GDC 2014

Page 1 of 2   (36 items) Next Page »


19 Putting shareholders before customers will kill your company

A year ago Lorne Lanning on the evils of big business


Thunder Bunnies and the Social Contract

A year ago Dan Cook on why community can be more important than content to online games


6 Why Godus is probably 22Cans' last game

A year ago Molyneux: "We're going to be centralizing all of our creativity on one entity: Godus."

10 Ubisoft embracing indie-style projects at big studios

A year ago Jade Raymond talks about how Ubisoft Toronto is looking to leverage industry best practices, including indie-style development

1 GDC 2014 breaks attendance record

A year ago Over 24,000 industry professionals attended the conference in San Francisco last week

Platform holders will foster new funding alternatives - Phil Spencer

A year ago Microsoft Studios head addresses possible alpha funding of Xbox One games, an iOS App Store approach to certification, and the potential of VR

17 Levine reveals plans for a new approach to narrative structure

A year ago Remixable NPCs could lead to infinite story possibilities, narrative as service

13 What it means to be a woman in games

A year ago Developers, press, academics share highs, lows in #1ReasonToBe GDC panel


GDC Roundup: Day Four

In association with QUALCOMM

A year ago What is a game? How far is too far? The big questions answered as GDC moves into its final day


14 Virtual dreams dominate GDC

A year ago Can the VR dream defy the odds and become a commercial reality in this generation of hardware?

67 Adam Orth: Internet toxicity has been "chilling" for industry

A year ago Former Microsoft employee describes what he went through after the #dealwithit tweet and how internet toxicity is hurting devs

9 Why is Gone Home a game?

A year ago Steve Gaynor addresses detractors, explains why his indie hit had to be a video game

Animal Crossing: New Leaf has sold 7.38 million

A year ago Director Aya Kyogoku says team diversity was key to 3DS exclusive's success

16 Is crowdsourcing less ethical than free-to-play?

A year ago Ben Cousins looks at the "ethical scorecard" for a variety of business models; F2P is under fire from the establishment, he says

7 Hands on with Sony's Morpheus headset at GDC

Opinion A year ago PlayStation's VR challenger put through its paces

The Last of Us and Papers, Please storm GDC Awards

A year ago Naughty Dog action game takes Game of the Year honors as indie hit earns Seumas McNally Grand Prize award

40 We must reject stereotypes in games - Manveer Heir

A year ago BioWare designer challenges the industry to stand up and "stop being so scared" to make games that comment on prejudices in society

4 "Save the rocket cats," US gov't tells devs

A year ago National Endowment for the Humanities rep implores studios to preserve more than just their finished games


8 Microsoft pushing to democratize Xbox One access

A year ago Phil Harrison says console walled gardens are closer to hedges, wants to lower barriers to entry even further

8 Epic converts Unreal Engine to subscription service

A year ago $19 monthly fee and 5% of gross revenues gets any developer complete source code, full access to latest version of engine


7 Oculus in "cloudy phase," aims to attract more content with new dev kit

A year ago Nate Mitchell discusses the "historic challenge" that Rift is facing


1 GDC Roundup: Day Two

In association with QUALCOMM

A year ago Sony's great VR gamble, and the mass migration of AAA developers continues

4 Gaming's social liabilities and broken role models

A year ago Ashly Burch and Rosalind Wiseman on how games can play into school-age popularity and reinforce negative behavior among boys

21 Sony unveils Project Morpheus VR headset at GDC

A year ago Device to be demoed to attendees on Sony's booth at show


GDC Roundup: Day One

In association with QUALCOMM

A year ago Free-to-play design, business and narratives in San Francisco

Page 1 of 2   (36 items) Next Page »