GDC Europe 2014

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1 Sony: Five guidelines for effective VR design

2 years ago Jed Ashforth on how to "reboot your thinking" for the VR revolution

15 "If they let me change League of Legends I could double its revenue"

2 years ago Ubisoft's Teut Weidemann explains why Riot's smash hit is a bad role model for good monetisation

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