Development

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10 Critical Consensus: Bayonetta 2 is a rare beauty

10 days ago Wii U-exclusive action game draws near-universal praise, perfect scores from GameSpot, Joystiq, Edge

New Singapore office for Gamevil

11 days ago "A significant step for Gamevil to increase its global reach"

36 Brianna Wu is latest dev threatened and driven out of home

11 days ago The head of development at Giant Spacekat got police involved after several disturbing threats on Twitter

8 Xbox One deserves to be "first class citizen" for indie games - Spencer

14 days ago Xbox boss explains the parity clause that Microsoft enforces to discourage Xbox One releases becoming afterthoughts

10 Ubisoft "does not constrain its games"

14 days ago Publisher addresses concerns that it downgraded Assassin's Creed: Unity

Exclusive

2 Telltale: We're not like young pups out of the garage

14 days ago Storytelling veteran Dan Connors talks copycats and Iron Throne

Gree and Line form Epic Voyage, Inc.

14 days ago New company will produce games for Line's mobile platform

Mobile studio Cloudcade raises $1.55 million

15 days ago Focusing on tablet-first titles, first game due in 2015

9 Sid Meier: Game designers should create a "positive climate"

15 days ago Civ designer says that developers don't need to make violent games to get attention anymore

1 DriveClub delayed for PS Plus

16 days ago The game has been suffering from server issues and Evolution is holding back the release of the PS Plus version as a result

Jobs

New chair for IGDA Scotland

17 days ago Andrew Macdonald has replaced Luke Dicken

Exclusive

1 Built to Last: Making your brand the first priority of development

Opinion 17 days ago Dots CEO Paul Murphy on why a brand-focused approach is critical for game designers

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12 Nexon: We need to focus on heart first and money second

17 days ago The powerful philosphy of free-to-play CEO Owen Mahoney

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4 Ubisoft Reflections: 30 years on the cutting edge

18 days ago Few studios survive for three decades, and doing so requires a willingness to change with the times

Tiny Death Star pulled from app store, devs "had no prior knowledge"

20 days ago NimbleBit's game taken down by Disney after just 11 months

Exclusive

6 Roll of the dice: Betting the future on board games

22 days ago Australia's League of Geeks explains how it intends to shake up the board game landscape on iPad and Steam

Jobs

Cygames hires Square Enix veteran Akihiko Yoshida

22 days ago Yoshida joins production subsidiary as company director, will also work with creative teams

Jobs

Goodgame Studios amasses 1000 employees

23 days ago 87 new hires this month for Goodgame Big Farm developer

16 Windows 10 officially slated for release in 2015

23 days ago Microsoft appears to be skipping Windows 9 to go right to 10, which is being designed to run across devices

Exclusive

6 PlayStation Home: Sony's most successful failure

24 days ago nDreams CEO Patrick O'Luanaigh says goodbye to the virtual world

New Düsseldorf studio for Innogames

24 days ago Mobile revenue up 500% on last year for Forge Of Empires creator

Greenshoots programme has £250,000 for ten UK indies

24 days ago Creative England and Microsoft prepare for round two, now open to PC and Xbox One projects

BAFTA Breakthrough Brits jury revealed

25 days ago Georg Backer, Charles Cecil MBE, Nina Kristensen and Lee Schuneman taking part

Jobs

Adelman working on Axiom Verge

25 days ago Nintendo's former head of digital content helping out on PlayStation game

Exclusive

17 iPhone 6 brings new but familiar challenges to devs

25 days ago Fragmentation is creeping into the iOS ecosystem, but most mobile devs will still find it far easier to manage than Android

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