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2 Stock Ticker: Sony soars, Microsoft slumps and EA reclaims its crown

15 days ago Platform holder fortunes are reflected in their 2015 performance to date, while Japan's Gumi hits the skids after its billion-dollar IPO

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A Progressive Stance

Opinion 15 days ago Hiive's Brian Baglow on why the responsibility for industry gender balance is a shared one

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5 Survival of the AAA indies

16 days ago Randy Pitchford and Ru Weerasuriya discuss the ups, downs and future of AAA independent development

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4 Yoshida: Morpheus is a "grassroots project"

16 days ago The president of Sony's Worldwide Studios shares his hopes and concerns for the virtual reality headset

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Calling at Every Platform

16 days ago Dovetail's Jon Rissik on planes, trains and fly fishing reels

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2 Valve won GDC

Opinion 17 days ago In a year all about virtual reality, Valve and HTC's Vive stole the show

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2 Gunfire: Shooting from the Lip

17 days ago Why a team of Vigil veterans is making games for themselves and worrying about how to monetize them later

14 Whose Game is it Anyway?

18 days ago Graham McAllister finds that too many devs don't know who they're designing for

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11 Doubling Down on Virtual Reality

Opinion 21 days ago Valve and HTC join the fray, Sony has a release window; VR is on the way, but is a damaging standards war looming?

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How NaturalMotion is leading Zynga's quest to be #1 on mobile

22 days ago Torsten Reil discusses his newest game Dawn of Titans, and the improvements in live ops his studio has learned from Zynga

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6 Rock Band returns on "one of the leanest budgets we've ever had"

22 days ago Harmonix confirms Rock Band 4 for this year, with support for legacy controllers and DLC; Daniel Sussman explains his studio's approach

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4 Phil Harrison to leave Microsoft

22 days ago Microsoft refuses to comment as figurehead departs

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6 Nintendo eShop: "A nice safe haven from iOS and Android"

23 days ago Indies weigh in on how Wii U has become an increasingly attractive option to release digital games on

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Microsoft confirms merger of Lift London and Soho Productions

23 days ago Lee Schuneman's incubator studio "moving away from games"

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13 "There's no royalties, no f***ing around" - Riccitiello

24 days ago Unity CEO touts the new full-featured and free version of Unity 5, likens Unreal Engine approach to free-to-play whale hunting

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2 "I didn't want another heroic 'save the world' game"

25 days ago Adam Orth's Adrift is a very personal experience, but it's also one he hopes introduces a new genre, the FPX

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Never Alone to have company in "world games" genre

25 days ago E-Line Media and Cook Tribal Inlet Council showed a game based on I˝upiaq culture can make money, but what will they do for an encore?

Dota 2 impresses with super engaged player base - EEDAR

28 days ago As Dota 2 tops 40m players worldwide, the game still sees 25% of owners that average over 750 hours of gameplay

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The MENA region prepares for its first developer focused conference

28 days ago "There is a strong games community here, full of serious, passionate people"

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31 Free-to-play hate threatens health of the industry at large

Opinion 28 days ago Increasing negativity around F2P tars both good and bad games with the same brush

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Ngmoco founders return to games

29 days ago "It's not like people don't want to spend money"

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4 "It's getting harder to be an indie"

29 days ago Fat Princess developer Chris Millar on the grim realities and excitement of independent development

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What's so casual about 'Casual' games?

29 days ago Lumino City and Velvet Sundown expose how the Casual market is falling short of its potential

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5 Can the guitar games market be resurrected?

30 days ago Guitar Hero co-creator Charles Huang and analysts weigh in on the likely relaunches of the Guitar Hero and Rock Band franchises

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1 Twitch COO on eSports' growing pains

30 days ago Match-fixing, glut of events, talent promotion are issues in need of addressing, says Kevin Lin

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