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Kamcord has opened a Japanese office

20 hours ago Mobile video sharing firm also planning offices in China and South Korea

Kim Kardashian earned 54 per cent of Glu's revenue in Q3

2 days ago "We expect to generate more revenue in the second half of 2014 than we did for the entire year of 2013"

GungHo acquires PlayPhone

3 days ago Puzzle & Dragons publisher reportedly snaps up 70% stake in US mobile social gaming network

14 "It's the software that matters, that's it"

3 days ago Fireproof Games' Barry Meade on how a focus on business and marketing can be detrimental to a game developer

Traplight secures $500,000 in funding, employs Mojang advisor

4 days ago Finnish studio working on ambitious mobile racer


14 Mobile could soon dominate - so what?

Opinion 8 days ago Japan's experience suggests that it might be good for everyone, says Rob Fahey


Sweet Success: the Difficult Second Album

9 days ago Mind Candy's Brighton arm, Candy Labs, on developing to expectations


5 Community management isn't just a complaints department

10 days ago Ludia's Philippe Ha talks about the passion of casual players and the need to bring player liaisons into the development process sooner

20 Report: Mobile to become gaming's biggest market by 2015

10 days ago 42% YoY rise in sector value will see it take console's crown, says Newzoo

2 Life is Short (for Mobile Games)

11 days ago Fiksu's Benjamin Hansz offers some advice on sustainability in a market of throw-away success

iPhone up, iPad down as Apple sees Q4 sales rise 12%

11 days ago The iPhone 6 has been a big boost for Apple, but the company had another miss with iPad

Apple CPI surpasses Android - Fiksu

15 days ago Mobile ad firm finds platform costs per install flip in September, points to iPhone 6 launch

1 Games driving "nearly all" Google Play's revenue growth in US

17 days ago New App Annie report says huge increases in the US and South Korea helped fuel Google Play

Mobile spending driven by 35-44-year-olds

18 days ago Study finds older adults, men spend more on average; top 1% of spenders make up 29% of revenue

New Singapore office for Gamevil

19 days ago "A significant step for Gamevil to increase its global reach"

Gree and Line form Epic Voyage, Inc.

22 days ago New company will produce games for Line's mobile platform

Gamer Network launches new 'Fishbowl' mobile ad format

23 days ago High-impact format to capitalise on increasing mobile traffic

1 Nude videos of players uploaded to internet by Chinese mobile title

23 days ago Charades-style title posted video content without consent

Thumbstar and Bossa sign distribution deal

25 days ago "They care about quality as much as we do"


New CMO for mobile marketer Swrve

30 days ago Steve Gershik appointed to take mobile marketing to the mainstream

Ms Pac-Man joins the fight against breast cancer

A month ago Bandai Namco Games America kicks off campaign to raise proceeds for National Breast Cancer Foundation

Adjust raises $7.6 million in funding

A month ago Mobile analytics company is opening an office in the UK

1 GameStop's Secret Weapon: Kongregate CEO Emily Greer

A month ago As more and more players flock to digital, Kongregate has shown big growth for parent company GameStop


17 iPhone 6 brings new but familiar challenges to devs

A month ago Fragmentation is creeping into the iOS ecosystem, but most mobile devs will still find it far easier to manage than Android

White Cat Project passes 12 million downloads

A month ago Colopl's latest is the fastest growing mobile game in Japan, with around 1 million downloads a week

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