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17 Is F2P at a turning point?

Opinion 18 hours ago Opponents shouldn't read too much into recent statements; free is firmly entrenched among mobile consumers

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25 "I don't want it to be like, 'Oh, here come the Christians, it's going to suck again.'"

2 days ago Mikee Bridges of GameChurch: What Would Jesus Play?

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1 Breaking Away: Brazil's indie developers are thinking globally

3 days ago The industry sees Brazil as a marketplace, but its grassroots talent is hungry for wider recognition

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14 Bungie: "The launch of Destiny was the starting line"

3 days ago COO Pete Parsons and the space shooter setting the standard for life beyond single-player

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3 Game industry coming around on story - Hoyer

3 days ago ArenaNet narrative head says growing budgets have publishers understanding the need to get players invested

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21 Girls Make Games: Educating the developers of tomorrow

4 days ago How Laila Shabir and LearnDistrict are getting a headstart on diversity in the industry

5 Premium mobile games have yet to find breakout success - EEDAR

4 days ago Patrick Walker, EEDAR's Head of Insights and Analytics ,takes a look at how premium priced mobile games are faring

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1 Jagex's wild child: Alex Horton

4 days ago From Rockstar to the Runescape studio, the CCO reveals his new game

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11 Sony needs to stay humble and focused

Opinion 8 days ago PS4's success can't change Sony's approach: distractions risk everything it's achieved

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4 Nimble Sense: Hands on with virtual reality

8 days ago The hand-scanning tech that lets you touch the VR world

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6 Free-to-play stigma unlikely to fade away soon - Celtic Heroes dev

8 days ago One Thumb Mobile's Paul Simon also sees more and more AAA gaming experiences coming to mobile

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22 Solving The AAA Crisis

Opinion 9 days ago More AAA console game releases are either being delayed or arriving with severe bugs - but there are ways to fix it

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Marketers and developers a "necessary union"

9 days ago Ubisoft Montreal brand director Luc Duchaine says game makers need to consider marketing's needs, talks about overhype

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1 When a AAA studio makes the jump to mobile

10 days ago Square Enix Montreal's Ollie Sykes on how the console shop created to breathe new life into Hitman fulfilled its goal on mobile

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10 Mobile shifting away from consumables - X-Men dev

11 days ago Glitchsoft CEO Andrew Fisher says brands are becoming more interested in free games with for-pay expansions

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3 The Demo is Dead, Long Live the Demo

12 days ago As his firm secures new funding, GameSessions CEO Ed French explains all

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If Music be the Food of Games, Play On

12 days ago Graham McAllister reports from Bilbao's BIME conference on games and music

3 Early Access popularity growing, but only 25% have released as a full game

14 days ago Patrick Walker, EEDAR Head of Insights and Analytics, examines the risk and reward of Steam's Early Access program

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29 Empowerment through development: The Pixelles Game Incubator

15 days ago A free workshop for Montreal's aspiring female game developers

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27 Overpricing the Digital Future

Opinion 15 days ago Once designed to protect retail from an inevitable future, overcharging for digital games now threatens the industry

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It's tougher to develop for kids than core gamers

15 days ago Assassin's Creed Unity game director Marc Albinet says casual games force devs to better understand their players

3 Stock Ticker: Sony, Nintendo, EA show their strength

16 days ago How have the world's stock markets responded after financial season?

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From Bit-part to Big League

17 days ago Ubisoft Singapore on life beyond Assassin's Creed Unity and Rogue

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2 Jagex confirms possible layoffs

18 days ago Transformers Universe team facing redundancies

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6 PlayStation Home is dead, now what?

21 days ago Home will be shutting down for good next year but virtual worlds will live on

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