Exclusive

Page 2 of 92   (2292 items) « Previous Page Next Page »

Exclusive

9 Oculus CEO: We'll be remembered as the dorky looking goggles

26 days ago Brendan Iribe explains why the heart of Oculus will always be gaming

Exclusive

3 Oculus Connect: A love letter to developers

Opinion 28 days ago Crescent Bay, chocolate covered bacon and making developers the star

Exclusive

20 Titan cancellation cost Blizzard $50m or more, say analysts

28 days ago It's a painful blow but it's better than publishing a mediocre game that fails to attract an audience

Exclusive

15 To Tweet or not to Tweet: Social media and the indie

29 days ago Can you afford to turn down the opportunity to connect with consumers for free?

Exclusive

6 Oculus Gears up for mobile

29 days ago Meet Max Cohen, the VP driving virtual reality on handheld devices

Exclusive

2 Camouflaj: Fighting the good fight with Republique

30 days ago AAA, episodic, premium-priced content for mobile - Ryan Payton on a project of uncommon ambition

Exclusive

38 Objective: Impossible?

Opinion A month ago An objective approach to games journalism is a noble goal, but black-and-white reporting still has a lot of gray area

Exclusive

1 A Journey to the East: From Dundee to Tokyo

A month ago How BearTrap games took Sky Patrol to TGS

Exclusive

10 TGS shows Japan's mobile dominance

Opinion A month ago Console games are swamped by mobile titles in Tokyo; is this a glimpse of the industry's future?

Exclusive

5 Community is the new marketing

A month ago Motiga's new SVP of publishing David Reid explains how the job has changed in the era of games-as-a-service

Exclusive

3 Riccitiello: Minecraft, free-to-play and the price of eggs

A month ago And what excites the former EA CEO about Oculus Rift

Exclusive

11 Roundtable: Is Minecraft a gold mine?

Opinion A month ago $2.5 billion buys a lot of Mojang, but will the move pay off for Microsoft?

Exclusive

17 The ESRB: Twenty Years of Sex and Violence

A month ago President Patricia Vance on rating board's first two decades, Hot Coffee as a highlight, and the challenges ahead

2 Analysts positive on Microsoft-Mojang deal

A month ago Industry-watchers say Minecraft union makes strategic sense, but some point to possible pitfalls

Exclusive

25 Critical Consensus: Destiny is fun, beautiful and hollow

A month ago Bungie's ambitious project makes a good first impression, but the critics doubt its staying power

Exclusive

2 Why we need Lottery Funding for the Little Guy

Opinion A month ago TIGA CEO Dr Richard Wilson explains how and why it could be used to help

Exclusive

6 Glu-ed to the Kardashians

A month ago "There's definitely a high demand for new content" says SVP and GM of Glu Toronto

Exclusive

Licensed to thrill?

A month ago Roadhouse Interactive COO Ian Verchere explains what brands can--and can't--do to ensure success in the mobile market

Exclusive

14 Seizing Destiny

Opinion A month ago A great launch for Bungie's latest will please Activision investors - but Sony is the real winner, with PS4 positioned to reap the rewards.

Exclusive

4 Oculus co-founder donates $31 million to University of Maryland

A month ago Brendan Iribe gives back to his old school, will have new computer science building named after him

Exclusive

25 New iPhones "on par with next-generation consoles" - Gibeau

A month ago EA Mobile head weighs in potential of Apple's latest, already has people prototyping for Watch

Exclusive

6 Dan Adelman: "Good games are worth paying for"

A month ago Trying to make it as a small developer? Nintendo's former indie champion is here to help

Exclusive

25 The devaluation of everything

Opinion A month ago The barriers to entry in gaming are falling left and right, causing some unfortunate side effects in the process

Exclusive

3 eSports will be bigger than hockey - ESL CEO

A month ago Ralf Reichert projects competitive gaming as a top 5 sport worldwide, not by reaching out to new audiences but by building from its core

Exclusive

15 Rovio: Leading the way on gender balance

A month ago With Angry Birds Stella, Rovio is taking inclusive game development seriously

Page 2 of 92   (2292 items) « Previous Page Next Page »