26 days ago Creative director Alex Hutchinson reflects on the balance between satisfying the players, answering the critics, and managing a AAA team
27 days ago EA, Ubisoft and Take-Two discuss why Microsoft and Sony launching new consoles more quickly is a big win
27 days ago Set up your schedule as the UK's industry gathers on the beach
28 days ago Founder and now ex-CEO Alexis Kennedy on leaving the company he built
A month ago "The negative revolves around skilled talent not wanting or being able to stay, or come to UK."
A month ago "Game development is a very exclusive club"
A month ago What the UK industry was saying about leaving the EU before it actually happened
Opinion A month ago The record-breaking acquisition of Supercell is just the latest move into gaming from a little-known company with its fingers in a great many pies
A month ago The EA Play schedule paid off, factoring in consumers and global markets, says EEDAR VP of Insights, Patrick Walker
A month ago Development scene could endure economic crisis well with a growing pool of local talent and tax credits up to 90%
A month ago Pete Samuels of Supermassive Games explains why the company is going multiplatform
A month ago Head of Content Jason Rubin also stresses that with the launch of Oculus Touch, "We're going to do it the right way this time"
A month ago "I think engagement is the one word answer"
Opinion A month ago Valve wants the VR market to be entirely open, but the belief that Oculus is trying to lock it down is built on a series of misunderstandings
A month ago EGDF head and CEO of Remote Control Hendrik Lesser on his vision for a European industry
Opinion A month ago Weekly Roundup: From organizers to hardware makers to third-party publishers, all the big players have victories to brag about
A month ago The company needs to find a coherent party line about Scorpio, One S and Windows 10, and stick to it
Opinion A month ago "I expected more, at least to play some more...I was like c'mon man, I didn't come here to buy stuff"
A month ago EA, Ubisoft and Take-Two executives explain why E3 matters
A month ago Diablo designer David Brevik on his choice to end two decades as the boss, leave Gazillion, and go it alone
A month ago Comic company moving away from movie tie-ins, says the future of Spider-Man games is with Sony and Insomniac
A month ago Phil Spencer explains why you shouldn't think "that everything we're doing is about selling you an Xbox console"
A month ago With the major press briefings over, GI.biz considers who put on the best show
Opinion A month ago Weekly Roundup: A collective holding of breath as the industry prepares for the LA circus
A month ago How Ragnar Svensson sold a bespoke engine to the world's biggest match-3 developer