Mobile

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Gamevil grows Q3 profit 449% to nearly $9 million

20 days ago Games like MLB Perfect Inning and Monster Warlord helped drive results for the mobile publisher

Gameloft's sales flat, promises to release games at "more regular pace"

20 days ago Mobile publisher says it plans to increase its annual releases to about 20 games starting in 2015

gumi expands into Canada with new Vancouver office

20 days ago Japanese mobile publisher taps former Microsoft Game Studios exec and Capcom veteran to oversee Western development

TapJoy vets launch investment program for mobile studios

20 days ago Midverse Studios' Invest + Publish program will specifically look for Hollywood properties that can be licensed for mobile titles

Com2uS summons nearly $40 million in profit in Q3

21 days ago Summoners War helps drive record results for the mobile publisher's third quarter

Mobile gaming exits hit $18 billion in 12 months

22 days ago Games also yielded a 9.9x return on every dollar invested in the last three years, well above the 3.5x average for mobile internet

FusePowered acquires Corona Labs

22 days ago Mobile data company now has an in-house 2D development platform

8 Why Licensed Games Are Finally Hot

Opinion 23 days ago Licensed titles are no longer synonymous with poor quality and they can be quite lucrative

ChangYou sees revenues drop as mobile costs escalate

24 days ago $600 million mobile investment shows on Chinese online dev's bottom line

Jobs

EA's Nick Earl now boss of worldwide studios at Kabam

24 days ago Earl replaces Andrew Sheppard, who left Kabam for Gree this year

Kamcord has opened a Japanese office

27 days ago Mobile video sharing firm also planning offices in China and South Korea

1 Kim Kardashian earned 54 per cent of Glu's revenue in Q3

28 days ago "We expect to generate more revenue in the second half of 2014 than we did for the entire year of 2013"

GungHo acquires PlayPhone

28 days ago Puzzle & Dragons publisher reportedly snaps up 70% stake in US mobile social gaming network

17 "It's the software that matters, that's it"

28 days ago Fireproof Games' Barry Meade on how a focus on business and marketing can be detrimental to a game developer

Traplight secures $500,000 in funding, employs Mojang advisor

30 days ago Finnish studio working on ambitious mobile racer

Exclusive

14 Mobile could soon dominate - so what?

Opinion A month ago Japan's experience suggests that it might be good for everyone, says Rob Fahey

Exclusive

Sweet Success: the Difficult Second Album

A month ago Mind Candy's Brighton arm, Candy Labs, on developing to expectations

Exclusive

5 Community management isn't just a complaints department

A month ago Ludia's Philippe Ha talks about the passion of casual players and the need to bring player liaisons into the development process sooner

20 Report: Mobile to become gaming's biggest market by 2015

A month ago 42% YoY rise in sector value will see it take console's crown, says Newzoo

2 Life is Short (for Mobile Games)

A month ago Fiksu's Benjamin Hansz offers some advice on sustainability in a market of throw-away success

iPhone up, iPad down as Apple sees Q4 sales rise 12%

A month ago The iPhone 6 has been a big boost for Apple, but the company had another miss with iPad

Apple CPI surpasses Android - Fiksu

A month ago Mobile ad firm finds platform costs per install flip in September, points to iPhone 6 launch

1 Games driving "nearly all" Google Play's revenue growth in US

A month ago New App Annie report says huge increases in the US and South Korea helped fuel Google Play

Mobile spending driven by 35-44-year-olds

A month ago Study finds older adults, men spend more on average; top 1% of spenders make up 29% of revenue

New Singapore office for Gamevil

A month ago "A significant step for Gamevil to increase its global reach"

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