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4 "The roadmap for a successful Nintendo console is unclear"

27 days ago Launching the NX and delaying Zelda is the right call, analysts say, but Nintendo's place in the modern console market is not assured

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Rovio ups the ante on Angry Birds marketing

27 days ago Angry Birds Action! is a new pinball-styled game to serve as the focal point for marketing around The Angry Birds Movie

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3 CD Projekt wants to emulate "the Rockstar model"

28 days ago The Witcher 3's success won't turn the company into a ten-project studio, says CEO Marcin Iwinski, but it has raised its ambitions for Cyberpunk

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2 Glu: Putting a price on fame

29 days ago CEO Niccolo de Masi updates us on its celebrity strategy

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Early Access "good for our whole industry" - Daybreak

30 days ago Laura Naviaux Sturr, Daybreak's chief publishing officer, on adapting to new business models and bringing H1Z1 into the world of eSports

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Digital Shelfspace: Four new storefronts for PC devs

30 days ago What Boondogl, Utomik, Playfield and Startselect can offer that Steam can't

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2 VR: The next big thing in audio?

A month ago Game On Audio exec says new tech could have a huge impact on a long-overlooked aspect of game development

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13 "Gamers are bored... They're ready to spend on something new"

A month ago Jesse Schell has waited 25 years for consumer VR to arrive, and he has a few theories about how the market will take shape

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6 2016 is about VR experiences, not VR sales

Opinion A month ago The biggest task facing VR in 2016 is getting as many consumers as possible to experience it, even if they can't buy into it yet

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Toys-to-life grew 7% in 2015 - NPD

A month ago Analyst says market likely to shrink this year but a bubble burst could be avoided if publishers innovate, expand audience beyond boys aged 8-12

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4 Toys-to-life's problem isn't saturation; it's fatigue

A month ago Jumo CCO Chris Esaki attributes recent struggles of Skylanders and Disney Infinity to lack of innovation, refusal to grow with audience

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3 GamesIndustry.biz expands with Japan Edition

A month ago Partnership with Japan's 4Gamer.net brings industry content to millions of readers across the country

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There hasn't been a ton of risk-taking in mobile - SGN

A month ago President of Cookie Jam publisher wants to broaden casual audience with quirky IP, better use of social features

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Industrious Boys: Alex Seropian and Tim Harris are back

A month ago Not content with one company and franchise the Industrial Toys team is launching Gunslinger Studios

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Why Insomniac is committing to VR

A month ago Ted Price discusses his studio's plan to release three VR games this year, including two just-announced exclusives for Oculus Rift

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GameStop unveils publishing label GameTrust

A month ago Retailer officially moves into publishing, initially only with smaller indie titles, Mark Stanley tells us

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9 What causes indie games to fail?

Opinion A month ago Studios are seeing diminishing returns, but most of those can be attributed to crucial misunderstandings of market realities

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1 BAFTA adds 90 new games members to BAFTA Crew

A month ago Brings BAFTA Crew (Games) team to 146

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1 "I don't want a world where games try to be more like Hollywood"

A month ago Chair Entertainment's Donald Mustard talks Spyjinx, JJ Abrams and how there could be a "bloodbath" in the VR market

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2 Working With Publishers: A Clarification

A month ago Dlala's AJ Grand-Scrutton puts a few things into context

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1 How Camouflaj cheated death in a volatile industry

Opinion A month ago Ryan Payton outlines the many twists and turns his studio had to take in realizing République

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1 "Every year has been better than the last. Thriving is the best way to put it."

A month ago Devolver Digital and the myth of the Indiepocalypse

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Free-to-play not viable on VR just yet - Palm

A month ago Resolution Games CEO explains why his Gear VR game Bait! runs on microtransactions anyway, and why VR is in for some bad press

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1 Lucky's Tale: Why third-person games are a vital part of VR's future

A month ago First-person may be the intuitive path for VR devs, but Playful CEO Paul Bettner believes "the entire industry is going to wake up" to a new perspective

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Tranzfuser calls on UK graduates and universities to diversify skills

A month ago Is siloed education holding our industry back?

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