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Azubu plans new eSports streaming platform following Hitbox acquisition

Sources claim buyout deal is worth "tens of millions of dollars in cash"

By Matthew Handrahan

Lionsgate invests in eSports team Immortals

Hunger Games movie firm makes another move in professional gaming

By Christopher Dring

“We need to reverse the way the media thinks about eSports”

eSports experts discuss why more government support and better promotion of player well-being is needed to help the industry grow in the UK

By James Batchelor

Counter-Strike eSports league held to ransom over data stolen from 1.5m users

Hacker demanded $100,000, and leaked the data when ESEA refused to comply

By Matthew Handrahan

Counter-Strike league shuts down after player revolt

Professional eSports Association abandons inaugural season after players refuse to play, citing misleading contracts

By Brendan Sinclair

Riot and MLB Advanced Media finalize League of Legends deal

Baseball web business to pay at least $50 million annually through 2023 for the commercialization and monetization rights to LoL eSports

By Brendan Sinclair

Fnatic: "We opened an eSports store to prove it was possible"

The professional gaming team opened a retail outlet in London last month - and it could be a sign of things to come

By James Batchelor

Esports Predictions: Great Growth in 2016, Storm Clouds for 2017

Peter Lewin and Jas Purewal from Purewal & Partners reflect on their predictions from last year and look forward to 2017

By Jas Purewal and Peter Lewin

3D and VR livestreaming Twitch rival receives $3.5m in funding

Boom.tv takes on Twitch, YouTube Gaming, Facebook Live, Hitbox, Dingit, Azubu and Beam...

By Christopher Dring

Drifter lands $2.25 million in funding

Signia Venture Partners leads seed round for upstart VR eSports studio

By Brendan Sinclair

Twitch divests itself of Evil Geniuses, Alliance eSports teams

Streaming company transfers team ownership to players, citing obligation to avoid preferential treatment

By Brendan Sinclair

British Esports Association announces advisory board

Body names ten appointees to guide it through first year of operation

League of Legends World Championship draws 43 million viewers

15-day event saw 370 million hours of action viewed as participating teams split prize pool of $6.7 million

Super Evil Megacorp to debut Vainglory franchise program in 2017

Partner teams will share in multiple revenue streams and guide the future of the game as an eSport

By Matthew Handrahan

"eSports is, for us, the wake of the boat" - Super Evil Megacorp

COO Kristian Segerstrale on Vainglory's ascendancy as an eSport, and why massive prize pools are bad for business

By Matthew Handrahan

UKIE calls on Government to help Britain become an “eSports powerhouse”

Trade body outlines ambitions to help UK sector catch up with international rivals

By Christopher Dring

Riot looks to finalize eSports streaming deal with MLB - report

Major League Baseball Advanced Media's tech unit may buy eSports streaming rights for $200m

By James Brightman

14% of Americans over 13 follow eSports - Nielsen

Overwatch appeals to a younger demographic than other eSports titles

By Christopher Dring

VR awaits its Michael Jordan

New VR studio Drifter believes in the physicality of the medium and sees a bright future ahead for VR eSports

By James Brightman

Facebook Live eyes deeper move into eSports

Company confirms it is experimenting with professional gaming

By Christopher Dring

Blizzard's Overwatch eSports league to emphasise financial stability

Teams will be based in specific cities, with players guaranteed a minimum salary and benefits

By Matthew Handrahan

First eSports arbitration court opens

World eSports Association launches independent process to settle disputes between players, teams, organizers and publishers

aXiomatic invests in eSports rec league

New Team Liquid owner joins with Toba Capital to put $5 million toward Super League Gaming

By Brendan Sinclair

Microsoft vets form Drifter Entertainment

Ray Davis, Kenneth Scott, and Brian Murphy aim for the intersection of eSports and virtual reality

By Brendan Sinclair

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