A month ago "The best way to predict the future is to build it, the second best way is to fund it"
A month ago "It remains very much business as usual for the company"
A month ago VR treadmill company taking advantage of JOBS bill legislation
A month ago "Today we are 180 people where most people know each other by name," says CEO
2 months ago "The extra content business is $1.3 billion a year. Half of that is roughly our Ultimate Team business"
2 months ago The many investments of last year will start to show as Swedish company moves away from reliance on Payday 2
2 months ago Company still expects to clear 17BN Yen in FY2016
2 months ago First round of $2.4m in Series A funding from Seasun Games
2 months ago "A fund for independent narrative games and interactive fiction"
2 months ago PS4 exclusive pulls its punches, COD has a tenth non-consecutive week at the top
2 months ago Ownership of over 30% of shares triggers compulsory buyout
2 months ago Also sees €100m in revenue in 2015
2 months ago Call of Duty revenues jump double-digit percentages as Skylanders and Guitar Hero disappoint; Destiny sequel set for 2017
2 months ago Full-year results for the Candy Crush company show profit down 10% with revenues dipping 12%
2 months ago Revenues down 30% after Syndicate stumbles at launch; Assassin's Creed confirmed to take this year off
2 months ago But Disney Infinity slips due to large stock reserves and falling sales
2 months ago Audience numbers take a hit even as FarmVille publisher makes improvements over 2014; acquisition of Zindagi Games confirmed
2 months ago North American growth pushes publisher forward
2 months ago Rock Band sell-through failed to meet expectations, which led to higher inventory balances and lower margins
2 months ago Firm expects to sell 25.7 million units before end of FY2016
2 months ago Packaged Games revenue down 17 per cent, unit sales down 30 per cent
2 months ago New hires, investments and licensing deals point towards a stronger 2016
2 months ago Nine-month results helped by "solid start" of publisher's two biggest releases of 2015
3 months ago Splatoon sells 4 million, but no news on company's first smartphone game [UPDATE: Nintendo looking at VR]
3 months ago 15.4 million after nine months, already higher than the whole of the last fiscal year