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Nordic rebrands as THQ Nordic

2 months ago Swedish publisher has 23 projects underway, with a majority of them based on acquired IPs from THQ

1 Pokémon Go sponsorships will ease "that pressure" to dial up IAP

2 months ago "It's tough to be disciplined and understand where you want to draw the line between monetisation and fun gameplay" - Niantic CEO John Hanke

10 Critical Consensus: No Man's Sky

2 months ago Mixed first impressions from reviewers coming to grips with space exploration game

1 No Man's Sky could alter the relationship between indies and publishers

2 months ago Hello Games' Sean Murray believes success could have a "real impact" on how big publishers see indie games

10 Kicking and Screaming: Leaks, Day 1 patches, and No Man's Sky

2 months ago Are Hello Games' pre-launch woes evidence of a console industry struggling to come to terms with its digital future?

3 Pokémon Go blocks third-party services as global rollout continues

2 months ago Niantic's game earned a reported $200 million in its first month, giving rise to a cottage industry of external sites

Take-Two financials endure Battleborn miss

2 months ago Strong catalog sales help publisher exceed guidance despite shooter's under-performance; new Rockstar projects "will be revealed soon"

Activision enjoys record Q2 sales of $1.57 billion

2 months ago Update: Overwatch's life-to-date franchise revenue hits $500m

4 Ska Studios laments "toxic" trend in community attitudes

2 months ago Delay to Salt and Sanctuary's Vita port prompted a backlash from the game's audience

1 Studio Wildcard: "We just aren't cut out for free-to-play mechanics"

2 months ago Ark developer withdraws free-to-play Survival of the Fittest as a standalone product

EA grows digital revenue in Q1 with FIFA, Star Wars driving live services

2 months ago Update: "We are energized by the success of Pokémon GO"


Is your dev scene close-knit, or closed-minded?

2 months ago Hibernum's new hire Jesse Divnich lays out how supportive communities can avoid becoming insular, argues for geographic diversity in hiring

YouTubers walk away from G2A sponsorship revenue

2 months ago Accusations of fraudulent transactions on G2A's marketplace has prompted some streamers to break their partnerships


Ubisoft: Our VR games will be profitable

2 months ago Alain Corre, head of EMEA, explains why Ubisoft is betting on VR and talks about eSports aspirations

27 Microsoft plans to sabotage Steam - Sweeney

2 months ago Epic co-founder says Windows 10 updates will progressively break Valve's storefront, Microsoft acknowledges that UWP is a work in progress


Games finally becoming a mature entertainment biz - Zelnick

3 months ago Take-Two boss weighs in on evolution of the industry, Nintendo's feast-or-famine cycle, VR, and his company's new indie program

ESA adds three new members

3 months ago Nordic Games, Technicolor and Pop Up Gaming have joined the US industry trade group


1 Crossy Road studio Hipster Whale expands into publishing

3 months ago The Australian mobile studio has hired Atari and Krome vet Clara Reeves to run the business

Ubisoft's sales climb 44% as Vivendi increases stake in publisher

3 months ago Vivendi now holds over 20% of the voting rights in Ubisoft


4 Obsidian Entertainment: Survival, success and independence

3 months ago CEO Feargus Urquhart on 13 years in AAA development - "We just want to be in a financial situation where we're not worried all the time"

1 NPD finally launches digital tracking to address "long-standing need"

3 months ago With backing from most of the publishers, NPD is looking to expand its service in the coming weeks/months, Liam Callahan tells us

2 Ubisoft board nominates two new independent directors

3 months ago "They will bring Ubisoft valuable and complementary experience"


EA Originals "genuinely comes from us wanting more innovation and creativity"

3 months ago EA global publishing boss Laura Miele talks to us about the vision for EA Originals, how Star Wars is attracting talent and more

Sega acquires Endless Legend developer Amplitude

3 months ago Parisian outfit becomes part of Japanese publisher's growing PC portfolio


3 Square Enix's celebrity status: An interview with the CEO

3 months ago "The appeal of our characters and our stories are what really sets us apart"

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