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Chinese mobile gaming market sees 250% growth in consumer spend since 2015

App Annie: Total consumer spend in China reaches $11 billion, but remains behind Japan and US

By Haydn Taylor

Eight of the top ten mobile publishers in 2017 were game-related

Mixi's Monster Strike top grossing mobile app for third consecutive year

By Haydn Taylor

The dinosaur that will save children from sexual abuse

NSPCC and Aardman tell us more about their new mobile game, Playtime with Pantosaurus

By James Batchelor

Ubisoft boosts mobile presence in China with Ketchapp-Tencent deal

With 980 million monthly active users, social media app Weixin is the gateway to Chinese mobile market

By Haydn Taylor

Japan's return to growth is good news for everyone

After a decade of decline, Japan's console market growth challenges the long-standing idea that the smartphone sector was responsible for its woes in the first place

By Rob Fahey

Three reasons to soft launch your mobile game

Tappx CMO Ignasi Prat discusses the importance of rolling our your app to a few select markets before worldwide release

By Ignasi Prat

NSPCC and Aardman partner for mobile game to protect kids from sexual abuse

Playtime with Pantosaurus teaches children how to keep themselves safe as part of wider PANTS campaign

Pokémon Go dropping support for older iPhones next month

iPhone 5 and 5C will no longer be able to run Niantic's location-based phenomenon

By James Batchelor

Nazara Technologies acquires majority stake in Nextwave Multimedia

Deal provides “ideal platform" for establishing virtual reality arcades across India

By Haydn Taylor

Glu Mobile sells Moscow-based studio for $2.8m

Four in-development titles also sold to My.com for $200,000

By Haydn Taylor

Virtual reality developer XR Games lands $2.6m investment

Studio has "undeniable pedigree," says Global Merces chief investment officer

By Haydn Taylor

After 5 billion organic downloads, where now for Outfit7?

Chairman Ziga Vavpotic on paid UA, a Talking Tom movie, and the company's growth plans following its billion-dollar acquisition

By Matthew Handrahan

"Stop thinking of yourself as a game producer. Think of yourself as a butler"

Spil Games' CEO Tung Nguyen-Khac shares advice on lengthening the life of your mobile title through live ops

By James Batchelor

App Store generates almost $900 million in seven days

Pokémon GO amongst the big Christmas success stories

By Christopher Dring

Funplus Interactive ad deemed misleading by Advertising Standards Agency

Mobile developer used image from different game to promote King of Avalon: Dragon Warfare

By Haydn Taylor

Apple waives dev membership fees for US schools, non-profits

Apple Developer Program membership will be free for eligible organisations making free apps

Getting Over It creator on getting over clone games

Bennett Foddy says entire medium "founded on borrowing and remixing design elements," better to not act like successful games are 100% novel

By Brendan Sinclair

1979 Revolution: Black Friday wins Facebook Game of the Year

AdVenture Capitalist, June's Journey and Star Wars: Commander also among winners

By James Batchelor

Pokémon Go finally coming to China, courtesy of NetEase

Niantic signs partnership with Chinese publisher, location-based phenomenon to launch in second half of 2018

By James Batchelor

Nexon merges NDoors and Nexon Red

Mobile studios behind Legion of Heroes and Alliance x Empire become one as Korean publisher aims to "better coordinate development"

Developers must disclose loot box odds following update to App Store guidelines

Change to guidelines comes amidst ongoing debate as to whether loot boxes constitute gambling

By Haydn Taylor

GamesIndustry.biz presents... The Year In Numbers 2017

We present everything you need to know about the global market value, the biggest platforms, the hottest games and more

By James Batchelor

Supercell is 2017's highest-earning mobile publisher

Apptopia data reveals biggest mobile publishers of the year

By Haydn Taylor

Like a Boss Games secures $1.6m investment

Swedish start-up aims to release several multiplayer titles in the near future

By Haydn Taylor

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