2 months ago Studio Kickstarting officially licensed Fable Fortune free-to-play card game
2 months ago Deal is worth $30 million stock, and Starbreeze has marked the occasion by removing microtransactions from Payday 2
Opinion 2 months ago Naughty Dog's exemplar treatment of Uncharted 4 shouldn't be so unusual
2 months ago Will launch in North America on August 9
2 months ago Debt management and cash injection see Conan studio's future secured
2 months ago Co-founder, CEO, and creative director of Sunless Sea studio moving on, will "probably found another studio eventually"
2 months ago Naughty Dog embraced "downbeat moments" and reconsidered the importance of fun, to the chagrin of certain fans
2 months ago "We expect our modders to help us keep the comment sections free of any racial slurs"
3 months ago Boneloaf's party brawler Gang Beasts works with everyone on the same couch, but can Coatsink recreate the magic across distance and through headsets?
3 months ago Naughty Dog describes the new features in its latest blockbuster that make it more open to gamers with disabilities
3 months ago Curated storefront will be the most visible part of a push to make open betas more visible to the public
3 months ago Poor launch sales can mean the end for smaller studios - is it time to reconsider how publishers build and judge success?
3 months ago The creators of two new maps were paid "several months salary" and hired by the company
3 months ago Auteur wanted to make a smaller title with Kojima Productions, but was told the public expects bigger things
3 months ago "We don't tend to view business models as a religious subject"
3 months ago Patrick Hudson, CEO of Orcs Must Die! developer Robot Entertainment, discusses discoverability, managing studio growth and an uptick in paid games
3 months ago "Sometimes experience is a trap. As an experienced developer you might think, 'In this case, let's do that.' But you're wrong"
3 months ago Blizzard designer Ion Hazzikostas on the best approach to managing an audience of millions
3 months ago Clint Hocking and Mathieu Berube video walks through through Splinter Cell: Chaos Theory's Panamanian bank heist
3 months ago Enter the Gungeon developer Dave Crooks explains how his studio went from formation to signing with Devolver in a matter of weeks and launching a hit in under two years
3 months ago Kathy Astromoff wants developers to stay close to their communities
3 months ago "They can change the rules of the game at any time"
3 months ago Titanfall studio making a third-person action adventure, led by former God of War director Stig Asmussen
3 months ago Marketing and biz dev specialist offers key advice for indies, thoughts on VR and Nintendo
3 months ago 75 games certified in Q1 2016 alone, spending £173.6m