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8 Sony needs to stay humble and focused

Opinion 3 days ago PS4's success can't change Sony's approach: distractions risk everything it's achieved

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2 Nimble Sense: Hands on with virtual reality

3 days ago The hand-scanning tech that lets you touch the VR world

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6 Free-to-play stigma unlikely to fade away soon - Celtic Heroes dev

3 days ago One Thumb Mobile's Paul Simon also sees more and more AAA gaming experiences coming to mobile

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22 Solving The AAA Crisis

Opinion 4 days ago More AAA console game releases are either being delayed or arriving with severe bugs - but there are ways to fix it

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Marketers and developers a "necessary union"

4 days ago Ubisoft Montreal brand director Luc Duchaine says game makers need to consider marketing's needs, talks about overhype

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1 When a AAA studio makes the jump to mobile

5 days ago Square Enix Montreal's Ollie Sykes on how the console shop created to breathe new life into Hitman fulfilled its goal on mobile

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10 Mobile shifting away from consumables - X-Men dev

6 days ago Glitchsoft CEO Andrew Fisher says brands are becoming more interested in free games with for-pay expansions

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3 The Demo is Dead, Long Live the Demo

7 days ago As his firm secures new funding, GameSessions CEO Ed French explains all

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If Music be the Food of Games, Play On

7 days ago Graham McAllister reports from Bilbao's BIME conference on games and music

3 Early Access popularity growing, but only 25% have released as a full game

9 days ago Patrick Walker, EEDAR Head of Insights and Analytics, examines the risk and reward of Steam's Early Access program

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29 Empowerment through development: The Pixelles Game Incubator

10 days ago A free workshop for Montreal's aspiring female game developers

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27 Overpricing the Digital Future

Opinion 10 days ago Once designed to protect retail from an inevitable future, overcharging for digital games now threatens the industry

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It's tougher to develop for kids than core gamers

10 days ago Assassin's Creed Unity game director Marc Albinet says casual games force devs to better understand their players

3 Stock Ticker: Sony, Nintendo, EA show their strength

11 days ago How have the world's stock markets responded after financial season?

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From Bit-part to Big League

12 days ago Ubisoft Singapore on life beyond Assassin's Creed Unity and Rogue

Jobs

2 Jagex confirms possible layoffs

13 days ago Transformers Universe team facing redundancies

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6 PlayStation Home is dead, now what?

16 days ago Home will be shutting down for good next year but virtual worlds will live on

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4 Where next for CoD?

Opinion 17 days ago Can Call of Duty continue its streak and keep pace with Activision's record year?

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1 Hotline São Paulo: Meet the indies taking aim at Brazil

17 days ago CD Projekt, Devolver Digital and The Game Wall are reaching out to gamers that consoles can't reach

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14 Don't romanticize poverty - Dibble

17 days ago Game Theory president says developers too often feel beholden to starving artist cliché, ignore realities of money

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2 Call of Duty purchase intent "well above last year" - Hirshberg

20 days ago Activision Publishing CEO still extremely bullish despite lower pre-order projections; ATVI also keeping close eye on F2P game in China

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4 What to expect from the Inquisition?

20 days ago Bioware's Mark Darrah gives the heads up on the new Dragon Age

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13 Where Destiny Leads

Opinion 24 days ago Bungie's latest is a huge hit, but it's hard to see how it can sustain a long tail - regular DLC packs will hit diminishing returns very quickly

8 Platform, not gender, drives gamer differences - EEDAR

24 days ago Dr. Heather Nofziger, EEDAR's head of survey research, offers some perspective on common misperceptions about gender

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Work-for-hire is not an admission of failure

25 days ago Pastagames' pragmatic approach lets dev make passion projects without needing them to be hits, says Pix the Cat designer

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