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4 How Google's Niantic Labs took over the world

26 days ago Turning Google Maps into global exploration game Ingress

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8 Work-for-hire hits the wrong notes

29 days ago Ex-Bungie audio director Marty O'Donnell discusses tension between creation and craft, says creatives should benefit more from their work

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5 The Executioner: Jason Della Rocca

30 days ago He's incubator Execution Labs' good cop, but what happens when he has to say no?

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41 Access Revoked: Sony's EA broadside

Opinion A month ago Attacking EA Access' value for money was a mistake for Sony; this debate is really about what the future of consoles should look like

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1 Putting Japanese game creators back in the pole position

A month ago Inflexion Point Capital adds Keiji Inafune to board, aims to invest $15m in Japanese mobile studios

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Grand Cru's grand vision for mobile gaming

A month ago From the demoscene to Supernauts, CEO Markus Pasula outlines the Finnish developers ambitions

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2 3BlackDot responds to concerns over YouTube promotions

A month ago "We do not believe authenticity and compensation are mutually exclusive"

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1 "There are a lot of ways you can mess up VR really easily"

A month ago nDreams' Patrick O'Luanaigh on his studio's switch to virtual reality

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1 ESL: We've had conversations with every publisher

A month ago Ignore eSports and miss out, warns pro-gamer turned VP Craig Levine

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4 The price of premium

A month ago Get Set Games' latest switched gears from casual free-to-play to core premium. So how did it go?

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Trademarks: Where you stand and what you should be doing

A month ago A how-to guide from Harbottle & Lewis' Kostyantyn Lobov

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10 VCAP: a welcome move for anti-piracy efforts

Opinion A month ago The UK's new voluntary system is an approach to piracy that finally acknowledges the developments of the past five years

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8 "PC is decimating console, just through price" - Romero

A month ago Doom creator talks free-to-play, VR and more as his old Apple II is added to The Strong museum

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1 Double Fine's new adventure: Publishing

A month ago "We don't get any of their Kickstarter money. We don't take a chunk of their funding" - Tim Schafer

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5 The new burning platform?

A month ago To-Fu Fury dev HotGen on the launch of Amazon's Fire phone

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Looking for hits with Indie Piņata

A month ago Why one Warsaw developer decided to create its own bundle

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6 That which does not kill you...

A month ago Introversion and Choice Provisions co-founders share how tough times set them up for greater success

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21 YouTube games media loses its shine

Opinion A month ago After thriving on being outside the “corrupt” commercial games media, this week's revelations have been embarrassing for many YouTubers

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8 Harmonix: People felt insulted when we turned to Kickstarter

A month ago Uncoupled Kinects and Kickstarter struggles, CEO Alex Rigopulos on a strange year for Harmonix

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6 When free-to-play isn't the best option

A month ago Kitfox and Double Stallion find more success with premium follow-ups to free-to-play failures

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4 Modders are developers - it's time to stop treating them differently

Opinion A month ago Overwolf CEO Uri Marchand argues self-publishing's next fight must be on behalf of players

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10 EA DICE: "You could market research any product to death"

A month ago GM Karl Magnus Troedsson on filtering fan feedback, why Mirror's Edge 2 had to be made

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Keiji Inafune: From Capcom to Kickstarter

A month ago The legendary developer on raising $3.8m through Kickstarter, and what that means for Mighty No. 9

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22 Where have Japan's gamers gone?

Opinion A month ago The market may have slowed down - but rumours of decline in Japan are exaggerated and economically ill-founded

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7 Gameloft pushing quality over quantity

A month ago Baudouin Corman believes "fewer, bigger, better" approach can work in free-to-play mobile space now

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