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Venture Reality Fund secures $50m for early investments

"The best way to predict the future is to build it, the second best way is to fund it"

By Dan Pearson

Jagex negotiating acquisition with Chinese mining company

"It remains very much business as usual for the company"

By Rachel Weber

Virtuix pursuing "mini-IPO" for general public

VR treadmill company taking advantage of JOBS bill legislation

By Dan Pearson

Supercell books record sales of over €2bn for 2015

"Today we are 180 people where most people know each other by name," says CEO

By Rachel Weber

EA's Ultimate Team earning around $650 million a year

"The extra content business is $1.3 billion a year. Half of that is roughly our Ultimate Team business"

By Matthew Handrahan

Profit declines at Starbreeze ahead of pivotal 2016

The many investments of last year will start to show as Swedish company moves away from reliance on Payday 2

By Matthew Handrahan

San Francisco's Magic Fuel Games scores $2.4m

First round of $2.4m in Series A funding from Seasun Games

By Rachel Weber

Failbetter Games launches Fundbetter

"A fund for independent narrative games and interactive fiction"

By Rachel Weber

Black Ops III keeps Street Fighter V from UK #1

PS4 exclusive pulls its punches, COD has a tenth non-consecutive week at the top

By Matthew Handrahan

Vivendi in process of mandatory takeover bid for Gameloft

Ownership of over 30% of shares triggers compulsory buyout

By Dan Pearson

Black Ops III drives mixed Activision Blizzard results

Call of Duty revenues jump double-digit percentages as Skylanders and Guitar Hero disappoint; Destiny sequel set for 2017

By Brendan Sinclair

King's profit and sales fall in 2015

Full-year results for the Candy Crush company show profit down 10% with revenues dipping 12%

By James Brightman

Ubisoft sales tumble in Q3

Revenues down 30% after Syndicate stumbles at launch; Assassin's Creed confirmed to take this year off

By Brendan Sinclair

Battlefront licensing revenue a bright spot in Disney's Q1

But Disney Infinity slips due to large stock reserves and falling sales

By Matthew Handrahan

Zynga posts $117 million full-year loss

Audience numbers take a hit even as FarmVille publisher makes improvements over 2014; acquisition of Zindagi Games confirmed

By Brendan Sinclair

Solid year for Nexon sees net income up by 88%

North American growth pushes publisher forward

By Dan Pearson

Mad Catz axing 37% of staff as Q3 profit dips 10%

Rock Band sell-through failed to meet expectations, which led to higher inventory balances and lower margins

By James Brightman

Bandai Namco sees growth in video games arm

Firm expects to sell 25.7 million units before end of FY2016

By Dan Pearson

Sega's games revenue in decline after nine months

Packaged Games revenue down 17 per cent, unit sales down 30 per cent

By Matthew Handrahan

Glu Mobile shows revenue and profit decline in 2015

New hires, investments and licensing deals point towards a stronger 2016

By Matthew Handrahan

Just Cause and Tomb Raider boost Square Enix profits

Nine-month results helped by "solid start" of publisher's two biggest releases of 2015

By Matthew Handrahan

Nintendo's profits drop 30% year-on-year

Splatoon sells 4 million, but no news on company's first smartphone game [UPDATE: Nintendo looking at VR]

By Dan Pearson

Sony sold 8.4 million PS4s in Q3

15.4 million after nine months, already higher than the whole of the last fiscal year

By Matthew Handrahan

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