Development

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Exclusive

6 Roll of the dice: Betting the future on board games

18 days ago Australia's League of Geeks explains how it intends to shake up the board game landscape on iPad and Steam

Jobs

Cygames hires Square Enix veteran Akihiko Yoshida

18 days ago Yoshida joins production subsidiary as company director, will also work with creative teams

Jobs

Goodgame Studios hits amasses employees

18 days ago 87 new hires this month for Goodgame Big Farm developer

16 Windows 10 officially slated for release in 2015

19 days ago Microsoft appears to be skipping Windows 9 to go right to 10, which is being designed to run across devices

Exclusive

6 PlayStation Home: Sony's most successful failure

19 days ago nDreams CEO Patrick O'Luanaigh says goodbye to the virtual world

New Düsseldorf studio for Innogames

19 days ago Mobile revenue up 500% on last year for Forge Of Empires creator

Greenshoots programme has £250,000 for ten UK indies

20 days ago Creative England and Microsoft prepare for round two, now open to PC and Xbox One projects

BAFTA Breakthrough Brits jury revealed

20 days ago Georg Backer, Charles Cecil MBE, Nina Kristensen and Lee Schuneman taking part

Jobs

Adelman working on Axiom Verge

20 days ago Nintendo's former head of digital content helping out on PlayStation game

Exclusive

17 iPhone 6 brings new but familiar challenges to devs

21 days ago Fragmentation is creeping into the iOS ecosystem, but most mobile devs will still find it far easier to manage than Android

Exclusive

Super Evil Kristian Segerstrale

21 days ago He backed Supercell and now he's backing a MOBA for iOS, but can Vainglory win over core gamers?

Child of Light devs are now a core team at Ubisoft Montreal

25 days ago "The people who made this game now want to work together again, whether it's on a small game or not"

Starbreeze acquires toys-to-life dev Geminose

26 days ago $7 million stock deal motivated by new Geminose IP, offices will become HQ of Starbreeze USA

3 Lionhead's incubation department goes public

26 days ago Fable studio decides to share experiments with community

Exclusive

20 Titan cancellation cost Blizzard $50m or more, say analysts

26 days ago It's a painful blow but it's better than publishing a mediocre game that fails to attract an audience

2 Blizzard officially cancels Titan project

26 days ago "The discipline of knowing when to quit is important"

Jobs

Hansoft appoints new execs

26 days ago Adds new chief growth officer and chief revenue officer

Mark Kern starts VR focused MEK Entertainment

28 days ago Former Red 5 CEO raises $1 million in seed funding for VR virtual world

3 Starbound prospers from Early Access, but others fall short

28 days ago Chucklefish could work for years on upfront revenue, but Early Access and Kickstarter disappointments are piling up

Exclusive

2 Camouflaj: Fighting the good fight with Republique

28 days ago AAA, episodic, premium-priced content for mobile - Ryan Payton on a project of uncommon ambition

Exclusive

1 A Journey to the East: From Dundee to Tokyo

A month ago How BearTrap games took Sky Patrol to TGS

Jobs

2 Mind Candy axes 30 staff - report

A month ago Headcount has halved in the last two years

1 Harmonix pulls support for Rock Band Network

A month ago User content platform sunsetted as studio moves forward with other projects

4 Square Enix sets up cloud subsidiary

A month ago Shinra Technologies has Yoichi Wada at the helm, promises a new future for gaming

4 Neal Stephenson Kickstarter project officially dead

A month ago Subutai Corporation's CLANG failed to find additional investment

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