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How to launch a mobile game in multiple countries

Tappx CMO Ignasi Prat offers advice to developers hoping to release their app in as many markets as possible

By James Batchelor

Reality Gaming Group secures $3.5m via ICO

Funds from token sale will be used to develop augmented reality mobile FPS

By James Batchelor

App Annie adds Chinese Android market to metrics

Firm now able to offer insights into top apps from world's largest games market

Disruptor Beam: Big name IP is about player retention, not acquisition

CEO Jon Radoff shares takeaways from making mobile games for Star Trek, Game of Thrones, and The Walking Dead

By Brendan Sinclair

Rovio values itself at $1bn ahead of IPO

Mobile games giant sets preliminary price range at €10.25 to €11.50 per share, subscription begins next week

By James Batchelor

Fallout Shelter passes 100m users milestone

That's across phones, tablets, PC and Xbox One, with more than 7.5 billion game sessions played

Apple unveils iPhone 8, 8 Plus and X

iPhone X has A11 Bionic chip, edge-to-edge OLED display, & launches on November 3 for $999; also thatgamecompany to debut Sky on Apple platforms

By James Brightman

Bandai Namco on the hunt for mobile mergers and acquisitions

Japanese publisher hopes to expand mobile business as it pursues global growth strategy

By James Batchelor

Nazara's $550m plans for India's first games industry IPO

Mumbai-based mobile games publisher preparing for public listing

By James Batchelor

Axing 32-bit apps won't cost Apple much

Mobile intelligence firm Sensor Tower says phasing out support for older apps risks less than 1% of App Store revenue

By Brendan Sinclair

Rovio IPO: A stark lesson in timing

Once the biggest company in mobile gaming, the Angry Birds creator now plans an IPO far more modest than its past ambitions

By Rob Fahey

1m first week downloads for Hutch's Top Drives

Mobile collectible card car game reaches No.1 in its category across 121 countries

By James Batchelor

Women In Games Mobile Awards winners revealed

Plus Anita Sarkeesian given honourary Hall of Fame prize

By James Batchelor

Channel 4's games publishing arm breaks out, goes independent

All 4 Games will be spun out as an independent publisher, although still retain ties with UK broadcaster

By James Batchelor

Nominees revealed for first ever Women In Games Mobile Awards

South Park Phone Destroyer, A Normal Lost Phone and more in the running for September 6th event

By James Batchelor

Glu Mobile lays off dozens

Restructuring cited for termination of 46 developers, departure of CTO Tim Wilson, closure of Long Beach studio, cancellation of Car Town Racing

By Brendan Sinclair

HAL Laboratory launches mobile brand

Kirby developers will release first mobile game in Japan this fall under HAL Egg label

Are app stores taking advantage of developers?

Following his comments at Devcom, Epic CEO Tim Sweeney and leading mobile developers discuss Apple and Google's 30% cut

By James Batchelor

How the South Park mobile game will work with the TV show

Phone Destroyer can act as an extension to the TV season

By Christopher Dring

Nordeus: The difficult second game

Branko Milutinović on making only the second game in the company's history, Spellsouls, and the imminent AAA age for mobile games

By Matthew Handrahan

Sweeney: App stores are "pocketing a huge amount of profit" at devs' expense

"We should be angry about this, and we should constantly be on the lookout for other solutions, and new ways to reach gamers."

By James Batchelor

Chinese publishers ramping up global business - Report

App Annie says Chinese mobile game publisher revenues from overseas markets have doubled year-over-year

By Brendan Sinclair

Former Kabam Europe GM forms new live ops firm Deca Games

Ken Go's new outfit has already been operating in stealth for a year, helping mobile firms such as Kabam and Gree

Zlatan Ibrahimović: "I want to make a difference in the video game world"

World renowned footballer on why his new mobile title, Zlatan Legends, stands apart from the flood of celebrity games

By James Batchelor

InnoGames: "Spreading risk also means you're spreading your energy"

Ahead of his talk at Devcom, CEO Hendrik Klindworth reflects on how a focused portfolio aided the transition from browser to mobile

By Matthew Handrahan

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