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ID@Xbox courts Japan's Indies

Despite Xbox's commercial failure in Japan, Chris Charla is enthusiastic about the prospects for local indie developers on the platform

By Rob Fahey

Team17 secures Ł16.5m investment, buys Mouldy Toof

Lloyds Development Capital will help fund British company's portfolio growth and international expansion

By Matthew Handrahan

Resistance is futile: EVE Online goes free-to-play

CCP Games is adding a free tier in November, but EVE's subscription tier will be unaffected

By Matthew Handrahan

Take-Two getting into VR

Despite previous skepticism of new tech, publisher plans to launch Carnival Games VR this year

By Brendan Sinclair

“We know how to talk about these games. All we need are talented developers”

11 bit Studios' Paweł Feldman on becoming the "first choice" publisher for meaningful games

By Matthew Handrahan

Neo, Scorpio "absolutely" good for the industry - Moore

EA's competitive gaming head says publisher is supporting both new systems, developers "love what they're seeing"

By Brendan Sinclair

PlayStation games hit Humble Bundle

Latest Capcom package offers PS3 and PS4 games at pay-what-you-want price

By Brendan Sinclair

Endemol Shine launches Good Catch

Wholly owned developer and publishing label debuts next month with console versions of Black & White Bushido

By Brendan Sinclair

What Nintendo needs to do better with NX

Reggie Fils-Aime identifies "traditional lessons" the company took from the Wii U's struggles

By Brendan Sinclair

Steam Spy will now refuse all requests for removal of data

Techland prompted a change in policy - and a reversal of prior decisions - at Steam Spy

By Matthew Handrahan

Sony raising PS Plus price

Annual memberships for online play and free games program going up $10 in US, $20 in Canada next month

By Brendan Sinclair

EA warms up to HD remasters

Patrick Soderlund attributes change of heart to "more clear evidence that this is something that people really want"

By Brendan Sinclair

This is the last console generation - Greenberg

Head of Xbox marketing stresses company's commitment to compatibility, backtracks on pledge of no exclusives for Scorpio

By Brendan Sinclair

Final Fantasy XV delayed to November

Square Enix RPG pushed back another two months to avoid a substantial day-one patch; publisher says impact on forecasts "limited"

By Brendan Sinclair

Open Gaming Alliance and Unity launch WISER

Women in Software and Entertainment Representation

By Rachel Weber

Firefly Games raises $10 million more

Rush of Heroes publisher will invest funding in movie-based games, VR, eSports

By Brendan Sinclair

Nordic rebrands as THQ Nordic

Swedish publisher has 23 projects underway, with a majority of them based on acquired IPs from THQ

By Brendan Sinclair

Pokémon Go sponsorships will ease "that pressure" to dial up IAP

"It's tough to be disciplined and understand where you want to draw the line between monetisation and fun gameplay" - Niantic CEO John Hanke

By Matthew Handrahan

Critical Consensus: No Man's Sky

Mixed first impressions from reviewers coming to grips with space exploration game

By Brendan Sinclair

No Man's Sky could alter the relationship between indies and publishers

Hello Games' Sean Murray believes success could have a "real impact" on how big publishers see indie games

By Matthew Handrahan

Kicking and Screaming: Leaks, Day 1 patches, and No Man's Sky

Are Hello Games' pre-launch woes evidence of a console industry struggling to come to terms with its digital future?

By Matthew Handrahan

Pokémon Go blocks third-party services as global rollout continues

Niantic's game earned a reported $200 million in its first month, giving rise to a cottage industry of external sites

By Matthew Handrahan

Take-Two financials endure Battleborn miss

Strong catalog sales help publisher exceed guidance despite shooter's under-performance; new Rockstar projects "will be revealed soon"

By Brendan Sinclair

Activision enjoys record Q2 sales of $1.57 billion

Update: Overwatch's life-to-date franchise revenue hits $500m

By James Brightman

Ska Studios laments "toxic" trend in community attitudes

Delay to Salt and Sanctuary's Vita port prompted a backlash from the game's audience

By Matthew Handrahan

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