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3 Phoenix Labs' lessons learned from League of Legends

19 days ago Studio president Jesse Houston wants to leverage experience without banking on it, shares guiding principles shaping his new shop

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The culture of Kabam

20 days ago Co-founder and chief of staff Holly Liu on keeping staff sane

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10 Why games are revealed so early in development

20 days ago The pros and cons of announcing AAA titles so early, and why this trend may be reversing

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20 Trigger warnings: The GamePhobias database

24 days ago A new initiative wants to make upsetting content, from spiders to self-harm, easier to avoid

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6 Nintendo isn't hitting reset

Opinion 25 days ago Nintendo isn't retreating from the “casual” market; the accessible, family-friendly approach is here to stay

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Amazon's Twitch buyout may have little to do with its gaming ambitions

25 days ago The purchase will help "complete a puzzle" says Twitch's Matthew DiPietro; Chris Morris examines the implications of the deal

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6 Oculus VR: Finding the Holodeck Solution

25 days ago With the hardware taking shape, Palmer Luckey and Nate Mitchell are now turning their attention to content

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1 Hearthstone and "white hat" free-to-play

28 days ago Blizzard's Eric Dodds and Jason Chayes share their insights on money, eSports and fan feedback

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36 Indie devs facing "mass extinction event" - Prince

A month ago Puppy Games co-founder says price erosion will catch up to the industry, suggests a path to survival

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21 Nintendo must find the Second Way

Opinion A month ago Nintendo's strength is its own titles - what it really needs is a return to the second-party approach of old

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6 Ubisoft: "Super Smash Bros. will increase the momentum of Wii U"

A month ago Alain Corre on a possible turning point for the Wii U, and the state of play in the new generation

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12 The method to Madden's ad madness

A month ago EA Sports' Anthony Stevenson explains why marketing campaign puts more focus on a violin-playing bear than new game features

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EA, Zynga veteran joins Yvolver

A month ago Travis Boatman will serve as a strategic advisor to the company

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1 "It used to be all we had to do was make a game fun" - Gwertzman

A month ago PlayFab CEO lands $2.5m in funding to create tools that let devs worry about games more than their backend

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Industrial Toys and its "epic shooter in two apps"

A month ago Founder Tim Harris on the intergalactic depth of new game Midnight Star

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9 EA: "We haven't always been great listeners, but we're getting better"

A month ago CEO Andrew Wilson sees EA Access as key to meeting the needs of an increasingly diverse audience

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41 Microsoft's chequebook warfare is bound to fail

Opinion A month ago Success in the console industry requires more than deep pockets; paying for exclusivity is no substitute for nurturing great games and services

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5 Hitting reset: Dontnod's new episode

A month ago Remember Me developer returns with the episodic Life is Strange; CEO Oskar Guilbert talks about the restructuring and change in direction

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21 Sony: PS4 success is "important for the shape of the whole industry"

A month ago Jim Ryan explains how strong sales make innovation easier, and clarifies SCE's position on EA Access

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2 Pollen: Helping mobile business to bloom

A month ago How sensible financing can close the gap between product and payment

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12 Roundtable: Xbox One vs. PS4 at Gamescom

A month ago Microsoft had the biggest bombshell with Tomb Raider exclusivity, but is that enough to sap Sony's momentum?

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Kabam: Licensing to thrill

A month ago "I think that licensors are much more ready, willing and able to be creative in their business dealings with developers"

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1 Not just any port in a storm

A month ago The indie explosion means boom time for porting house Abstraction Games

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4 Sierra: "Quality and passion will always pay off"

A month ago The new Sierra explains why it's pursuing indies and how small teams can create high quality experiences too

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5 Gambling on Road Not Taken

A month ago David Edery explains the rationale behind Spry Fox's latest, from going to consoles to giving it away for free at launch as part of PS Plus

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