Exclusive

Page 1 of 98   (2443 items) Next Page »

Exclusive

Report: Redundancies at Microsoft's Lift London as it's merged with Soho Productions

34 minutes ago Lee Schuneman's incubator studio "moving away from games"

Exclusive

12 "There's no royalties, no f***ing around" - Riccitiello

18 hours ago Unity CEO touts the new full-featured and free version of Unity 5, likens Unreal Engine approach to free-to-play whale hunting

Exclusive

2 "I didn't want another heroic 'save the world' game"

2 days ago Adam Orth's Adrift is a very personal experience, but it's also one he hopes introduces a new genre, the FPX

Exclusive

Never Alone to have company in "world games" genre

2 days ago E-Line Media and Cook Tribal Inlet Council showed a game based on I˝upiaq culture can make money, but what will they do for an encore?

Dota 2 impresses with super engaged player base - EEDAR

5 days ago As Dota 2 tops 40m players worldwide, the game still sees 25% of owners that average over 750 hours of gameplay

Exclusive

The MENA region prepares for its first developer focused conference

5 days ago "There is a strong games community here, full of serious, passionate people"

Exclusive

30 Free-to-play hate threatens health of the industry at large

Opinion 5 days ago Increasing negativity around F2P tars both good and bad games with the same brush

Exclusive

Ngmoco founders return to games

6 days ago "It's not like people don't want to spend money"

Exclusive

4 "It's getting harder to be an indie"

6 days ago Fat Princess developer Chris Millar on the grim realities and excitement of independent development

Exclusive

What's so casual about 'Casual' games?

6 days ago Lumino City and Velvet Sundown expose how the Casual market is falling short of its potential

Exclusive

5 Can the guitar games market be resurrected?

7 days ago Guitar Hero co-creator Charles Huang and analysts weigh in on the likely relaunches of the Guitar Hero and Rock Band franchises

Exclusive

Twitch COO on eSports' growing pains

7 days ago Match-fixing, glut of events, talent promotion are issues in need of addressing, says Kevin Lin

Exclusive

"Not aggressive, not manipulative. It's a challenge we've set ourselves."

7 days ago Fat Pebble: Putting heart into hand made games

Exclusive

3 Augmented reality facing a chicken-egg problem - Ellsworth

8 days ago Technical Illusions co-founder sees niche enthusiast devs as the key to mainstream success, lays out CastAR's advantages over HoloLens

Exclusive

5 Crossy Road: The freemium game that really doesn't want more of your money

8 days ago Hipster Whale's Matt Hall and Andy Sum have no desire to become "mobile moguls"

Exclusive

Virtual Reality Bites

8 days ago Tammeka's Sam Watts on dealing with the delays and uncertainty of VR development

Exclusive

3 Toy maker Spin Master enters toys-to-life fray

9 days ago Toy company aims to leverage the mobile market with new toy/game hybrid called Sick Bricks

Exclusive

12 Is Sega the next Atari?

9 days ago Former Sega of America CEO Tom Kalinske bemoans 20 years of wrong decisions from the Sonic maker, weighs in on whether Nintendo should go mobile

Exclusive

GDC 2015: No business like show business

9 days ago UBM Tech's Simon Carless explains why fame isn't everything at the San Francisco show

Exclusive

13 The Curation Question

9 days ago Can developers earn a crust on the App Store without Apple's aid?

Android CPI drops below iOS for first time in 12 months

12 days ago Google's mobile platform now has CPI of less than $1

Exclusive

2 King reigns as Zynga slumps - but why?

Opinion 12 days ago Each had very different quarterlies, but both face the problem of replacing a golden goose

Exclusive

2 "AAA is the equivalent of the One Percent"

13 days ago David Goldfarb, ex-Battlefield dev, co-founds new studio The Outsiders with Ben Cousins, sees bright future for mid-tier

Exclusive

6 How movies shaped Star Citizen's success

13 days ago Chris Roberts shares what he learned in Hollywood that helped drive a $72 million crowdfunding phenomenon

Exclusive

18 Mobile needs gamers "to pay big dollars for big games" - Morris

14 days ago Introversion dev sizes up the problems facing Prison Architect's planned ports for mobile and console

Page 1 of 98   (2443 items) Next Page »