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Studio Wildcard doubles Ark price "to ensure retail parity"

Early Access version now $59.99 ahead of full PC launch next month

By James Batchelor

Nintendo rules out move into PC publishing

Mobile push was made to help expand the console business, president Tatsumi Kimishima said

By Matthew Handrahan

How THQ Nordic will build a successful brand out of a failed one

Reinhard Pollice explains why the growing publisher is cautious about using all the IP it has acquired

By James Batchelor

Film production and investment firm Catalyst launches games division

And they're looking for new IP at the GamesIndustry.biz Investment Summit

By Christopher Dring

Chinese games market is the world's biggest at $25.6bn

Expected to grow to $29bn by the end of 2017, currently represents 25% of the global market

By James Batchelor

Brexit prompts League of Legends price hike

Riot Games increasing the cost of virtual currency by 20% from July 25th

By James Batchelor

Nintendo Switch arrests Japanese console market decline

Mario Kart 8 was the best-selling Switch game in H12017, beating Zelda despite much later release date

By Matthew Handrahan

Amazon UK retroactively imposes one-per-customer SNES Mini limit

Customers who pre-ordered multiple devices have had their orders reduced

By James Batchelor

Cuphead will not be released for PlayStation 4

StudioMDHR confirms indie title as a full console exclusive, but sequels could be published on multiple consoles

By Matthew Handrahan

Team17: Digital storefronts need a radical rethinking

Creative director Kevin Carthew talks about stagnation on the charts and the company's don't-call-us-a-publisher indie games label

By Brendan Sinclair

Video game distributors prepare for digital future

Alliance rebrands and moves into digital publishing - "We believe consumers will access all software digitally," CEO Jay Gelman says

By James Brightman

PlayStack hires new head of developer partnerships

UK publisher adds former Creative England head of games Rob Crossley to newly-created role

The Worst E3 Ever?

10 Years Ago This Month: ESA nukes its annual showcase just as the industry reaches its peak, and the Red Ring of Death ushers in the Mattrick era at Xbox

By Brendan Sinclair

“Gamers are part of our creative process” - Activision's Eric Hirshberg

The Activision CEO on rescuing Call of Duty, re-launching Destiny and what comes next for Skylanders

By Christopher Dring

Mass Effect: Andromeda won't have story DLC - report

Series tradition of quality single-player DLC will end with Andromeda, sources say

By Matthew Handrahan

Five Nights at Freddy's creator to "step back" from popular series

Development of sixth full game abandoned as Scott Cawthon describes mounting "pressure" to make each better than the last

By Matthew Handrahan

Team17 moves into Brazil with new game signing

UK-based publisher continues its international expansion

By Christopher Dring

Paradox Interactive acquires Triumph Studios

Age of Wonders and Overlord creators joins rising PC specialist

By Christopher Dring

GAME issues profit warning as Switch stock dries up

But retailer expects to see growth in the software markets over the following financial year

By Christopher Dring

The game has changed for Nintendo on mobile

Last year smartphones were set to be Nintendo's saviour; with the successful launch of Switch the calculus has changed

By Rob Fahey

Southeast Asia: Mobile's misunderstood market

One region of Asia Pacific offers huge potential, says CloudMoolah's Jonathan Sze - but the rules of success are quite different

By Will Freeman

Wargaming opens mobile publishing division

Mobile program free for six months "with no obligations", UPDATE: Will cover Unreal licensing costs

By James Brightman

Nexon acquires iDCC, renames it Nexon Thailand

Thai online games publisher will expand Nexon's presence in Southeast Asia

By James Batchelor

Rust has almost $4.4 million in Steam refunds

Garry Newman says about 330,000 users have changed their minds after purchasing survival game through Valve's store

By Brendan Sinclair

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