A month ago Founding team includes Chris Sutherland, Gavin Price and Steven Hurst, first game will emulate Banjo-Kazooie
A month ago Spark Capital leads Series A funding
A month ago The studio has told its Greenlight community that it would like to see devs stop trading away keys to gain votes
A month ago Zoe Quinn and Alex Lifschitz are turning a negative into a positive, with a new support service for the targets of online mob harassment
A month ago An interview with new CEO Kevin Bruner
A month ago Austin studio pulls plug on four-against-one online PC game, will focus on Star Wars: The Old Republic instead
A month ago Founder will continue with private money after government bureaucracy blocked access to promised €5m investment
Opinion A month ago Player Research's Graham McAllister introduces himself and his new monthly column
A month ago "20 years from now, I am not going to care about whether we took an extra six months or a year in development"
A month ago "To align with our current development and service plans"
A month ago 44.7 million hours of beta content watched on Twitch
A month ago Exec producer Chris Sigaty explains the studio is still learning from its players
A month ago Online studio also adds new head of localisation to team
A month ago Rick Silvestrini and Andrew Chmyz join gaming platform
A month ago Why "turning Mordor into a giant prison yard" worked
A month ago And the mobile company just signed Katy Perry for a five year deal
A month ago Designer and educator on why graphics are only part of the formula
A month ago The second full version of the microcomputer should see it become the bestselling British computer of all time
A month ago "We talk about the funny bugs in a Ubisoft game for weeks, but take months to respond to harassment happening straight under our nose."
A month ago Seropian's Industrial Toys is ready to launch its first game
A month ago Anthony Burch says goodbye to Claptrap
A month ago Proper launch of alpha-funded jail sim set for 2015, mobile and console versions planned
A month ago Misha Lyalin explains the challenge of midcore development as his studio expands beyond the Cut the Rope franchise with King of Thieves