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Nintendo in hardware shortage shocker

10 Years Ago This Month: Comparing Wii's shortages with those of the Switch, revisiting the rise of Rock Band, and noting how far games marketing has come

By Brendan Sinclair

The 100 most influential people in the British games industry

After months of nominations, voting and interviews, here is the GamesIndustry.biz 100, in association with Amiqus

By Christopher Dring

HTC introduces eye-tracking VR ads

It can track when players look away to judge ad effectiveness

By Christopher Dring

THQ Nordic acquires Slipgate's Rad Rodgers IP

Publisher also helps fund final development of crowdfunded retro platformer

By James Batchelor

Nintendo Switch reaches 500,000 sales in Japan

Media Create data puts four-week total ahead of PlayStation 4

By Matthew Handrahan

"You just get years where the appetite for certain titles wanes a little" - GAME

CEO Martyn Gibbs and CFO Mark Gifford on the future, Nintendo Switch, eSports and what went wrong at Christmas

By Christopher Dring

Secret World re-launching as free-to-play Secret World Legends

After nearly five years, MMO converts business model, overhauls combat, progression, and graphics

By Brendan Sinclair

Maximum Games signs distribution deal with Gearbox

Publisher to release Bulletstorm: Full Clip in UK and Australia

By Christopher Dring

"We're in a start-up phase"

Thalita Malago, General Secretary of Italian trade body AESVI, maps out a nascent industry

By Dan Pearson

GAME profits fall 27% after disappointing Christmas

But February and March sales significantly improve

By Christopher Dring

Square Enix expands Final Fantasy XIV's free tier

MMO can now be played for free until level 35

App Store developers can now respond to user reviews

Curiously absent feature will allow devs to acknowledge user issues and discuss solutions

By Matthew Handrahan

Hearthstone is killing itself - Superdata

Research firm's monthly digital revenue report says Blizzard's card game hits new low on mobile as worldwide digital sales growth slows

By Brendan Sinclair

Red Barrels made a mistake with Outlast 2 classification

Update: Australian Classification Board's refusal based on content never intended for game's final build

By James Batchelor

PlayerUnknown's Battlegrounds does $11 million in three days

Bluehole's Early Access shooter races to Steam top-seller status on opening weekend, tops 67,000 concurrent users

By Brendan Sinclair

How can we solve Nintendo Switch's cartridge cost quandary?

Developers are being unintentionally pushed towards digital

By Christopher Dring

150 store closures planned at GameStop

Q4 sales decline and "aggressive" promotions from rival retailers prompt cuts

By James Batchelor

Nintendo Switch's path ahead is still unclear

From unwarranted gloom to wild optimism; Nintendo inspires strangely strong emotions in the industry, but we could all do with a dose of balance

By Rob Fahey

Xbox first-party is "critical" for Scorpio, says Spencer

Xbox boss Phil Spencer notes that he recognizes the value of a strong first-party

By James Brightman

Ubisoft addresses For Honor microtransaction concerns

Publisher "never had an intention" for players to unlock everything after consumers calculate $732 price tag

By James Batchelor

Australian senator urges censors to "leave gamers alone"

Denying Outlast 2 a certificate sends a message of "censorship, disapproval and discouragement"

By Matthew Handrahan

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