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Gameloft cuts around 80 staff from Tokyo office - report

9 hours ago 11 people remain after production staff let go

War Child game jam attracts 343, Creative Assembly, more

16 hours ago Global charity event will result in sale of "Help" game compilation, with proceeds going to War Child charity

Undead Labs cancels commercial release of Moonrise

2 days ago And playable beta will close on December 31

QC Games launches, signs deal with Nexon

2 days ago Dallas Dickinson's new studio working on multiplayer online action game

Bleszinski: "People get jaded in this business"

3 days ago Boss Key founder nearly quit the industry for good amidst "jaded" atmosphere at Epic Games

1 AbleGamers launches $10,000 scholarship programme

4 days ago Students with disabilities will also receive mentoring and paid internships

5 Unearthed E.T. cartridges fetch more than $100,000

4 days ago Atari's secret stash has made a killing on eBay with almost 900 cartridges sold

Apple Watch dev Everywear secures €2m in funding

4 days ago Om Malik of True Ventures to join Everywear's board


2 Dean Hall: We're not seeking to make a game that heaps of people will play

8 days ago The DayZ creator explains why new space title Ion will change how you think about MMOs, games and consequences


Clint Hocking returns to Ubisoft

8 days ago "I realized I had not shipped a game in 7 years, I started to become anxious"


1 Pulling off The Swindle

9 days ago How the misfire of Gun Monkeys and an indie publishing assist helped Dan Marshall hit the mark with his new procedural stealth-action game

Dhruva Interactive expands with new studio

10 days ago Studio D located in Northern India, can house 120 people


Contradiction: Indie development can be murder

11 days ago Tim Follin and the challenging creation of the FMV murder mystery

1 Creative Europe hands €3.4 million to 31 developers

11 days ago CD Projekt and The Chinese Room among the studios to receive help with early stage games


4 "You don't make money making games, you make money shipping them"

12 days ago Pixelbomb on its quest to launch a AAA-style game for its first commercial product


6 Can salary gamification really work?

15 days ago League of Geeks has yet to launch its first game, but Blake Mizzi is already calling the Armello studio's profit-sharing plan a huge success


N3twork acquires Nio Games

16 days ago "We're going to try and grow our company whatever way we can"

Cloud Imperium bringing more Star Citizen development internal

18 days ago Company explains moving FPS module away from IllFonic as part of greater consolidation effort


IllFonic sees layoffs

18 days ago Star Citizen support studio cuts half-dozen staffers as work on crowdfunded game's FPS module nears completion


2 "It's the assembly language programming game you never asked for!"

19 days ago Graham McAllister meets Zach Barth and TIS-100

11 Del Toro: "If I join another video game, World War III will start”

21 days ago Film director gives up on games


Jeff Erle named MobilityWare CEO

23 days ago Dave Yonamine steps aside as mobile card game developer promotes COO to pursue diversification strategy

1 JetCat raises €100,000 for Heliborne development

23 days ago Lithuanian dev becomes first to source VC money domestically


2 Developers' most important tool: self-care

24 days ago Game designer Whitney Hills on the challenges women in games face, confronting expectations, and living an authentic life


Tacoma, Gone Home and the future of the 'walking simulator'

25 days ago Fullbright's Steve Gaynor breaks down budgets, exposure and design

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