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Paranoid androids: Quantic Dream's Detroit

Guillaume de Fondaumière discusses how mundane gameplay and logical consequences can be tools to immerse players

By Rachel Weber

"Where are all the women at?"

Farmville: Tropic Escape lead Nicole Opas offers advice on recruiting women devs and appealing to an audience without insulting them

By Brendan Sinclair

Remedy pushes for shorter dev cycles

Incoming CEO Tero Virtala talks about Quantum Break studio's move to multi-project development

By Brendan Sinclair

Pressure Drop: From Grim Dawn to a Brighter Tomorrow

How crowdfunding helped Crate Entertainment invert the usual third-party developer difficulty curve

By Brendan Sinclair

Facing Down the Online Mob

As hype and expectations for major games spiral out of control, hate campaigns and death threats have become an occupational hazard for game creators

By Rob Fahey

Capy delays Below

"We did a lot of soul searching"

By Rachel Weber

In Colombia's game market knowledge is power

Alejandro Gonzalez of Brainz on the emerging game scene in Colombia and how its developers have empowered each other

By James Brightman

Hellion - Space for Survival?

How a small team from Belgrade is trying to carve its own niche in the void

By Dan Pearson

Bossa returns to multiplayer roots

Henrique Olifiers explains why Surgeon Simulator and I Am Bread don't represent the studio's future, and why the studio took VC money for Worlds Adrift

By Brendan Sinclair

Final Fantasy XV delayed to November

Square Enix RPG pushed back another two months to avoid a substantial day-one patch; publisher says impact on forecasts "limited"

By Brendan Sinclair

Open Gaming Alliance and Unity launch WISER

Women in Software and Entertainment Representation

By Rachel Weber

No Man's Sky could alter the relationship between indies and publishers

Hello Games' Sean Murray believes success could have a "real impact" on how big publishers see indie games

By Matthew Handrahan

Kicking and Screaming: Leaks, Day 1 patches, and No Man's Sky

Are Hello Games' pre-launch woes evidence of a console industry struggling to come to terms with its digital future?

By Matthew Handrahan

Relentless shutting down

Developer of Buzz! series, Murder Files closing as all employees being let go today

By Brendan Sinclair

SteamVR tracking technology to be free to developers

Complete a special course and its all yours, royalty and licensing free

By Rachel Weber

Studio Wildcard: "We just aren't cut out for free-to-play mechanics"

Ark developer withdraws free-to-play Survival of the Fittest as a standalone product

By Matthew Handrahan

"Risk-takers are always sexy" - Yoot Saito

Designer of Seaman and SimTower candidly returns to commercial gaming for the money, suggests a spiritual sequel is on the way

By Brendan Sinclair

Dontnod deepens collaboration with Hesaw

Parisian dev also preparing for launch of Life is Strange live action series

By Dan Pearson

Layoffs at GSN Games

"Small reduction in force that primarily impacts social casino studios working on established live games"

By Rachel Weber

Nintendo NX is a portable console powered by a mobile processor - report

Handheld component has detachable controllers, can be hooked up to a TV, with cartridges used for games

By Matthew Handrahan

Tom Kalinske gets back in the game

After 20 years away from the industry, Sega's Genesis-era CEO takes chairman role at Marvel Heroes developer Gazillion

By Brendan Sinclair

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