Development

Page 3 of 230   (5726 items) « Previous Page Next Page »

8 Xbox One deserves to be "first class citizen" for indie games - Spencer

20 days ago Xbox boss explains the parity clause that Microsoft enforces to discourage Xbox One releases becoming afterthoughts

10 Ubisoft "does not constrain its games"

20 days ago Publisher addresses concerns that it downgraded Assassin's Creed: Unity

Exclusive

2 Telltale: We're not like young pups out of the garage

20 days ago Storytelling veteran Dan Connors talks copycats and Iron Throne

Gree and Line form Epic Voyage, Inc.

21 days ago New company will produce games for Line's mobile platform

Mobile studio Cloudcade raises $1.55 million

21 days ago Focusing on tablet-first titles, first game due in 2015

9 Sid Meier: Game designers should create a "positive climate"

22 days ago Civ designer says that developers don't need to make violent games to get attention anymore

1 DriveClub delayed for PS Plus

22 days ago The game has been suffering from server issues and Evolution is holding back the release of the PS Plus version as a result

Jobs

New chair for IGDA Scotland

23 days ago Andrew Macdonald has replaced Luke Dicken

Exclusive

1 Built to Last: Making your brand the first priority of development

Opinion 23 days ago Dots CEO Paul Murphy on why a brand-focused approach is critical for game designers

Exclusive

12 Nexon: We need to focus on heart first and money second

24 days ago The powerful philosphy of free-to-play CEO Owen Mahoney

Exclusive

4 Ubisoft Reflections: 30 years on the cutting edge

25 days ago Few studios survive for three decades, and doing so requires a willingness to change with the times

Tiny Death Star pulled from app store, devs "had no prior knowledge"

27 days ago NimbleBit's game taken down by Disney after just 11 months

Exclusive

6 Roll of the dice: Betting the future on board games

28 days ago Australia's League of Geeks explains how it intends to shake up the board game landscape on iPad and Steam

Jobs

Cygames hires Square Enix veteran Akihiko Yoshida

29 days ago Yoshida joins production subsidiary as company director, will also work with creative teams

Jobs

Goodgame Studios amasses 1000 employees

29 days ago 87 new hires this month for Goodgame Big Farm developer

16 Windows 10 officially slated for release in 2015

A month ago Microsoft appears to be skipping Windows 9 to go right to 10, which is being designed to run across devices

Exclusive

6 PlayStation Home: Sony's most successful failure

A month ago nDreams CEO Patrick O'Luanaigh says goodbye to the virtual world

New Düsseldorf studio for Innogames

A month ago Mobile revenue up 500% on last year for Forge Of Empires creator

Greenshoots programme has £250,000 for ten UK indies

A month ago Creative England and Microsoft prepare for round two, now open to PC and Xbox One projects

BAFTA Breakthrough Brits jury revealed

A month ago Georg Backer, Charles Cecil MBE, Nina Kristensen and Lee Schuneman taking part

Jobs

Adelman working on Axiom Verge

A month ago Nintendo's former head of digital content helping out on PlayStation game

Exclusive

17 iPhone 6 brings new but familiar challenges to devs

A month ago Fragmentation is creeping into the iOS ecosystem, but most mobile devs will still find it far easier to manage than Android

Exclusive

Super Evil Kristian Segerstrale

A month ago He backed Supercell and now he's backing a MOBA for iOS, but can Vainglory win over core gamers?

Child of Light devs are now a core team at Ubisoft Montreal

A month ago "The people who made this game now want to work together again, whether it's on a small game or not"

Starbreeze acquires toys-to-life dev Geminose

A month ago $7 million stock deal motivated by new Geminose IP, offices will become HQ of Starbreeze USA

Page 3 of 230   (5726 items) « Previous Page Next Page »