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3 Digital-only games account for 66% of console releases - EEDAR

20 days ago Research firm sees the digital era sparking a wider array of publishers

Jobs

"Entrepreneurialism is the new get-a-job-as-a-games-tester"

20 days ago Brian Baglow talks about what's needed to democratise games recruitment

Exclusive

1 ARK: Survival Evolved has already generated $10 million

21 days ago Jesse Rapczak, co-founder of Studio Wildcard, tells us that sales have covered initial dev costs

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7 Who will control the quad-screen future?

Opinion 21 days ago Glu CEO Niccolo de Masi sees Sony, Nintendo "squeezed out of relevance" as control of the living room shifts to bigger companies

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ChinaJoy: New opportunities in the first year of Xbox and PlayStation

21 days ago Han Zhihai, Secretary General of the Shanghai event and the MGEA, on what makes this year's show particularly important

Jobs

2 Blizzard's Paul Sams joins Ready at Dawn as new CEO

22 days ago Industry veteran to oversee business and new publishing arm based in Texas

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14 Quality is the best strategy for app store discovery

22 days ago With both algorithms and curators, Graham McAllister believes that good games are the key to the mobile app stores

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8 Paid betas hurt Early Access - Tripwire

25 days ago Killing Floor 2 studio's Alan Wilson says some developers are disrespecting customers and Valve by charging for broken, buggy games

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9 The App Store is changing - for the better

25 days ago "Apple's move shows that it is serious about reversing the race to the bottom, and putting companies that treat players like cattle in the back seat"

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8 The persistent myth of the "MOBA market"

Opinion 25 days ago With Valve and Blizzard struggling to carve out niches and Warner Bros cutting its losses, MOBAs are stalled

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9 Could Nintendo take the Android plunge?

Opinion 26 days ago It would be crazy if Nintendo wasn't considering the Android architecture; but it's not like it'll make any difference to the NX' functionality either way

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10 Conflict minerals the real link between games and violence

Opinion 27 days ago Game industry's track record of making sure its money doesn't fund war crimes in DR Congo is improving, but still appalling

Jobs

1 Remedy CEO leaves after 15 years

27 days ago Matias Myllyrinne headed to Wargaming, tells GI.biz that he desired something new but Remedy will be fine

Exclusive

3 Hinterland: Navigating Early Access with The Long Dark

27 days ago "It's our job to not be waylaid by all the feedback. Because that's what we do. We're game developers"

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Perception constrained by reality

28 days ago Ex-Irrational dev Bill Gardner on the financial and creative challenges of his echolocation game

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8 Knowing When To Stop

28 days ago A life in game development can mean stress, fatigue and worry. Jurie Horneman has learned the value of stepping back

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1 Can Blizzard's Storm tackle a saturating MOBA market?

29 days ago SuperData's Joost van Dreunen evaluates the potential impact of Heroes of the Storm

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2 Brokering a truce between creators and consumers

29 days ago Humble Bundle co-founder on expanding to consoles and the pay-what-you-want promotion's place in the bigger picture

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"We're trying to make 25 games this year. It's ridiculous"

29 days ago Mirko Topalski of Eipix on the limits of ambition

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18 Region lock stubbornness costs Nintendo a PR win

Opinion A month ago Maintaining this anti-consumer policy for so long is symptomatic of bad corporate decision-making

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11 What to do when you're Blind-sided

A month ago Tiny Bull Studios thought it was working on a totally unique idea, until they saw another developer Kickstart essentially the same game

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Van Caneghem launches new mobile studio

A month ago "I call this the renaissance of gaming"

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24 F2P Comes of Age: How to make money without being 'evil'

A month ago Digital Dragons in Kraków delivers the goods

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1 From the Ridiculous to the Sublime

A month ago Croteam's Damjan Mravunac on the transition from Serious Sam to Talos Principle

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Debunking the self-made myth

A month ago The Magic Circle is nearly complete, and it couldn't have been done by the developers alone

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