Development

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1 Mojang made a $129 million profit in 2013

29 days ago And the Minecraft studio paid the same amount to Markus "Notch" Persson in license fees

Jobs

Infamous lead designer leaves Sucker Punch

29 days ago Jaime Griesemer confirms departure

British Academy Scotland New Talent nominees announced

29 days ago 9.03M, Attack Of The Ghastly Grey Matter and Lub Vs Dub recognised by BAFTA

Octodad: Dadliest Catch sells 90,000

29 days ago Young Horses listening to feedback and making changes

Jobs

God of War III creative director leaves Sony Santa Monica

29 days ago Stig Asmussen departs studio after 11 years on key PlayStation franchise

MS reveals first ID@Xbox line-up

29 days ago 25 games including Q.U.B.E. Director's Cut and CastleStorm

4 Unity 5 to feature Geomerics lighting tech

30 days ago Improved lighting and shader capabilities raise the bar for production value in the popular engine

Roadhouse Interactive forms publishing arm

30 days ago Team from newly acquired digital marketer Chunky Pig will make up new division

Exclusive

20 Critical Consensus: Metal Gear Solid proves that size matters

30 days ago Ground Zeroes' expert design, brief play-time and hefty price sharply divides the critics

Jobs

Ubisoft's Kajfa Tam joins Improbable

30 days ago London start-up just keeps adding to its talent pool

Lanning: "I don't think we could do an Oddworld title for $2m"

30 days ago Oddworld creator confident New 'n' Tasty! will sell 500K

Wooga opening new internal studio

30 days ago Jelly Splash developer looking for new head of studio

Tomb Raider, Call of Duty vets form new studio

A month ago Toby Gard and Cory Davis assume co-creative director roles at the Tangentlemen

How to make a game about slavery

A month ago Assassin's Creed: Freedom Cry devs explain why strong player reactions can be better than positive ones

1 Mochi Media to close on March 31

A month ago Co-founder questions motives of parent company Shanda Games

Giant Interactive goes private after $3 billion buyout

A month ago Chairman leads audacious bid for remaining stock in ZT Online developer

5 Paypal clarifies crowdfunding terms

A month ago "There is a distinction between crowdfunding and preselling"

1 Final Fantasy XIV has 500,000 DAUs

A month ago Registered players at 1.8 million, Dragon Quest X has 300,000 DAUs in Japan alone

Exclusive

An insider's view of the Titanfall launch

A month ago Community manager Abbie Heppe shares the pressures and pride of launching a AAA title

1 Big Fish partners with Boss Fight to offer "deeper" casual games

A month ago Veterans of Halo Wars and CastleVille are looking to Big Fish to distribute their next game

Exclusive

18 Laralyn McWilliams: "It was time to be willing to stand up"

A month ago It took a hashtag and a Facebook scandal to pull Laralyn McWilliams into the debate on gender

Amazon opens its cloud streaming to devs

A month ago Amazon Web Services is now available for streaming apps and games from the cloud

Unity Technologies acquires Applifier

A month ago Everyplay replay sharing tech and GameAds service will be integrated into Unity toolset

Backflip Studios is now a publisher

A month ago Mobile dev working with former Sega and ngmoco exec Simon Jeffery on new initiative

Exclusive

Funcom: "We were back in full production the day after they came"

A month ago How the Oslo studio survived the F2P transition, job losses and a visit from police

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