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Niantic gigantic as Pokemon dominates the news again

A month ago Weekly Roundup: Obsidian talks survival, Yang lambastes Twitch and Nintendo's market value eclipses Sony's thanks to AR

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7 Microsoft rolls the dice in a huge Xbox gamble

Opinion A month ago A slump in Xbox hardware sales is to be expected before the One S arrives, but the company's next results will show whether Scorpio has taken a longer-term toll

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1 Suda51 goes back to his roots

A month ago As Grasshopper Manufacture prepares to launch its biggest game yet, its famed auteur has finally found a way to bring its first game to a global audience

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5 Spanish games companies have "multiplied by a factor of 8" since 2005

A month ago Barcelona leads the charge in a burgeoning local industry

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More investors added to GI Investment Summit

A month ago Nintendo, SIE XDev Studio Europe, Standfast Interactive and the BFI all in attendance

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8 5 Ways to Improve Pokémon GO from a Location-based Game Designer

Opinion A month ago Wes Leviton of Adrian Crook & Associates offers his insights based on firsthand experience with location-based mobile games

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4 Obsidian Entertainment: Survival, success and independence

A month ago CEO Feargus Urquhart on 13 years in AAA development - "We just want to be in a financial situation where we're not worried all the time"

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Pokemon GO shows us the power of brands and AR

Opinion A month ago Weekly roundup: Nintendo flexes its muscle, PewDiePie is vindicated, and Valve finally distances itself from gambling

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9 Pokemon GO is the perfect marriage of IP and technology

Opinion A month ago Both Niantic and Nintendo deserve credit; if Nintendo can find such good matches for its other core IPs, the company's future is bright

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Broadcasting is Sakaguchi's next Fantasy

A month ago Final Fantasy creator's new Tokyo studio will explore new ways to connect with gamers through online streaming and broadcasting

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CryEngine 5 business model is built on "appreciation and trust"

A month ago Crytek's 'pay what you want' strategy targeted at the "next wave" of game developers, says MD Avni Yerli

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4 "Is there a space in games for the deliberately developmental game company?"

A month ago Robin Hunicke and Funomena are trying to find out, making experimental games without a 100% focus on profitability

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Rubbing shoulders with the greats at BitSummit

Opinion A month ago Now in its fourth year, Kyoto's BitSummit is innovative, egalitarian, and fully deserves its place as a key event in Japan's videogame calendar

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1 A Global Platform Through a Western Lens

Opinion A month ago Miodrag Kovacevic on why patience is better than rage

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Showing Off Your Best Assets

A month ago Olly McGowan of PressXtra.net on what makes for good publicity

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4 "We see ourselves as the last Mohicans, the last dinosaurs"

A month ago After 20 years of Housemarque, is it time to reinvent or double down?

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8 YouTube corruption sinks even deeper into the gutter

Opinion A month ago Promoting illegal gambling could finally see governments on YouTube's doorstep - and perhaps on Valve's

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EA Originals "genuinely comes from us wanting more innovation and creativity"

A month ago EA global publishing boss Laura Miele talks to us about the vision for EA Originals, how Star Wars is attracting talent and more

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Watch Tim Schafer's opening keynote discussion from Reboot: Develop

A month ago A Q&A with European Editor Dan Pearson

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4 Blockbusters, Board Games and Billion Dollar Industries

A month ago Luke Crane, Head of Games at Kickstarter, discusses the state of play and future of the crowd funding platform

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5 Sony's entire future now rests on PlayStation

Opinion A month ago As Kaz Hirai's painful restructuring comes to a close, a new Sony emerges - one whose growth is almost entirely centered on the success of PlayStation

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8 Moore: "We want to make stars of all our players"

A month ago EA's Chief Competition Officer lays out company plans for eSports

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3 Square Enix's celebrity status: An interview with the CEO

A month ago "The appeal of our characters and our stories are what really sets us apart"

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What every mobile game developer needs to know about soft launching

Opinion A month ago Plarium's Gabi Shalel offers key advice on how to properly soft launch your mobile game

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Ubisoft: Creativity and commerce in AAA development

A month ago Creative director Alex Hutchinson reflects on the balance between satisfying the players, answering the critics, and managing a AAA team

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