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Halo vets team with Jeff Hilbert to form First Strike Games

3 months ago Seattle startup will have a multiplayer focus due to team's experience on Halo, SOCOM and Age of Empires

7 Gone Home Dev: Look past "the best person for the job"

3 months ago Steve Gaynor wants industry veterans to open the door to more talented women

5 Robert Yang: "The game industry needs to get laid"

3 months ago Developer Robert Yang talks about the game industry's issues with sexual content

Recollections of Rez

3 months ago Tetsuya Mizuguchi looks back on the creation of his seminal synesthesia shooter

Epic awards another $500,000 in Unreal Dev Grants

3 months ago More than $1.2 million paid out since the initiative started a year ago

3 Beyond ageism: Industry must think about older gamers

3 months ago The young gamers of today will become the old gamers of tomorrow, and this could be a very real opportunity for the business, says Prof. Bob De Schutter

What do Chivalry and Rocket League have in common?

3 months ago Torn Banner's Alex Hayter explains the method behind the studio's madness for indie cross-promotions

Drinkbox's 10 biggest f---ups

3 months ago Guacamelee developers offer simple advice inspired by their biggest mistakes

1 Tequila Works reacquires Rime rights from Sony

3 months ago Could hint at multi-platform future for adventure title

3 PlayStation VR: Sony is "probably going to reject" games under 60 fps

3 months ago A Sony engineer stresses important benchmarks for PlayStation VR development


IGDA to name best companies for crunch

3 months ago Dev group hopes transparency around uncompensated overtime will improve employers' behavior, will name-and-shame if it doesn't

2 "Success should always surprise you. Failure should never surprise you"

3 months ago Spiderweb Software's Jeff Vogel doesn't believe in an Indiepocalypse - "the games business has always been hard"

Jagex negotiating acquisition with Chinese mining company

3 months ago "It remains very much business as usual for the company"

Constructing a "Tower of Want"

3 months ago N3twork monetization pro Ethan Levy explains what free-to-play developers could learn from San Francisco's housing market

3 Daybreak cancels EverQuest Next

3 months ago "As we put together the pieces, we found that it wasn't fun"


2 Steam Early Access is hitting its stride - EEDAR

3 months ago Percentage of Early Access titles reaching full release improving as the program hits its three-year anniversary, says Patrick Walker


1 VR early mover advantage already fading?

3 months ago Brian Fetter on how Keep Talking and Nobody Explodes blew up and the inevitability of VR suffering the same problems as mobile app stores


8 Microsoft needs to clearly articulate its vision for PC gaming

Opinion 3 months ago Developer unrest over the UWP is justified; MS has not earned the benefit of the doubt, and has a responsibility to be transparent with its partners

2 Studio Two Tribes says Rive is its last game

3 months ago "We act like a typical grandfather: slow and totally unaware of what is hot"

Wooga launches new indie studio

3 months ago Black Anvil Games will focus on core gaming audience


Kneel before Todd: Bethesda's Howard on a lifetime of achievement

3 months ago Todd Howard shares his thoughts on VR, mobile and why modding is so crucial to the studio

1 Sumo Digital takes the reigns on Dead Island 2

3 months ago British studio signs on to Deep Silver's troubled zombie franchise

Paradox-Ruffian partnership "amicably terminated"

3 months ago Hollowpoint on hold after creative differences cause publisher and developer of co-op action game to part ways


1 Gearbox thinking beyond games

3 months ago “How do we reach people outside the same group of video game customers that we're always talking to over and over again?” asks Randy Pitchford

Riot acquires Radiant

3 months ago League of Legends developer picks up Stonehearth studio, puts Rising Thunder team to work on new project

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