatbot market

5 Fable Legends' closure marks the end of Lionhead Studios

4 months ago Microsoft is in the process of issuing refunds to those who purchased in-game currency after beta is taken offline

Exclusive

2 Working With Publishers: A Clarification

4 months ago Dlala's AJ Grand-Scrutton puts a few things into context

Enter The Gungeon sold 200,000 copies in a week

4 months ago Dodge Roll Games and Devolver's partnership pays off

Epic opens Berlin outpost

4 months ago Publishing office to give company a more local presence in Europe and Russia

Quantum Break is the UK's #1 retail game

4 months ago Remedy's latest beats Codies' Dirt Rally to the top spot

Fear Effect returns with Kickstarter campaign

4 months ago Sushee reviving dormant IP as Square Enix manages perceptions around its involvement in crowdfunded project

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Wargaming Labs: What is it good for?

4 months ago Wargaming is experimenting through its in-house innovation platform, but which direction will WG Labs take from here?

5 EA: Trump video "an unauthorized use of our IP"

4 months ago Presidential candidate tweets fan-made, Mass Effect robbing video

Exclusive

1 Critical Consensus: Remedy's reach exceeds its grasp with Quantum Break

4 months ago Ambitious Xbox One exclusive isn't short on style, but the critics are divided on how well it comes together

Final Fantasy XV needs 10 million sales for success

4 months ago [UPDATE]: After game director Hajime Tabata sets a sales target, Square Enix offers clarification on his intent

Square Enix backs Final Fantasy XV with feature-length movie

4 months ago Sean Bean and Lena Heady star in CG animated film, FFXV will also get a web series and mobile game

Starbreeze invests $750K in VR/AR studio

4 months ago Freeform Labs is based in Santa Monica, working on VR title ElemenTerra

Ubisoft opening production studio in Philippines

4 months ago New location to bolster Ubi's South East Asia presence, will work closely with Ubisoft Singapore

Keiichi Yano, Chris Esaki form Jumo

5 months ago Veteran developers launching indie toys-to-life outfit with mobile shooter Infinite Arms

7 Muslim fighter given Christian celebration in UFC 2

5 months ago EA apologizes to Khabib Nurmagomedov, pledges to fix issue in game's next update

Firewatch has sold 500,000 units since launch

5 months ago Panic Inc. recouped its investment in a single day, wants to partner with Campo Santo on another project

Encore Publishing Group launches Octopus Tree

5 months ago New label for indie devs, has three PC titles out this year

1 Tequila Works reacquires Rime rights from Sony

5 months ago Could hint at multi-platform future for adventure title

Sony responds to Microsoft's cross-platform play announcement

5 months ago Sony is "happy to have the conversation" about cross-platform play on PlayStation 4.

2 Ubisoft continues to back VR with new IP Werewolves Within

5 months ago Ubisoft takes early adopter approach to VR, while other AAA publishers sit on the sidelines

9 Xbox Live adds cross-network multiplayer

5 months ago Microsoft allowing developers to make Xbox One games that can connect with other console networks

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