Page 1 of 265 (6602 items) Next Page »
4 days ago Debt management and cash injection see Conan studio's future secured
5 days ago Co-founder, CEO, and creative director of Sunless Sea studio moving on, will "probably found another studio eventually"
5 days ago Naughty Dog embraced "downbeat moments" and reconsidered the importance of fun, to the chagrin of certain fans
5 days ago "We expect our modders to help us keep the comment sections free of any racial slurs"
7 days ago Boneloaf's party brawler Gang Beasts works with everyone on the same couch, but can Coatsink recreate the magic across distance and through headsets?
10 days ago Naughty Dog describes the new features in its latest blockbuster that make it more open to gamers with disabilities
10 days ago Curated storefront will be the most visible part of a push to make open betas more visible to the public
11 days ago Poor launch sales can mean the end for smaller studios - is it time to reconsider how publishers build and judge success?
11 days ago The creators of two new maps were paid "several months salary" and hired by the company
11 days ago Auteur wanted to make a smaller title with Kojima Productions, but was told the public expects bigger things
12 days ago "We don't tend to view business models as a religious subject"
13 days ago Patrick Hudson, CEO of Orcs Must Die! developer Robot Entertainment, discusses discoverability, managing studio growth and an uptick in paid games
18 days ago "Sometimes experience is a trap. As an experienced developer you might think, 'In this case, let's do that.' But you're wrong"
20 days ago Blizzard designer Ion Hazzikostas on the best approach to managing an audience of millions
20 days ago Clint Hocking and Mathieu Berube video walks through through Splinter Cell: Chaos Theory's Panamanian bank heist
21 days ago Enter the Gungeon developer Dave Crooks explains how his studio went from formation to signing with Devolver in a matter of weeks and launching a hit in under two years
24 days ago Kathy Astromoff wants developers to stay close to their communities
25 days ago "They can change the rules of the game at any time"
26 days ago Titanfall studio making a third-person action adventure, led by former God of War director Stig Asmussen
26 days ago Marketing and biz dev specialist offers key advice for indies, thoughts on VR and Nintendo
26 days ago 75 games certified in Q1 2016 alone, spending £173.6m
26 days ago Studio founded by Treyarch vets will become a VR focused subsidiary of Skydance
28 days ago Epic CEO also laments how "toxic and destructive" some publishing arrangements can be
28 days ago Free analytics service can be integrated with any game made with Unreal
A month ago "We have nothing but heart-felt thanks for the team at Lionhead"