Digital Dragons

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"When I was a kid, I didn't dream of becoming a video game executive"

14 days ago Diablo designer David Brevik on his choice to end two decades as the boss, leave Gazillion, and go it alone

Exploring the "positive tension" between creativity and marketing

A month ago For Paradox Interactive and 11 Bit Studios, the best solution to "communication clutter" is to make games worth talking about

Romero, Avellone, Wester to speak at Digital Dragons

3 months ago Leading Polish games conference will add a second venue this year as it continues expansion


2 How to Crack China: Ubisoft Lifts the Lid on its Asian Experiment

A year ago Becoming a mobile master


23 F2P Comes of Age: How to make money without being 'evil'

A year ago Digital Dragons in Kraków delivers the goods


40 The Astronauts: "In 2014, $60 for a game is a little insane"

2 years ago Creative director Adrian Chmielarz on the lessons of Bulletstorm and the problem with price-points


9 CD Projekt Red: Selling The Witcher 3

2 years ago CEO Marcin Iwiński on the importance of maintaining control of your audience and your message

1 X-Com's Julian Gollop on the difficulties of Kickstarter

2 years ago "Crowdfunding is much more difficult now that it was even a year ago. That's the reality"

Julian Gollop to speak at Digital Dragons 2014

2 years ago Polish game festival also hosts CD Projekt Red, Ubi Shanghai, The Astronauts and Gameforge

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