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Brazil, India and Russia in the top 5 markets for Unity installs

3 days ago Q2 data shows the growing importance of mobile markets outside of Europe and North America


1 Crossy Road studio Hipster Whale expands into publishing

3 days ago The Australian mobile studio has hired Atari and Krome vet Clara Reeves to run the business

Pokemon GO drives Nintendo market cap past Sony

4 days ago Nintendo's value has doubled, approaching $40 billion, thanks to Niantic's Pokemon mobile game

China overtakes US in iOS game revenues - App Annie

4 days ago And Japan now finds itself in third place on iOS, according to the market intelligence firm


7 5 Ways to Improve Pokémon GO from a Location-based Game Designer

Opinion 5 days ago Wes Leviton of Adrian Crook & Associates offers his insights based on firsthand experience with location-based mobile games

SoftBank to buy ARM for Ł24bn

5 days ago UK processor firm will keep Cambridge base, expects to double workforce


Pokemon GO shows us the power of brands and AR

Opinion 8 days ago Weekly roundup: Nintendo flexes its muscle, PewDiePie is vindicated, and Valve finally distances itself from gambling

Line IPO raises $1.1 billion, the biggest in tech in 2016

8 days ago Around 40% of revenue comes from games, stickers and comics, and Japanese messaging service is seeking to expand with new content


9 Pokemon GO is the perfect marriage of IP and technology

Opinion 8 days ago Both Niantic and Nintendo deserve credit; if Nintendo can find such good matches for its other core IPs, the company's future is bright

7 Pokemon GO is now the biggest US mobile game ever

9 days ago Niantic's insta-hit has topped Twitter's daily users and sees more engagement than Facebook

7 Location, location, location: Pokémon GO's unique strength and biggest problem

10 days ago Niantic eyes sponsored locations just as the complaints from real-world businesses start to roll in

15 Pokemon GO's launch was an unqualified success - almost

12 days ago UPDATE: SuperData estimates that the game has generated $14.04 million across mobile platforms since its release

SGN acquires TinyCo

17 days ago "Buying TinyCo helps us diversify the types of games we offer"

Animoca acquires Finnish dev TicBits

19 days ago Brand-based mobile publishers pays €2.35m for small team

3 Only 3.5% of gamers make in-app purchases - AppsFlyer

23 days ago These users are whales, spending 30 times more than the average gamer


What every mobile game developer needs to know about soft launching

Opinion 24 days ago Plarium's Gabi Shalel offers key advice on how to properly soft launch your mobile game


Tencent is the games industry's silent giant

Opinion 29 days ago The record-breaking acquisition of Supercell is just the latest move into gaming from a little-known company with its fingers in a great many pies

Tencent acquires Supercell

A month ago Online giant picks up SoftBank's share of Clash of Clans developer in deal valuing studio at $10.2 billion; SoftBank president resigns

1 Tencent could be lining up to buy Supercell - at a $9bn valuation

A month ago World's biggest games company in talks with Softbank to purchase 73% share, say reports


MOBA: Truly embracing the mobile platform

A month ago Fast Forward Studios' Ivan Fedyanin on how to approach the design of a mobile MOBA and how to address the most common problems

Apple will allow subscriptions for games

A month ago App Store opening up option for all apps; revenue share for subscription devs will increase after a year


Xbox Live Arcade creator wants you to join his Sparcade

A month ago Greg Canessa explains to why he believes his asynchronous multiplayer competitive platform will be “transformative for mobile”

China tightens regulations around mobile games

A month ago Month-long process will root out undesirable content, adding yet more complexity to doing business in the world's most populous country

Gungho to buy back $680 million in shares from Softbank

A month ago Puzzle & Dragons dev will capitalise on Softbank's need to reduce debt, Supercell sale could also be imminent


1 How an American company topped China's mobile charts

A month ago Kabam COO Kent Wakeford shares the company's big lessons from self-publishing Marvel: Contest of Champions in China

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