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Square Enix's celebrity status: An interview with the CEO

20 minutes ago "The appeal of our characters and our stories are what really sets us apart"

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What every mobile game developer needs to know about soft launching

Opinion 2 hours ago Plarium's Gabi Shalel offers key advice on how to properly soft launch your mobile game

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Ubisoft: Creativity and commerce in AAA development

22 hours ago Creative director Alex Hutchinson reflects on the balance between satisfying the players, answering the critics, and managing a AAA team

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15 Xbox Scorpio, PlayStation Neo an "incredibly positive evolution"

2 days ago Electronic Arts, Ubisoft and Take-Two discuss why Microsoft and Sony launching new consoles more quickly is a big win

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Develop in Brighton - What not to miss

2 days ago Set up your schedule as the UK's industry gathers on the beach

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1 Failbetter Games: Seven Years, Ten Lessons

2 days ago Founder and now ex-CEO Alexis Kennedy on leaving the company he built

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5 Brexit: UK game developers share their concerns

5 days ago "The negative revolves around skilled talent not wanting or being able to stay, or come to UK."

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Virginia Territory: Variable State's indie debut

5 days ago "Game development is a very exclusive club"

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11 From the archives: Brexit to Desktop?

5 days ago What the UK industry was saying about leaving the EU before it actually happened

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Tencent is the games industry's silent giant

Opinion 5 days ago The record-breaking acquisition of Supercell is just the latest move into gaming from a little-known company with its fingers in a great many pies

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EA dominates E3 Twitch streaming - EEDAR

6 days ago The EA Play schedule paid off, factoring in consumers and global markets, says EEDAR VP of Insights, Patrick Walker

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2 Can Puerto Rico be the Silicon Valley of the Caribbean?

6 days ago Development scene could endure economic crisis well with a growing pool of local talent and tax credits up to 90%

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2 A New Dawn

6 days ago Pete Samuels of Supermassive Games explains why the company is going multiplatform

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3 Oculus: Our exclusive deals are good for the VR industry

7 days ago Head of Content Jason Rubin also stresses that with the launch of Oculus Touch, "We're going to do it the right way this time"

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Peter Moore and EA's eSports masterplan

7 days ago "I think engagement is the one word answer"

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4 Oculus and Valve send mixed messages on VR exclusivity

Opinion 9 days ago Valve wants the VR market to be entirely open, but the belief that Oculus is trying to lock it down is built on a series of misunderstandings

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"Seeing studios as classic start-ups that you can scale is flawed"

9 days ago EGDF head and CEO of Remote Control Hendrik Lesser on his vision for a European industry

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1 E3: Everybody entertained effectively

Opinion 12 days ago Weekly Roundup: From organizers to hardware makers to third-party publishers, all the big players have victories to brag about

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15 Scorpio is a beast, but Microsoft needs to explain it better

12 days ago The company needs to find a coherent party line about Scorpio, One S and Windows 10, and stick to it

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5 E3 Live completely disappoints fans

Opinion 12 days ago "I expected more, at least to play some more...I was like c'mon man, I didn't come here to buy stuff"

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1 E3 may need to change but it's still very relevant, say publishers

13 days ago EA, Ubisoft and Take-Two executives explain why E3 matters

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"When I was a kid, I didn't dream of becoming a video game executive"

13 days ago Diablo designer David Brevik on his choice to end two decades as the boss, leave Gazillion, and go it alone

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5 Spider-Man leads Marvel's "epic" new console strategy

14 days ago Comic company moving away from movie tie-ins, says the future of Spider-Man games is with Sony and Insomniac

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26 Why Scorpio and Xbox One S sales don't actually matter

14 days ago Phil Spencer explains why you shouldn't think "that everything we're doing is about selling you an Xbox console"

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7 Roundtable: Who won E3?

15 days ago With the major press briefings over, GI.biz considers who put on the best show

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