25 days ago Turning Google Maps into global exploration game Ingress
26 days ago Focus on price, product, promotion and platform says former Nintendo head of digital content
26 days ago Repeat games sales exceed expectations in a quiet period for new releases
26 days ago 180K copies sold in a month, but team worked for no salary for 5 months
26 days ago Ubiquitous messaging service has acquired 10 per cent of Gumi as first deal
26 days ago Job cuts and Disney Infinity push games business firmly back into the black
27 days ago Wasteland 2 dev says industry dynamic is shifting, life's too short to work on big-budget titles
27 days ago Pitbull Studios subsumed into new outfit, forming company's "core"
28 days ago Former Blizzard systems engineer Adrian Luff moves to Stardock to launch the cloud-based Project Tachyon
28 days ago [UPDATE] Andrew Sheppard will take the role of COO at Gree International in San Francisco
28 days ago Ex-Bungie audio director Marty O'Donnell discusses tension between creation and craft, says creatives should benefit more from their work
28 days ago New version introduces multiplayer, closes the book on Flappy Bird saga
28 days ago He's incubator Execution Labs' good cop, but what happens when he has to say no?
A month ago "Gearbox supplemented Sega's development budget with its own money"
A month ago Masi Oka's Mobius Digital wants to focus on innovation
A month ago Crowdfunding and Steam Early Access helps god-game hit revenue milestone
A month ago Update: Statement from Crytek, development of Hunt transferred to Frankfurt
A month ago $5k spend allowed indie dev to, "cover our costs and made a living wage to boot"
A month ago Chance for UE4 subscribers to demo games to 80,000 consumers
A month ago Never Alone will be the first release in a new genre of "World Games"
A month ago Atelier developer will be absorbed by its parent company, renamed "Gust Nagano Development Group"
A month ago Steam Early Access title faces unexpected obstacle
A month ago Winners announced for USA round of indie development awards
A month ago 4.7% of devs say they've paid for written coverage, while 1.5% have given flat fee for video content