Development

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8 "Crunch is bullshit"

2 months ago Failbetter CEO Alexis Kennedy says for every story of devs who went to extremes to make a great game, there are countless others who suffered for games that never even launched

7 Muslim fighter given Christian celebration in UFC 2

2 months ago EA apologizes to Khabib Nurmagomedov, pledges to fix issue in game's next update

Localizing pays off… in some places - Tiny Build CEO

2 months ago Alex Nichiporchik says Punch Club versions for Western Europe were worth it, but Brazil localization only boosted piracy

Jobs

Valhalla moves HQ to Vancouver

2 months ago Tomonobu Itagaki believes talented devs more attracted to Western countries than Japan

Jobs

ex-Konami producer Dave Cox teams up with MercurySteam

2 months ago Cox is working with his old Castlevania colleagues on its, "most ambitious game as an independent developer"

Jobs

Halo vets team with Jeff Hilbert to form First Strike Games

2 months ago Seattle startup will have a multiplayer focus due to team's experience on Halo, SOCOM and Age of Empires

7 Gone Home Dev: Look past "the best person for the job"

2 months ago Steve Gaynor wants industry veterans to open the door to more talented women

5 Robert Yang: "The game industry needs to get laid"

2 months ago Developer Robert Yang talks about the game industry's issues with sexual content

Recollections of Rez

2 months ago Tetsuya Mizuguchi looks back on the creation of his seminal synesthesia shooter

Epic awards another $500,000 in Unreal Dev Grants

2 months ago More than $1.2 million paid out since the initiative started a year ago

3 Beyond ageism: Industry must think about older gamers

2 months ago The young gamers of today will become the old gamers of tomorrow, and this could be a very real opportunity for the business, says Prof. Bob De Schutter

What do Chivalry and Rocket League have in common?

2 months ago Torn Banner's Alex Hayter explains the method behind the studio's madness for indie cross-promotions

Drinkbox's 10 biggest f---ups

2 months ago Guacamelee developers offer simple advice inspired by their biggest mistakes

1 Tequila Works reacquires Rime rights from Sony

2 months ago Could hint at multi-platform future for adventure title

3 PlayStation VR: Sony is "probably going to reject" games under 60 fps

2 months ago A Sony engineer stresses important benchmarks for PlayStation VR development

Exclusive

IGDA to name best companies for crunch

2 months ago Dev group hopes transparency around uncompensated overtime will improve employers' behavior, will name-and-shame if it doesn't

2 "Success should always surprise you. Failure should never surprise you"

2 months ago Spiderweb Software's Jeff Vogel doesn't believe in an Indiepocalypse - "the games business has always been hard"

Jagex negotiating acquisition with Chinese mining company

2 months ago "It remains very much business as usual for the company"

Constructing a "Tower of Want"

2 months ago N3twork monetization pro Ethan Levy explains what free-to-play developers could learn from San Francisco's housing market

3 Daybreak cancels EverQuest Next

2 months ago "As we put together the pieces, we found that it wasn't fun"

Exclusive

2 Steam Early Access is hitting its stride - EEDAR

2 months ago Percentage of Early Access titles reaching full release improving as the program hits its three-year anniversary, says Patrick Walker

Exclusive

1 VR early mover advantage already fading?

2 months ago Brian Fetter on how Keep Talking and Nobody Explodes blew up and the inevitability of VR suffering the same problems as mobile app stores

Exclusive

8 Microsoft needs to clearly articulate its vision for PC gaming

Opinion 2 months ago Developer unrest over the UWP is justified; MS has not earned the benefit of the doubt, and has a responsibility to be transparent with its partners

2 Studio Two Tribes says Rive is its last game

2 months ago "We act like a typical grandfather: slow and totally unaware of what is hot"

Wooga launches new indie studio

2 months ago Black Anvil Games will focus on core gaming audience

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