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"My biggest nightmare is waking up and realising we've not failed in a year"

19 days ago Ilkka Paananen talks company culture ahead of this year's annual BAFTA lecture.

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Versus Evil: "We're establishing a new brand every time"

19 days ago More competition and vanishing launch windows make indie publishing an unforgiving environment, says GM Steve Escalante

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ID@Xbox courts Japan's Indies

20 days ago Despite Xbox's commercial failure in Japan, Chris Charla is enthusiastic about the prospects for local indie developers on the platform

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15 NX' first task is to avoid Wii U's pitfalls

23 days ago Reggie Fils-Aime's diagnosis of Wii U's failures is accurate, but these mistakes reflect deep problems with Nintendo's approach

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Sony and the pre-launch price cut

23 days ago 10 Years Ago This Month: PS3 woes begin to mount, Apple takes first step into gaming, and Curt Schilling's new studio promises to debut in "epic and remarkable fashion"

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More speakers for the GI.biz Investment Summit

24 days ago Sheridans, Miniclip and Edge Case Games join the line up

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7 Inside an indie cross-platform launch

24 days ago Premium mobile games aren't really dead, the industry is more nuanced than people think, and other lessons from Butterscotch Shenanigans

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1 EA: "Our industry has become better at understanding what's going to work"

24 days ago The risks of the past may not be taken today, says Patrick Söderlund, but that's down to a clearer perception of what the audience wants

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“We know how to talk about these games. All we need are talented developers”

26 days ago 11 bit Studios' Paweł Feldman on becoming the "first choice" publisher for meaningful games

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1 Paranoid androids: Quantic Dream's Detroit

26 days ago Guillaume de Fondaumière discusses how mundane gameplay and logical consequences can be tools to immerse players

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6 Mobile has become an indie-hostile market

Opinion 30 days ago Sky-high barriers to entry have made mobile into a space no indie creator or small studio should even consider

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1 New VR studio Squanchtendo launches

A month ago Epic Games plus the Rick And Morty mastermind - welcome to future of VR

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2 "Where are all the women at?"

A month ago Farmville: Tropic Escape lead Nicole Opas offers advice on recruiting women devs and appealing to an audience without insulting them

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CtrlMovie - A film format for interactive storytelling

A month ago Associate producer Demetri Jagger talks about a new meeting of media

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2 Remedy pushes for shorter dev cycles

A month ago Incoming CEO Tero Virtala talks about Quantum Break studio's move to multi-project development

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1 Kabam's Next Wave: PS4 level graphics and $24 million launches

A month ago CEO Kevin Chou details the company's ambitious new product strategy, and explains the "healthy" lack of mobile game IPOs

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Pressure Drop: From Grim Dawn to a Brighter Tomorrow

A month ago How crowdfunding helped Crate Entertainment invert the usual third-party developer difficulty curve

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9 Facing Down the Online Mob

A month ago As hype and expectations for major games spiral out of control, hate campaigns and death threats have become an occupational hazard for game creators

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In Colombia's game market knowledge is power

A month ago Alejandro Gonzalez of Brainz on the emerging game scene in Colombia and how its developers have empowered each other

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Hellion - Space for Survival?

A month ago How a small team from Belgrade is trying to carve its own niche in the void

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1 Bossa returns to multiplayer roots

A month ago Henrique Olifiers explains why Surgeon Simulator and I Am Bread don't represent the studio's future, and why the studio took VC money for Worlds Adrift

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7 No Man's Stream: Leaks Mar an Indie Milestone

Opinion A month ago Ignorance or cynical self-interest; there's no other explanation for broadcasting hours of footage of a leaked, unfinished game

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11 "Premium is dead. That's a fact, so let's deal with it"

A month ago With Lost in Harmony, Digixart's Yoan Fanise confronted the death of premium on mobile, but that shouldn't mean the death of variety

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HelloVR's field of dreams

A month ago Creating truly social VR with MetaWorld

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7 Pokemon Go legislation puts ESA in a tight spot

Opinion A month ago Will the industry side with sex offenders or risk legislators hobbling a new market just as it gets going?

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