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3 "You have to trust your game, and trust the people to find it"

2 days ago Kuju Entertainment takes its first step into the world of publishing

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15 Is mobile success now impossible for small developers?

Opinion 2 days ago Enormous budgets at the top end don't have to mean the end of the dream for everyone else

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10 Capitalism killing games and the world - Lanning

2 days ago Oddworld founder despises growth models but is encouraged by the indie scene and rise of digital distribution

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Former Disney execs "democratizing doing good"

3 days ago Tom Kang, John Pleasants leading new mobile publisher dedicated to empowering players to help global causes

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Reboot Develop posts final speaker list

3 days ago 10% off regular ticket prices for GI readers until March 30

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1 "It's Open Season for Premium Creators" - Badland dev

Opinion 4 days ago Frogmind's COO shares his learnings on how to leverage a competitive multiplatform landscape

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Greg Zeschuk: From burnout to beer and playgrounds

4 days ago "We're creating this generation of digital natives where they're so stuck to screens, and I'd like to help figure out ways to prevent that."

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2 Free-to-play format still evolving - Schubert

5 days ago Ex-Star Wars: The Old Republic lead designer says customers will drive devs to adopt a more effective billing model

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1 Improbable scores $20m investment from Andreessen Horowitz

5 days ago Partner Chris Dixon joins board at tech company

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5 Step into the Arena

6 days ago Gfinity boss Neville Upton talks us through his plans for the UK's first dedicated eSports venue

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11 "I don't believe the killer app for VR is going to be shooting"

6 days ago Papo & Yo developer Vander Caballero says he's betting it all on virtual reality, starting with Time Machine

Android CPI back above iOS

6 days ago Both platforms hover around $1, but Android cost has halved in a year

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5 Mobile budgets will go console crazy

9 days ago Hammer & Chisel founder Jason Citron sees maturing mobile market leading to the same problems home systems have dealt with for years

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5 “I couldn't even guarantee you a 10% chance of a hit anymore” - Capps

9 days ago Former Epic president on the massive difficulties in development today and why he happily spoke at Unity's GDC presentation

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26 Xbox For Sale - the rumours just won't quit

Opinion 9 days ago Microsoft is said to still be seeking a buyer, but who's in the market?

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10 "Nintendo will be another titan in the mobile game industry"

10 days ago The mobile industry reacts with enthusiasm and optimism to Nintendo's huge news this week

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Japan: Mobile game marketing reaches new heights

10 days ago Huge outdoor and TV campaigns have become essential for mobile game launches in Japan; success in this field has never been so expensive

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1 Diablo III: We learnt a lot of things the hard way

10 days ago Game director Josh Mosqueira on the living legacy that is Blizzard's Diablo

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14 Why is the Grand Theft Auto CEO also chairman of the ESRB?

Opinion 11 days ago Take-Two CEO Strauss Zelnick's role undermines the perceived independence crucial to the US ratings board's legitimacy

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5 Nintendo/DeNA: The Best of Both Worlds?

Opinion 11 days ago Nintendo IP on smartphones could hardly be more cautious; the endgame is still dedicated hardware

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1 The Year of the Sheep, the Day of the Cat

11 days ago A belated Happy Chinese New Year from Shintaro Kanaoya

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20 Roundtable: Is Nintendo's mobile move a smart play?

Opinion 12 days ago The GamesIndustry team discusses the strategy and implications of the landmark deal with DeNA

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2 Vainglory aims to be "caricature anti-monetizer"

13 days ago Super Evil Megacorp COO Kristian Segerstrale on free-to-play and the unhealthy "industry obsession" with top grossing app charts

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"Like a spark thrown into a barrel of explosives"

13 days ago 11 bit's Pawel Miechowski describes the studio's move from successful tower defense series Anomaly to make This War of Mine

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4 Taking the fear out of contracts

16 days ago Adriaan de Jongh had to understand legalese before he could create a tool to help devs eliminate it; he just didn't expect to enjoy it so much

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