Valve wipes user reviews over free Steam keys

RosePortal Games paid a high price for swapping game access for community reviews

By Matthew Handrahan

Strong show for Sony, but mobile rules at TGS 2015

Tokyo Games Show is bigger than ever, but a conservative showing from publishers and the absence of Microsoft leaves it feeling a little hollow

By Rob Fahey

Unique games will still find an audience

Yoan Fanise downplays "indiepocalypse" concerns as the Digixart founder and Valiant Hearts director preps his indie debut

By Brendan Sinclair

Ubisoft will open a theme park in 2020

New venture will be in central Kuala Lumpur, with rides based on Ubi's portfolio of brands

By Matthew Handrahan

FTC slaps Machinima for deceptive Xbox One ad campaign

Regulator warns against paying YouTubers to promote products without disclosure

By Brendan Sinclair

Colossal Order: Selling Cities: Skylines

CEO Mariina Hallikainen on building "overwhelming" success with limited resources

By Matthew Handrahan

Disney Infinity audience split 50/50 male-female

VP behind toys-to-life franchise says appeal also balanced between young and old

By Brendan Sinclair

The Price of Fame

Superdata's Joost van Dreunen examines the impact YouTubers, Hollywood celebrities, and big-name developers are having on the industry

By Joost van Dreunen

Pulling off The Swindle

How the misfire of Gun Monkeys and an indie publishing assist helped Dan Marshall hit the mark with his new procedural stealth-action game

By Brendan Sinclair

EA drops NHL cover star

Patrick Kane yanked from NHL 16 box art in light of ongoing rape investigation

By Brendan Sinclair

iQU acquires TinyLoot, Target Gamers

Mobile marketing firm builds user acquisition portfolio

By Dan Pearson

CPI continues to climb on iOS and Android

Fiksu data shows iOS climbing faster, but remains the most cost-effective platform

By Matthew Handrahan

Motiga hires new head of publishing for Europe

Rahim Attaba brings experience from Trion Worlds and Wargaming ahead of Gigantic's launch

By Matthew Handrahan

SuperAwesome raises $7 million in Series A round

Bangkok and New York offices will grow following the influx of new funding

By Matthew Handrahan

Kojima's name removed from Metal Gear Solid V cover

As the game's release looms, evidence of an official split with Konami is starting to pile up

By Matthew Handrahan

Marketing has come apart - EA CMO

Chris Bruzzo discusses the new interactivity of selling interactive entertainment, when you want cultural relevance, and when you don't

By Brendan Sinclair

Logitech unveils new Logi brand identity

Streamlined moniker to reflect peripheral maker's new focus on simple design, bold colors

By Brendan Sinclair

Original vision for Xbox One hasn't changed - Xbox CMO

Mike Nichols says non-gaming usage is high and growing, but games sell the system so that's where the marketing emphasis goes

By Brendan Sinclair

Roblox integrates SuperAwesome's ad platform

Attracted by "100 per cent kid-safe advertising and the global compliance"

By Rachel Weber

Angry Birds strike Lego deal

Next year's feature film adaptation will have tie-in toys from building block maker

By Brendan Sinclair

Ubisoft's Frag Dolls disband

Female gaming team shuts down after almost 11 years

By Rachel Weber

Mobile marketing costs continue to rise exponentially

User acquisition and retention has never been so expensive, says Fiksu

By Dan Pearson

Gearbox dropped from Colonial Marines lawsuit

Court also drops class action status, Sega in new settlement talks with original plaintiffs

By Matthew Handrahan

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