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Mobcrush confirms $11m in funding

10 hours ago "We're laser focused on creating value for our community"

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3 Super Evil Megacorp: From eSport to spectator sport

1 days ago Catching up with Kristian Segerstrale and Vainglory nine months after release

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5 The Price of Fame

Opinion 4 days ago Superdata's Joost van Dreunen examines the impact YouTubers, Hollywood celebrities, and big-name developers are having on the industry

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2 Dean Hall: We're not seeking to make a game that heaps of people will play

5 days ago The DayZ creator explains why new space title Ion will change how you think about MMOs, games and consequences

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2 Regional games shows reflect the evolving market

Opinion 5 days ago We shouldn't expect Gamescom, TGS or their ilk to be "mini-E3s"; they exist to serve regional audiences, not the Anglo-American press

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1 Pulling off The Swindle

5 days ago How the misfire of Gun Monkeys and an indie publishing assist helped Dan Marshall hit the mark with his new procedural stealth-action game

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3 Humble Bundle adds "choose your own charity" feature

6 days ago "Philanthropy is a big part of who we are as a company"

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1 Risk, reward and the road ahead for mobile games

7 days ago Agent Alice marks a new level of ambition in production and marketing for Wooga, but did that extra investment lead to a larger return?

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VR gets real for Resolution Games with $6 million in funding

7 days ago Co-founder and CEO Tommy Palm says "it's going to be the content that sells headsets"

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Contradiction: Indie development can be murder

8 days ago Tim Follin and the challenging creation of the FMV murder mystery

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3 Counterpoint: In Defense of Equity Crowdfunding and the “Professional Investor”

8 days ago Mike Wilson, co-founder of Devolver Digital and Gambitious responds

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3 "You don't make money making games, you make money shipping them"

8 days ago Pixelbomb on its quest to launch a AAA-style game for its first commercial product

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4 Critical Consensus: Metal Gear Solid V

8 days ago Hideo Kojima's latest (and possibly last) game for Konami draws rave reviews, perfect 10s

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5 Mobile players only spend in an average of 1.6 games - NPD

11 days ago New data from research firm also shows over a quarter of the market controlled by Supercell and King

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6 Can salary gamification really work?

11 days ago League of Geeks has yet to launch its first game, but Blake Mizzi is already calling the Armello studio's profit-sharing plan a huge success

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15 Equity crowdfunding is a wolf in sheep's clothing

Opinion 12 days ago Buying equity and backing a game you love are different things; conflating them is little more than an attempt to remove protections from small investors

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3 Investors go wild for new funding platform Fig

12 days ago $500,000 of backing for Outer Wilds within two days of launch

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N3twork acquires Nio Games

12 days ago "We're going to try and grow our company whatever way we can"

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German stock exchange operator digs into virtual item trading

13 days ago Swapster is a new 100% legal trading platform powered by Deutsche Börse

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2 CastAR secures $15m in funding

14 days ago "It's a fun product, and fun is no joke here" says CEO

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"We haven't always made the right decisions...We are all well aware of that."

15 days ago Funcom CEO Rui Casais on why the MMO firm is looking for a buyer

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12 Microsoft: "We're doing things that can't be done on any other console"

15 days ago Kudo Tsunoda on besting Sony at software, uniting PC and console, and the many facets of Microsoft's vision of the future

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2 "It's the assembly language programming game you never asked for!"

15 days ago Graham McAllister meets Zach Barth and TIS-100

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2 The Tools of the Trade

Opinion 16 days ago Making sure a team has what it needs to get things done is everybody's job

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10 Market expansion is no zero-sum game

Opinion 19 days ago Best-ever core console sales prove that the dramatic expansion of the games market hasn't come at the expense of its traditional stalwarts

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