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Sony settling PS3 Other OS suit

Six-year court battle over removal of Linux installation option to end with payouts of up to $55 per affected owner

By Brendan Sinclair

Scorpio is a beast, but Microsoft needs to explain it better

The company needs to find a coherent party line about Scorpio, One S and Windows 10, and stick to it

By Rob Fahey

Sony's House surprised by Project Scorpio

President of gaming group didn't expect reveal so early, says tech industry has shifted to more immediate gratification

By Brendan Sinclair

PlayStation VR likely to be in short supply - Sony

With big questions about consumer uptake of VR, expect conservative shipments of new headset

By Brendan Sinclair

Why Scorpio and Xbox One S sales don't actually matter

Phil Spencer explains why you shouldn't think "that everything we're doing is about selling you an Xbox console"

By James Brightman

Xbox One price cut yet again to $279

Only a couple weeks after dropping from $349 to $299, Microsoft is looking to clear inventory to make way for Xbox One S

By James Brightman

Roundtable: Who won E3?

With the major press briefings over, GI.biz considers who put on the best show

By GamesIndustry Staff

Project Scorpio unveiled at E3

Microsoft promises next system will take gaming "beyond generations" set for release in holiday 2017

By Brendan Sinclair

Nintendo 3DS passes 60 million sold

2DS price cut helps put company's latest generation of handhelds over a milestone sales mark

By Brendan Sinclair

Sony confirms PlayStation Neo - but it won't be at E3

Andrew House says new SKU will be more powerful, more expensive

By Dan Pearson

Microsoft scraps Xbox One DVR plans

Company says fan feedback has it focusing on more gaming-specific features instead

By Brendan Sinclair

Nvidia GeForce GTX 1080: Deep Dive

What does the new family of (comparatively) low-cost, high power cards mean for you?

By Mike Jennings

Sony's divided attention gives Xbox an opportunity - Analyst

IHS' Piers Harding-Rolls says Microsoft could double-down on gamers while Sony balances going broad with appeasing the core

By Brendan Sinclair

Patent filing gives first look at Magic Leap

Potential headset design registered with US Patent Office

By Dan Pearson

Conflict mineral sourcing still hazy for games industry

Apple and Microsoft make significant improvements in their supply chains as Activision backslides; Time Warner and Facebook in apparent violation of SEC rules

By Brendan Sinclair

Xbox One gets $50 price cut leading into E3

With rumors swirling about new Xbox hardware at E3, Microsoft has dropped the price on Xbox One through June 13

By James Brightman

PlayStation has become Sony's cornerstone

PS4 is great, and PSVR/Neo will drive hype - but Sony's success is also down to its competitors' failures giving it a clear run at a thriving market

By Rob Fahey

PlayStation 4 sales exceed 40m worldwide

Sony notes that the PS4 continues to be the company's fastest-selling console in its history

By James Brightman

Xbox One "Scorpio" coming in 2017 - reports

Microsoft is working on several new Xbox devices, and its headline act will be even more powerful than Sony's rumoured Neo

By Matthew Handrahan

Sony predicts 20m PS4 sales in FY2016

But is the boom year forecast based on Neo, PSVR or a hardware price cut?

By Dan Pearson

Tencent thought to be interested in Supercell purchase

The world's biggest games company also announced a new console for China

By Dan Pearson

Daydream could make mobile VR matter

Weekly recap: Mobile VR gets a big push, Nintendo goes Hollywood, and E3 may mark the beginning of half-step console upgrades

By James Brightman

Microsoft showing new hardware at E3 - Report

Xbox One to get a new standard controller alongside a "much larger" announcement

By Brendan Sinclair

Gear VR sold 300k in Europe year-to-date - Samsung

Company continues to push mobile VR hardware with S7 phone promotions

By Brendan Sinclair

Starbreeze, Acer forming joint venture for StarVR headset

Payday studio skipping consumer market, aiming hardware at location-based entertainment and professionals

By Brendan Sinclair

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