Sections

How to build a National Videogame Foundation

CEO Iain Simons on creating a cultural repository for games in the UK

By Iain Simons

Sony axes PS Now for PS3, Vita, more

Company drops streaming service for Bravia and Samsung TVs, Blu-ray players, and more, will focus on PS4 and PC support

By Brendan Sinclair

Why won't the games industry share its digital data?

NPD, SuperData and Steam Spy offer up their thoughts

By Christopher Dring

Konami's profits up 70% in nine-month financials

Publisher reports strong sales of smartphone and 3DS titles

US games industry adds $11.7 billion to GDP - ESA

Trade group's economic impact report says gaming supports more than 220,000 jobs, average compensation tops $97,000 a year

By Brendan Sinclair

Forza Horizon 3 has sold 2.5 million

Playground Games' racer nudges the Forza IP past $1 billion in lifetime revenue

Rebellion to license 2000 AD comic brands

Game developer and comic publisher makes characters like Judge Dredd available for other studios to base games on

By Brendan Sinclair

Yet another No.1 for GTA V in UK retail charts

Rockstar blockbuster now one of five titles to manage 12 weeks at the top

By James Batchelor

Conan Exiles points to brighter future for Funcom

Survival game has recouped idev costs to date after selling 320,000 in its first week on Early Access

By Matthew Handrahan

Activision Publishing cuts staff

Disappointing year prompts layoffs at studios including Infinity Ward and Beenox

By Brendan Sinclair

Steam kills Greenlight

Steam Direct will have devs pay an application fee for each game "to decrease the noise in the submission pipeline"

By Brendan Sinclair

Resident Evil 7 ships 3 million

Survival horror game on its way toward meeting initial sales goal of 4 million by end of March

Humble Bundle launches multiplatform publishing business

Bundling firm says publishing is the “next logical step” in the evolution of its offering

By James Batchelor

Is it time to overhaul how consumers pre-order games?

Retailers want to sell discs early, but can it work?

By Christopher Dring

"This move is long overdue" - Industry responds to E3 going public

Publishers and developers back ESA's move, but questions remain over price, the number of consumers and whether the show is suitable for them

By GamesIndustry Staff

Nintendo open to more mobile partnerships

DeNA could be just the start; company has also merged its console and handheld software development teams

By James Brightman

Milestone secures distribution deal with Koch Media

Multi-game deal starts with MXGP3, covers Italian publisher's 2017 portfolio

Salvaging Sony

10 Years Ago This Month: The beginning of a long and costly PS3 course correction, and ESA founder Doug Lowenstein singes bridges on his way out the door

By Brendan Sinclair

Splash Damage buys Dirty Bomb publishing rights from Nexon

Two year partnership comes to an end, Splash Damage now in control of "marketing, servers, anti-cheat - the lot"

Resident Evil VII maintains its monstrous grip on UK charts

Hitman: Complete First Season debuts at No.4, trouncing previous boxed release of digital collector's edition

By James Batchelor

Starbreeze invests $8 million in Double Fine's Psychonauts 2

Swedish publisher will take 85% of revenue until investment is recouped, and 60% thereafter

By Matthew Handrahan

Risky Nintendo spooks the markets

Change means taking on risk; unattractive for investors, but unquestionably right for the company long-term

By Rob Fahey

Subscribe to the GamesIndustry.biz Newsletters