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BAFTA to honour Riot Games' Brandon Beck and Marc Merrill at E3

League of Legends developers to receive Special Award in Los Angeles this week

By James Batchelor

Warner Bros and Google using Wonder Woman to get girls into coding

New Made With Code project will use latest superhero firm to introduce skills to young women

By James Batchelor

Klang receives additional funding, strikes a deal with Harvard Law professor

Unity founder David Helgason among backers for studio behind SpatialOS-powered MMO Seed

By James Batchelor

Intrepid Studios hires MMO veterans as Kickstarter nears $3m

Ashes of Creation developer recruits more talent from EverQuest and Planetside after smashing its crowdfunding target

By Matthew Handrahan

Pain developer Idol Minds rebrands to focus on narrative

Company has partnered with a AAA publisher on a new entry in an existing franchise - set for E3 reveal

By Christopher Dring

BAFTA Breakthrough Brits: “The initiative that changed my life”

The Chinese Room's Alex Grahame and Unity's Liz Mercuri tell us how programmes like this can transform your career

By James Batchelor

More than half of young online gamers are being bullied

Anti-bullying charity calls for better human moderation from publishers and developers

By James Batchelor

The GamesIndustry.biz Podcast: Inon Zur on scoring the end of the world

The Fallout composer also reveals his jazz aspirations and warns games against following Hollywood

By James Batchelor

Square Enix reclaims control of Final Fantasy VII Remake development

CyberConnect2 no longer leading the hotly-anticipated RPG revival

By James Batchelor

Brenda Romero's plea for unity among game developers

From Phil Fish and Peter Molyneux to the rift between core and casual, Brenda Romero spoke out against the divisions between us

By Matthew Handrahan

Bandai Namco and Drecom invest $2.1m in new HTML5 games developer

BXD will be dedicated to free-to-play browser games based on publisher's owned IP and licences

By James Batchelor

$275,000 awarded in latest Unreal Dev Grants round

17 new recipients include 12 games developers, primarily in mobile and VR

Sony's new discovery idea: Curating the curators

Discovery remains the most intractable problem facing the industry in the digital era - Sony's The Creators system deserves a closer look

By Rob Fahey

Vlambeer, Supercell and Raw Fury join Stugan 2017 as mentors

Non-profit accelerator will take 26 devs from 15 countries for its third annual program

By Matthew Handrahan

Is "creative ADD" the key to avoiding burnout?

Ready at Dawn's Ru Weerasuriya on why his studio has mostly avoided sequels, the rise of VR and eSports, and the demise of portables

By James Brightman

Top Gear mobile dev Motorious passes €1.3m in investment

New round of funding adds €800,000 to Finnish studio's total ahead of first game launch

By James Batchelor

Supercell acquires 62% of Space Ape: “A match made in heaven”

Space Ape co-founder John Earner says long-term partnership will “turbocharge” UK studio's plans to build a billion-dollar game

By James Batchelor

YoYo Games release education edition of GameMaker 2

Free trial available to universities and schools, discounts for bulk-bought licences

Jobs lost at IO Interactive as Square Enix searches for buyer

An unspecified number of the Hitman studio's workforce has left the company in the wake of surprise news from publisher

By James Batchelor

Bioware: Humility and compromise are key to good game design

At Digital Dragons, Bioware design director James Ohlen tackled the differences between the "dream" of game development, and the practical reality

By Matthew Handrahan

Making a Graceful Explosion Machine

Vertex Pop's Mobeen Fikree talks about the fate of arcade-style games and the GEM of the Switch launch lineup

By Brendan Sinclair

Platinum Games now working on first fully-owned IP

Studio drops ambition to release one title per year after Scalebound cancellation

By James Batchelor

Will Housemarque's Nex Machina be "the last of its kind"?

With the console market for digital games in apparent stasis, the Finnish studio is considering a change in direction

By Matthew Handrahan

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