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How To Open Up The Treehouse
4 hours ago Add Gender CEO Pernilla Alexandersson on making the industry more inclusive
Respawn founders had tense relationship before West's departure
6 hours ago New details surface surrounding Jason West and Vince Zampella's split
2
Zampella: Titanfall "not gunning for Call of Duty"
15 hours ago Respawn co-founder says shooters aren't direct competition, explains absence of single-player campaign
2
Ken Levine writing Logan's Run
18 hours ago Irrational Games head penning screenplay for upcoming remake of '70s sci-fi film
2
Sucker Punch co-founder: "We want to do one thing at a time"
21 hours ago We speak to Brian Fleming about being a part of Sony Worldwide Studios
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Molyneux: The industry must expand or die
Yesterday In part 2 of our talk, the 22Cans boss discusses the lack of growth in consoles, how Nintendo's hardware "gets in the way" and more
8
Hitman developer cuts half of staff, refocuses on series
2 days ago IO Interactive lays off employees and cancels other development projects
47
Bleszinski: AAA numbers don't work with used and rental games around
3 days ago Cliffy B says Sony is playing PR games with consumers
1
Full developer session unveiled for Rezzed
6 days ago DayZ Standalone, Hotline Miami 2, Project Eternity, Dreamfall Chapters and more
2
Yoshida: The PS4 has the capacity for cloud-processing
6 days ago But the SCE executive stresses that it is completely optional
6
Assassin's Creed creator sues Ubisoft
10 days ago Patrice Desilets fights for the rights to 1666: Amsterdam
2
Diamonds Among the Rubble, says Former Zynga PM
12 days ago Brian Kahrs details how ex-Zynga employees stick together, and how the giant's struggles ultimately produced some great talent
Ex-IGN EIC takes Chair
15 days ago Hilary Goldstein joins Infinity Blade developer as integrated media manager
Ubisoft Quebec appoints new executive director of development
15 days ago Assassin's Creed III producer to head AAA development in Quebec City
5
Patrick Liu: "We could kill the industry if we don't get more inclusive"
15 days ago Rovio Stockholm's creative director talks Battlefield, Birds and bad attitudes
1
Double Fine: Suits "don't always know best"
19 days ago We talk with Tim Schafer and Brad Muir about Massive Chalice and why the company remains unsure about Xbox One
8
Sony CEO: PlayStation 4 is a game console "first and foremost"
19 days ago Hirai re-emphasizes the company's commitment to gaming
6
Shadow of the Eternals will show people the real Denis Dyack
20 days ago Precursor Games believes in the Silicon Knights founder
Triple A Grade Curve: Professor Richard Lemarchand
20 days ago The ex-Naughty Dog lead on art, learning and his new game
Talking Shop: The Witcher 3's Lead Character Artist
21 days ago We chat with Pawel Mielniczuk about bringing the characters of The Witcher to life
Talking Shop: Far Cry 3 Blood Dragon's Production Manager
27 days ago We chat with Philippe Fournier about bringing the creative and technical together
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