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UK games industry survives Brexit threat - but for how long?

Weekly Roundup: Investment in the country continues at a rapid pace, but concerns over creative talent is rising

By Christopher Dring

Switch's challenge is unique software, not PS4 competition

Asking why people would buy a Switch over a PS4 is the wrong question; we should ask why PS4 owners would also want to own a Switch

By Rob Fahey

Call of Duty: Infinite Warfare, Battlefield 1 lead 2016 US game sales - NPD

The industry saw sales slump by 15% in December, according to the data firm

By James Brightman

Fox creates new video games division: FoxNext

New division will also handle location-based entertainment, VR and AR

By Christopher Dring

What Theresa May's Brexit speech means for the UK games industry

Dr Jo Twist discusses what comes next for games as UKIE embarks on data gathering mission

By Jo Twist

Russian publishing giant Mail.ru acquires Warface from Crytek

Crytek will remain on development duties, while My.com (owned by Mail.ru) will handle European and US publishing duties

EA confirms that it will not have an E3 booth again

EA Play show moves to Hollywood Palladium, takes place right before E3 Expo

By James Brightman

Ubisoft picks up Guitar Hero Live studio FreeStyleGames

The developer will be rebranded as Ubisoft Leamington

By James Brightman

Ubisoft: “We're confident Nintendo can create a bridge between mobile and TV”

The publisher on the Switch price, the launch line-up, development challenges and why it doesn't have a new IP at launch

By Christopher Dring

GAME Christmas sales dip due to 'lower than expected' demand for Q4 game launches

20 more Belong stores announced, while Nintendo Switch pre-orders are 'strong'

By Christopher Dring

Nintendo sets a high price for Switch peripherals

Update: Packed-in Joy-Con grip will not charge controllers, and separately sold controllers will not include dummy grip

By Matthew Handrahan

Lack of Switch pack-in game down to hitting $299 price-point

1-2-Switch is a more substantial package than Wii Sports, says Nintendo's Reggie Fils-Aime

By Matthew Handrahan

"Nintendo needs to show consumers why they need a hybrid console"

Analysts weigh in with their thoughts and predictions for the upcoming Switch console

By James Brightman

Hands-on with Nintendo Switch

We attend Nintendo's London Premiere to play Splatoon, Zelda, Arms, 1-2-Switch and Mario Kart

By Christopher Dring

Where are the Xbox One's exclusives?

Scalebound's cancellation draws attention to this year's anaemic Xbox line-up; is this Scorpio's rain shadow, or a more worrying trend?

By Rob Fahey

The Games Industry Reacts: Your stance on Switch

Got something to say? We're looking for your opinions on today's Nintendo Switch reveal and its launch plans

By James Batchelor

Nintendo to launch Switch for $299 on March 3

Nintendo is planning a simultaneous launch in several global territories, new Zelda confirmed as launch title

By James Brightman

Watch the Nintendo Switch and Treehouse streams right here

Follow along with us as we learn about price, date, and launch lineup

By James Brightman

Team17 targets US developers with major hires

“I really want to go for it,” says CEO Debbie Bestwick

By Christopher Dring

How well did UK games retail perform in 2016?

Consoles, accessories and boxed games drop 15.8% to Ł1.78bn

By Christopher Dring

“The world we thought we were building this game for is not the world we are currently in”

Strike GameLabs' Ella Romanos and Martin Darby on their unique roguelike Underzone, and why they probably need a games publisher

By Christopher Dring

Square Enix moves 6 million units of Final Fantasy XV

Figure includes physical shipments and digital sales, with 5 million recorded on its first day on sale

Pokémon Go's road to China blocked over safety and security concerns

The mobile hit will be investigated by a state body for a range of potential risks

By Matthew Handrahan

2017: A reason to be cheerful

CEO Richard Wilson ponders what the findings from TIGA's annual survey really mean for UK games makers

By Richard Wilson

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