Abertay University first to sign up for analytics tool
"There are no plans to suspend any of our degree programs"
Pastagames' pragmatic approach lets dev make passion projects without needing them to be hits, says Pix the Cat designer
The scholarships will help them pursue video game-related college degrees
Innovative product will be stocked by Apple retail stores, used in more than 2,000 schools
Thatgamecompany veteran joins university as Associate Professor of Art & Game Design
Foundation names recipients for this year's Randy Pausch and Mark Beaumont Scholarships
"We're now able to reach more young people, from a wider age group, than ever before"
New £6.5 million initiative will teach relevant skills to a new generation of industry talent
Brendan Iribe gives back to his old school, will have new computer science building named after him
Latest figures reveal that there are now 390 colleges and universities in North America offering courses in video game design
Entries must be themed around the search for intelligent alien life and feature real scientific data
"The support Valve has provided over the years is a tremendous value"
Marianne Krawczyk and Whitney Wade sharing their skills in September
"Dare to be Digital is a central part of the UK's seeding programme"
Erin Loelius is latest student to win internship through the programme
The Games Quarter offers "diverse and holistic approach" to development for industry
Combines Scratch coding platform with Shaun the Sheep
Fullerton, who's been on the faculty at USC since 1999, will now act as the first ever director of the USC Games program
Partners with The Guardian for competition aimed at young people
MD Laura Kirsop on her mission to teach CSS, HTML and Python to 9-11 year olds
A game design education is nothing without a portfolio to show employers - Neil Druckmann, Jesse Schell and Albert Shih weigh in
Mike Gallagher, President and CEO, Entertainment Software Association, on how games and STEM will boost America's tech sector overall
Five leading professors discuss the growth of games education and what needs to happen to better the industry
The G.I.R.L. scholarship and its perspective on the changing role of education