Sections

Indies need to start charging more for games - Steam Spy

"Stop undermining your game because somehow you think it's not worth the asking price," says Sergey Galyonkin

By James Brightman

Swery's new studio debuts first game on Fig

Crowdfunded game will be Deadly Premonition lead Hidetaka Suehiro's first project since returning to development after illness

By Will Freeman

Xbox One X support added to Unity engine

Prevalent development platform now supports beefed up Microsoft console

By Will Freeman

Isolation, depression "running rampant" among indies - Devolver co-founder

Mike Wilson on the state of indie development as he relaunches Gambitious as Good Shepherd Entertainment

By James Brightman

Mastering feature creep while changing the world

Jovian Industries' Laura Bularca on a philosophical approach to efficient and effective game development

By Laura Bularca

Hideki Kamiya: NieR director "saved" PlatinumGames

Yoko Taro's NieR: Automata brought the Bayonetta creator back from the brink

By Will Freeman

Hutch opening Nova Scotia studio

UK motorsports developer opens Canadian office to increase output, tap new talent pool

By Brendan Sinclair

Unity retires UnityScript language

Continued support "obstructs new scripting features", only used in 3.6% of projects

Jobs roundup: Guerrilla Games' Angie Smets joins GDC board

Sony UK losing marketing director, promotion and departure at DeltaDNA, senior hires at esports VC and more

By James Batchelor

DeltaDNA promotes former Hubble astrophysicist to Chief Strategy Officer

Dr Isaac Roseboom takes on newly created role at analytics firm

Former footballer Edgar Davids wins lawsuit against Riot Games

Judge rules that League of Legends developer used Davids' likeness for Striker Lucian skin

By James Batchelor

Xbox Live Creators Program is now open to everyone

Simplified cert process and no concept approval opens up Xbox One and Windows 10 PCs to "the full gamut" of developers

By Matthew Handrahan

Fixing our broken internet culture

If we're serious about tackling harassment of developers, start with the culture of angry entitlement encouraged by many media figures

By Rob Fahey

Threats, fake names and philanthropy: The untold story of Jane Whittaker

From Alien vs Predator to Goldeneye, the developer discusses his journey to Keystone Games, a publisher donating profits to charity

By James Batchelor

Devs must define success for themselves - Spector

Ahead of his keynote address at Pax Dev, the Deus Ex and System Shock designer warns that it simply isn't enough to "make a fun little game"

By James Brightman

Fig's first funded game released sees 100% return on investment

Investors in Kingdoms and Castles have doubled their money in just a couple weeks after launch

By James Brightman

Kongregate sets up $10m PC and console publishing fund

Indie publishers determined to grow presence beyond mobile and web, says finance could be used for investment

By James Batchelor

The GamesIndustry.biz Podcast: Charting Southeast Asia with Ubisoft

Three studio heads discuss the talent and tech in the region, new episode available to download now

By James Batchelor

Singapore start-up BattleBrew Productions secures angel investment

Undisclosed finance will enable former AAA team to release debut title in early 2018

By James Batchelor

Jeff Minter and Atari reconcile for Tempest revival

Tempest 4000 in the works, just two years after designer and publisher were in dispute

By James Batchelor

Hinterland: "There's something a little bit broken about our internet culture"

Raphael van Lierop talks about a low point in dealing with The Long Dark's Early Access community, and why he won't go to Reddit any more

By Brendan Sinclair

Rainbow Six Siege reaches 20m players, 2.3m DAUs

Ubisoft's plan to "make a shooter that is here to stay" achieved through post-launch support

By Matthew Handrahan

Bungie's 13-year battle with crunch culture

At Casual Connect USA, Bungie's Luke Timmins detailed how Halo 2's "brutal" crunch led to a new way of thinking about people management

By Matthew Handrahan

Titanfall 2 didn't sell as well as it should have - Zampella

Despite that, Respawn CEO says studio is heavily invested in the franchise and has more on the way

By Brendan Sinclair

Keywords acquires four Paris-based firms

La Marque Rose, Asrec, Dune Sound and Around the Word all now part of growing services empire

By James Batchelor

Page 1 of 290

Subscribe to the GamesIndustry.biz Newsletters