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1 Putting shareholders before customers will kill your company

5 hours ago Lorne Lanning on the evils of big business


App Store garbage isn't the problem - Canabalt designer

22 hours ago Adam Saltsman says discoverability issues driven more by quality of competition than quantity, laments ingrained industry prejudice


2 The game that saved a life

22 hours ago The real life drama behind High School Story's cyberbullying storyline


5 Halo composer fired "without cause"

Yesterday Martin O'Donnell let go, but Bungie says the termination is friendly

1 GungHo has four games earning $1 million a month

Yesterday CEO Kazuki Morishita expresses need for more innovative and profitable titles


Fable lead designer departs Lionhead

Yesterday Ted Timmins had recently been appointed Fable's franchise manager

2 CCP drops into red, losing $21m in FY 2013

2 days ago R&D expense spike thought to be written-off costs of World of Darkness

1 EverQuest veteran's MMO encounters trouble

2 days ago Development of Pantheon: Rise of the Fallen halted after funding runs dry


2 Elevator Pitch: A Game to Make You More Creative

2 days ago Will Luton's card game for developers who need fresh ideas


Square Enix shuts down India studio - Report

3 days ago Plug pulled on mobile game development operation a year after group's formation

2 CCP cancels World Of Darkness

3 days ago 56 jobs at Atlanta studio cut


16 PS Vita doesn't deserve bad reputation - Drinkbox

3 days ago Guacamelee studio's Chris McQuinn on why Sony's handheld gets short shrift, fear of mobile market, and the importance of staying small


Dungeon Defenders studio names Darrell Rodriguez CEO

3 days ago Trendy Entertainment will look to the former LucasArts president to lead the company


Devil Inside writer joins Visceral's Star Wars project

3 days ago Todd Stashwick joins Amy Hennig at EA studio

1 Capcom investing $80m in new facilities

3 days ago Two R&D buildings will help push headcount to 2,500 internal devs by March 2022

Wargaming: Free-to-play on Oculus Rift needs 10m users

6 days ago CEO Victor Kislyi says that once Oculus hits the right numbers, he'll be there

1 SOE Player Studio user earns $100,000

6 days ago Sony Online Entertainment's player-generated content initiative yields impressive results


8 Game publishing should be driven by fun, not sales - Grey Box

7 days ago New publisher Grey Box and developer Petroglyph share their thoughts on business getting in the way of games creation

GTA Online attracts 70 per cent of connected GTA V players

7 days ago Take-Two CEO Strauss Zelnick says post-launch performance is a series first

14 Double Fine warns indies against deep discounting

7 days ago COO Justin Bailey argues for premium pricing to avoid the same fate as casual games


TabTale: "We don't believe in virtual currency for kids"

8 days ago CEO Sagi Schliesser on finding success in the complicated business of making games for children

4 Telltale named gaming's most innovative company

8 days ago Fast Company hails Walking Dead developer - Capy, Failbetter and Plain Vanilla also make the top ten


"The Instagram of interactive content"

8 days ago How Zapcoder hopes to democratise mobile development

4 Disney Infinity adding in Marvel heroes

9 days ago 2.0 Edition of toys-to-life game introducing Avengers to company's collectible crossover franchise


Mike Hayes joins VR specialist nDreams

9 days ago Former SEGA CEO to sit on the board of UK studio

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