Development

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1 Nintendo is closing servers for Devil's Third

3 months ago After surviving THQ's collapse, the end is officially nigh for Valhalla Game Studios' beleaguered debut project

2 Jeff Minter: iOS games ended up costing us money

3 months ago Space Giraffe creator shares App Store angst

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4 Oculus and Valve send mixed messages on VR exclusivity

Opinion 3 months ago Valve wants the VR market to be entirely open, but the belief that Oculus is trying to lock it down is built on a series of misunderstandings

Unity changes Unity Plus tier in response to complaints

3 months ago A new balance has been struck following a backlash against new mid-point between Personal and Pro licenses

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"When I was a kid, I didn't dream of becoming a video game executive"

3 months ago Diablo designer David Brevik on his choice to end two decades as the boss, leave Gazillion, and go it alone

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MOBA: Truly embracing the mobile platform

3 months ago Fast Forward Studios' Ivan Fedyanin on how to approach the design of a mobile MOBA and how to address the most common problems

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Xbox Live Arcade creator wants you to join his Sparcade

3 months ago Greg Canessa explains to GI.biz why he believes his asynchronous multiplayer competitive platform will be “transformative for mobile”

10 Mohawk wants user reviews, sales, refunds removed from Early Access

3 months ago Soren Johnson's Offworld Trading Company postmortem highlights the tension between developer and consumer interests on Steam

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Positech Games: An Indiepocalypse survival guide

3 months ago Game devs are now as numerous as struggling actors in L.A., says Cliff Harris, so prosperity is a matter of finding your niche and investing in marketing

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"We've dug our heels in a bit"

3 months ago Alice Guy leads PaperSeven out of the free-to-play valley with Blackwood Crossing

2 Lillith Ltd cancels Allison Road

3 months ago Was due to be published by Team17

5 Maxis and GLAAD collaborate to remove gender restrictions from The Sims

3 months ago After a year in development, a free update will place The Sims 4 among the most gender positive games in the industry's history

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1 "I'm doing this because I'm a gamer"

3 months ago Ready at Dawn's Ru Weerasuriya says he puts fun and creativity above profit; he talks to us about VR and his new co-op melee game De-formers

Manchester talent launches new Fabrik studio

3 months ago First game Filthy Lucre out on PS4, PC and PSVR this year

Ex-Lionhead devs form Flaming Fowl

3 months ago Studio Kickstarting officially licensed Fable Fortune free-to-play card game

Starbreeze acquires full rights to Payday IP from 505 Games

3 months ago Deal is worth $30 million stock, and Starbreeze has marked the occasion by removing microtransactions from Payday 2

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5 Accessibility in gaming should be the rule, not the exception

Opinion 3 months ago Naughty Dog's exemplar treatment of Uncharted 4 shouldn't be so unusual

11 No Man's Sky delay results in death threats for dev

3 months ago Will launch in North America on August 9

Funcom back in black after $6.3m investment

4 months ago Debt management and cash injection see Conan studio's future secured

1 Alexis Kennedy leaving Failbetter Games

4 months ago Co-founder, CEO, and creative director of Sunless Sea studio moving on, will "probably found another studio eventually"

6 Uncharted 4 was inspired by the industry's struggle against crunch

4 months ago Naughty Dog embraced "downbeat moments" and reconsidered the importance of fun, to the chagrin of certain fans

5 Paradox removes "White Humans" Stellaris mod

4 months ago "We expect our modders to help us keep the comment sections free of any racial slurs"

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1 Can local multiplayer translate to online VR?

4 months ago Boneloaf's party brawler Gang Beasts works with everyone on the same couch, but can Coatsink recreate the magic across distance and through headsets?

7 Uncharted 4 is a paragon of AAA accessibility

4 months ago Naughty Dog describes the new features in its latest blockbuster that make it more open to gamers with disabilities

Google Play is adding an Early Access section

4 months ago Curated storefront will be the most visible part of a push to make open betas more visible to the public

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