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"Don't rely on being featured by app stores"

Google's Matteo Vallone encourages mobile devs to find other channels to new audiences and trust in the quality of their games

By James Batchelor

Next Games looks to €30 million IPO

Listing on Nasdaq First North Finland seen as key to mobile developer's growth plans

By Matthew Handrahan

Two Kabam studios form Aftershock following Netmarble acquisition

New company has “opened itself for acquisition”, conversations already underway with potential buyers

By James Batchelor

Armada Interactive raises $10 million seed funding

Led by the founder of Remedy Entertainment, Finnish studio wants to raise the standard of core mobile games

By Matthew Handrahan

InnoGames picks up Warlords from Wooga

Sale of mobile strategy title indicative of Wooga's renewed focus on casual games

Flaregames launches €20 million mobile game accelerator

18-month program will target free-to-play devs lacking publishing expertise to get the most from their games

By Matthew Handrahan

Amazon: Tutorials, social and exclusive IAP key to attracting big spenders

Technology evangelist Mario Viviani offers advice on how to generate more through microtransactions

By James Batchelor

Bad Piggies lead designer joins Two Men and a Dog

Markus Tuppurainen joins Zombie Catchers studio as executive producer

By James Batchelor

Gram Games to invest Ł4m as it moves headquarters to London

30 new jobs to be created as 1010 firm targets UK's “considerable talent pool”

By James Batchelor

Toys to games: How Mattel brings its brands to mobile

We speak to the firm's Jason Horowitz about seeking partnerships in the games industry

By James Batchelor

Pokémon Go Valentine's event fails to match Halloween boost

Latest promotion generates less than half the revenue, indicating continued decline

By James Batchelor

Reigns wins first Google Indie Games Contest

Causality and Battle of Polytopia are runners up after 1000 submissions whittled down to Top 10

By James Batchelor

Mobile games firm Storm8 lays off 130

More than half the studio's team has gone

By Christopher Dring

Snowprint picks up Black Anvil team

Wilhelm Österberg and devs from shuttered Wooga midcore team form new Berlin studio

By Brendan Sinclair

HTC preparing to dive into mobile VR

CFO Chia-lin Chang promises that it's not simply "a phone slapped onto a headset"

By James Brightman

Konami's profits up 70% in nine-month financials

Publisher reports strong sales of smartphone and 3DS titles

"By keeping it small I have the chance to be more hit-and-run"

Despite the success of Reigns, Nerial's Francois Alliot will respond to a fickle premium mobile market by keeping things tight

By Matthew Handrahan

Glu's 2016 revenues just surpass $200m

Mobile games giant exceeds booking expectations for Q4, but full-year results still down $50m compared to 2015

By James Batchelor

Chinese mobile publisher Skymoons opens Edinburgh studio

New developer will be led by former Reloaded MD Michael Boniface

By James Batchelor

Kabam cuts Beijing team

Legacy of Zeus developers let go as company narrows list of key assets left to sell

By Brendan Sinclair

TT Games acquires Playdemic

Warner Bros. Interactive Entertainment label picks up Golf Clash studio to work on Lego mobile games

By Brendan Sinclair

Nintendo open to more mobile partnerships

DeNA could be just the start; company has also merged its console and handheld software development teams

By James Brightman

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