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26 Free-to-play whales more rational than assumed

18 days ago Ubisoft researchers find heavy spenders more driven by long-term planning than impulse, suggest the term hurts devs as well as players

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Thunder Bunnies and the Social Contract

18 days ago Dan Cook on why community can be more important than content to online games

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6 Epic's goal: Don't be Comcast

19 days ago Tim Sweeney and Ray Davis on the keys to making Unreal Engine a successful subscription service

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15 Meretzky: There's a "psychological break" around F2P

19 days ago What's good and bad about the maturation of the F2P sector

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Final Fantasy producer: Subscriptions still good for MMOs

22 days ago Naoki Yoshida, producer on Final Fantasy XIV: A Realm Reborn, explains why Square Enix didn't opt to "chase a quick buck" with a F2P model

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13 Is Facebook buying Oculus a boost for Morpheus?

Opinion 22 days ago Why Sony must be relieved at Oculus' $2bn deal

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1 Play matters more than video games - Octodad dev

23 days ago Young Horses' John Murphy explains how the studio designed for YouTube virality and the lost art of play

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UK Games Tax Relief: UKIE's reponse

Opinion 23 days ago Dr Jo Twist gives her take on what the EU decision means for UK devs

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2 UK Games Tax Relief: TIGA's response

Opinion 23 days ago Dr Richard Wilson presents TIGA's perspective on a hard-fought campaign

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4 Oculus purchase will "appear cheap 5 years from now" - analyst

24 days ago Analysts weigh in on the big Facebook acquisition and what it means for the virtual reality space

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11 Roundtable: Social Reality or Virtual Nightmare?

Opinion 24 days ago Thoughts from the GI team on Oculus' acquisition by Facebook

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6 Spil: Casual games "just don't pay the bills any more"

24 days ago CEO Eric Goossens on the shrinking opportunities in casual development, and Spil's solution to the problem

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6 Why Godus is probably 22Cans' last game

25 days ago Molyneux: "We're going to be centralizing all of our creativity on one entity: Godus."

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Insurgency a sign of the times

25 days ago New World's Steam Early Access-funded shooter underscores how business models have been turned upside-down

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5 Critical Consensus: inFamous has style, lacks substance

29 days ago With Second Son, Sucker Punch Productions is stuck between good and great

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14 Virtual dreams dominate GDC

29 days ago Can the VR dream defy the odds and become a commercial reality in this generation of hardware?

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8 Microsoft pushing to democratize Xbox One access

A month ago Phil Harrison says console walled gardens are closer to hedges, wants to lower barriers to entry even further

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7 Oculus in "cloudy phase," aims to attract more content with new dev kit

A month ago Nate Mitchell discusses the "historic challenge" that Rift is facing

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20 Critical Consensus: Metal Gear Solid proves that size matters

A month ago Ground Zeroes' expert design, brief play-time and hefty price sharply divides the critics

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9 Next-gen is "a better marketplace" - EEDAR

In association with QUALCOMM

A month ago EEDAR president Geoffrey Zatkin shares observations on how the new consoles compare to the last generation

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1 QuizUp's Thor Fridriksson: The man with all the answers

A month ago Why the trivia app has more in common with Facebook than Flappy Bird

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11 Titanfall: time to perform for Xbox One and Azure

Opinion A month ago Respawn is Microsoft's great hope - and launch can't be mired in tech issues

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An insider's view of the Titanfall launch

A month ago Community manager Abbie Heppe shares the pressures and pride of launching a AAA title

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Microsoft prepares for UK Titanfall launch

A month ago Xbox UK marketing director Harvey Eagle on the new console's killer app

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18 Laralyn McWilliams: "It was time to be willing to stand up"

A month ago It took a hashtag and a Facebook scandal to pull Laralyn McWilliams into the debate on gender

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