Development

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1 Putting shareholders before customers will kill your company

5 hours ago Lorne Lanning on the evils of big business

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App Store garbage isn't the problem - Canabalt designer

22 hours ago Adam Saltsman says discoverability issues driven more by quality of competition than quantity, laments ingrained industry prejudice

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2 The game that saved a life

22 hours ago The real life drama behind High School Story's cyberbullying storyline

Jobs

5 Halo composer fired "without cause"

Yesterday Martin O'Donnell let go, but Bungie says the termination is friendly

1 GungHo has four games earning $1 million a month

Yesterday CEO Kazuki Morishita expresses need for more innovative and profitable titles

Jobs

Fable lead designer departs Lionhead

Yesterday Ted Timmins had recently been appointed Fable's franchise manager

2 CCP drops into red, losing $21m in FY 2013

2 days ago R&D expense spike thought to be written-off costs of World of Darkness

1 EverQuest veteran's MMO encounters trouble

2 days ago Development of Pantheon: Rise of the Fallen halted after funding runs dry

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2 Elevator Pitch: A Game to Make You More Creative

2 days ago Will Luton's card game for developers who need fresh ideas

Jobs

Square Enix shuts down India studio - Report

3 days ago Plug pulled on mobile game development operation a year after group's formation

2 CCP cancels World Of Darkness

3 days ago 56 jobs at Atlanta studio cut

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16 PS Vita doesn't deserve bad reputation - Drinkbox

3 days ago Guacamelee studio's Chris McQuinn on why Sony's handheld gets short shrift, fear of mobile market, and the importance of staying small

Jobs

Dungeon Defenders studio names Darrell Rodriguez CEO

3 days ago Trendy Entertainment will look to the former LucasArts president to lead the company

Jobs

Devil Inside writer joins Visceral's Star Wars project

3 days ago Todd Stashwick joins Amy Hennig at EA studio

1 Capcom investing $80m in new facilities

3 days ago Two R&D buildings will help push headcount to 2,500 internal devs by March 2022

Wargaming: Free-to-play on Oculus Rift needs 10m users

6 days ago CEO Victor Kislyi says that once Oculus hits the right numbers, he'll be there

1 SOE Player Studio user earns $100,000

6 days ago Sony Online Entertainment's player-generated content initiative yields impressive results

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8 Game publishing should be driven by fun, not sales - Grey Box

7 days ago New publisher Grey Box and developer Petroglyph share their thoughts on business getting in the way of games creation

GTA Online attracts 70 per cent of connected GTA V players

7 days ago Take-Two CEO Strauss Zelnick says post-launch performance is a series first

14 Double Fine warns indies against deep discounting

7 days ago COO Justin Bailey argues for premium pricing to avoid the same fate as casual games

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TabTale: "We don't believe in virtual currency for kids"

8 days ago CEO Sagi Schliesser on finding success in the complicated business of making games for children

4 Telltale named gaming's most innovative company

8 days ago Fast Company hails Walking Dead developer - Capy, Failbetter and Plain Vanilla also make the top ten

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"The Instagram of interactive content"

8 days ago How Zapcoder hopes to democratise mobile development

4 Disney Infinity adding in Marvel heroes

9 days ago 2.0 Edition of toys-to-life game introducing Avengers to company's collectible crossover franchise

Jobs

Mike Hayes joins VR specialist nDreams

9 days ago Former SEGA CEO to sit on the board of UK studio

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