6 months ago "We're now able to reach more young people, from a wider age group, than ever before"
6 months ago New £6.5 million initiative will teach relevant skills to a new generation of industry talent
7 months ago Brendan Iribe gives back to his old school, will have new computer science building named after him
7 months ago Latest figures reveal that there are now 390 colleges and universities in North America offering courses in video game design
7 months ago Entries must be themed around the search for intelligent alien life and feature real scientific data
7 months ago "The support Valve has provided over the years is a tremendous value"
8 months ago Marianne Krawczyk and Whitney Wade sharing their skills in September
10 months ago "Dare to be Digital is a central part of the UK's seeding programme"
10 months ago Erin Loelius is latest student to win internship through the programme
10 months ago The Games Quarter offers "diverse and holistic approach" to development for industry
11 months ago Combines Scratch coding platform with Shaun the Sheep
11 months ago Fullerton, who's been on the faculty at USC since 1999, will now act as the first ever director of the USC Games program
11 months ago Partners with The Guardian for competition aimed at young people
11 months ago MD Laura Kirsop on her mission to teach CSS, HTML and Python to 9-11 year olds
11 months ago A game design education is nothing without a portfolio to show employers - Neil Druckmann, Jesse Schell and Albert Shih weigh in
Opinion 11 months ago Mike Gallagher, President and CEO, Entertainment Software Association, on how games and STEM will boost America's tech sector overall
A year ago Five leading professors discuss the growth of games education and what needs to happen to better the industry
A year ago The G.I.R.L. scholarship and its perspective on the changing role of education
Opinion A year ago It's not enough to teach students to code, draw or design; truly well-trained staff must also understand the commercial sides of the business
A year ago The Chinese Room's Dan Pinchbeck on the complex tension between learning the craft and getting a job
A year ago Ian Livingstone on how to make sure education is serving the industry and getting away from "academic snobbery"
A year ago Industry veteran hoping to fill a critical void in the games business; he wants to cultivate the next round of leaders
A year ago Moshi Monsters developer encouraging girls to code, animate and design
A year ago Series A round led by Greylock Partners, company opens California office